Hard Light Productions Forums

Off-Topic Discussion => General Discussion => Topic started by: Carl on July 23, 2001, 07:58:00 pm

Title: wormhole render
Post by: Carl on July 23, 2001, 07:58:00 pm
 (http://forums.hispeed.com/ubb/uploads/995936596.jpg)
Title: wormhole render
Post by: PSYCHO on July 23, 2001, 07:59:00 pm
  Wow Thats real nice does it work for FS2?....Nice Job  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)

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Got to be Psychopathic to use TS
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Title: wormhole render
Post by: Shrike on July 23, 2001, 08:00:00 pm
Wow, that sucks!  (sorry, bad joke. don't take it seriously.   (http://dynamic.gamespy.com/~freespace/ubb/noncgi/tongue.gif))
Title: wormhole render
Post by: Carl on July 23, 2001, 08:05:00 pm
 
Quote
Originally posted by PSYCHO:
 Wow Thats real nice does it work for FS2?....Nice Job   (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)


now there's an idea...
mental note: make new wormhole FS2 compatible.
Title: wormhole render
Post by: PSYCHO on July 23, 2001, 08:12:00 pm
HEHE yea Isnt that the Point or was just a Render OT of FS?

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Got to be Psychopathic to use TS
United Space ("http://freespace.volitionwatch.com/us/dowabout.shtml")
Title: wormhole render
Post by: IceFire on July 23, 2001, 08:14:00 pm
Its definately doable.  Just change a few textures.
Title: wormhole render
Post by: Kazan on July 23, 2001, 08:26:00 pm
make a new wormhole model

[This message has been edited by Kazan (edited 07-23-2001).]
Title: wormhole render
Post by: Daedalus on July 23, 2001, 10:15:00 pm
Very pretty.  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif) I like how the ships aren't the main focus of the picture, but they still add a great effect.

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Title: wormhole render
Post by: Carl on July 23, 2001, 10:29:00 pm
 
Quote
Originally posted by Kazan:
make a new wormhole model

i don't think that'll work. this model is a hollowed out cylinder that stretches for 200 TS units (4 km in FS and in the center is a lens flare. the FS subspace model is a giant elongated sphere.
Title: wormhole render
Post by: NeoHunter on July 24, 2001, 03:12:00 am
Nice render! (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif) *Gets a NeoHunter Two Thumbs Award!*

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I want a better title!!!  (http://freespace.volitionwatch.com/excellence/Crazy.gif)  

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NeoHunter<                          [b][email protected][/b]                                        >
Not to mention a FREDder! :)
Title: wormhole render
Post by: Shadowman on July 24, 2001, 09:51:00 am
That kicks *** !  *goes to find copy of 3DSMAX4*

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[This message has been edited by Shadowman (edited 07-24-2001).]
Title: wormhole render
Post by: QXMX on July 25, 2001, 12:07:00 pm
 (http://dynamic.gamespy.com/~freespace/ubb/noncgi/eek.gif)  Melikes   (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)

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ICQ# 117983680

[This message has been edited by QXMX (edited 07-25-2001).]
Title: wormhole render
Post by: QXMX on July 25, 2001, 12:08:00 pm
It woulda been cool to make the stars streak in one direction, to give the "I'm going super-fast" feel  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)

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Webmaster of Subspace Zero ("http://www.subspacezero.com")

Co-Creator, GroundZero ("http://www.subspacezero.com/omega18.htm")
ICQ# 117983680
Title: wormhole render
Post by: 'Captain' Nick Brown on July 25, 2001, 07:09:00 pm
I had a go yesterday.

You can get it here at the FS2 MOD section  

I have just got a heap of new ideas to make it look even better thanks to some comments here. I will release a couple of newer and better versions soon.

[This message has been edited by 'Captain' Nick Brown (edited 07-25-2001).]

[This message has been edited by 'Captain' Nick Brown (edited 07-25-2001).]

[This message has been edited by 'Captain' Nick Brown (edited 07-25-2001).] (http://www.geocities.com/gtva3000[/URL)
Title: wormhole render
Post by: Taristin on July 25, 2001, 08:54:00 pm
 
Quote
Originally posted by 'Captain' Nick Brown:
I had a go yesterday.

You can get it here at the FS2 MOD section http://www.geocities.com/gtva3000 ("http://www.geocities.com/gtva3000")

I have just got a heap of new ideas to make it look even better thanks to some comments here. I will release a couple of newer and better versions soon.

[This message has been edited by 'Captain' Nick Brown (edited 07-25-2001).]

[This message has been edited by 'Captain' Nick Brown (edited 07-25-2001).]

[This message has been edited by 'Captain' Nick Brown (edited 07-25-2001).]

Was This ("http://www.geocities.com/gtva3000") what you were trying to do?   (http://dynamic.gamespy.com/~freespace/ubb/noncgi/lol.gif)

[This message has been edited by Raa Tor'h (edited 07-25-2001).]
Title: wormhole render
Post by: Joey_21 on July 25, 2001, 09:05:00 pm
 
Quote
Originally posted by 'Captain' Nick Brown:
I had a go yesterday.

You can get it here at the FS2 MOD section  

I have just got a heap of new ideas to make it look even better thanks to some comments here. I will release a couple of newer and better versions soon. (http://www.geocities.com/gtva3000[/URL)

It could use a big of lightning in the blue and the star dots could use some thinning.  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
Title: wormhole render
Post by: Carl on July 25, 2001, 09:59:00 pm
i think it looks cool, nick!