Hard Light Productions Forums

Off-Topic Discussion => Arts & Talents => Topic started by: Grunt on June 25, 2005, 07:09:00 am

Title: Nebulae experiments
Post by: Grunt on June 25, 2005, 07:09:00 am
I did a few experimental nebulas in Corel:

http://w3.enternet.hu/fscult/Fanart6.htm

They look nicely blurred on the Windows desktop, but ugly pixelated in IE6, like 8 bit paletted images. Dunno why..
Title: Nebulae experiments
Post by: Grunt on June 26, 2005, 12:58:50 am
Trying to add some 3D.

(http://w3.enternet.hu/fscult/nebula13.jpg)

A bit too grainy.
Title: Nebulae experiments
Post by: Turnsky on June 26, 2005, 01:19:51 am
nice, try to get your hands on Photoshop, or at least photoshop elements..

either way, try to tweek the color richness of the neb out some more, make it more eyecatching.

but a good start nonetheless.


oh, and if your proggy supports it, make the brighter pinpoints of light look like pinpoints of light.. grab a digital camera, and take a photo of the sun to get my point, also, try to use a linear dodge layer.
Title: Nebulae experiments
Post by: Grunt on June 26, 2005, 08:47:27 am
Quote
Originally posted by Turnsky
nice, try to get your hands on Photoshop, or at least photoshop elements..

either way, try to tweek the color richness of the neb out some more, make it more eyecatching.


Thanks ! Trying ...
First (over-)enhanced version:

(http://w3.enternet.hu/fscult/nebula14.jpg)
Title: Nebulae experiments
Post by: Grunt on June 30, 2005, 03:02:07 pm
Somewhat psychedelic black hole concept:

(http://w3.enternet.hu/fscult/nebula15.jpg)
Title: Nebulae experiments
Post by: Setekh on June 30, 2005, 08:20:48 pm
Cool, I like where you're going with these. Keep working on them - I can see them improving a lot more with practice. :yes:
Title: Nebulae experiments
Post by: Grunt on June 30, 2005, 10:45:28 pm
Thanks m8 !
I'm curious how much I can do with this 10 years old prog. :)
Started to use some freeware photoshop plugins.
They won't substitute talent though. :D
Title: Nebulae experiments
Post by: Grunt on July 01, 2005, 04:39:53 pm
Star Cradle:

(http://w3.enternet.hu/fscult/nebula16b.jpg)
Title: Nebulae experiments
Post by: Ghost on July 01, 2005, 04:47:19 pm
I like that last one alot, although I think it's a little bit too 2D. Try adding some depth and more fuzziness to the front cloud.
Title: Nebulae experiments
Post by: Cobra on July 01, 2005, 10:51:26 pm
hmm... that's Mary and Jesus, isn't it?
Title: Nebulae experiments
Post by: vyper on July 02, 2005, 08:21:54 am
:wtf:
Title: Nebulae experiments
Post by: Grunt on July 02, 2005, 10:51:01 am
Quote
Originally posted by Cobra
hmm... that's Mary and Jesus, isn't it?


Errmm .. yea. In a sense .. for that world. :rolleyes:
Title: Nebulae experiments
Post by: Grunt on July 02, 2005, 01:49:30 pm
Quote
Originally posted by Ghost
I like that last one alot, although I think it's a little bit too 2D. Try adding some depth and more fuzziness to the front cloud.


3D enhanced version:

(http://w3.enternet.hu/fscult/nebula16c.jpg)
Title: Nebulae experiments
Post by: Ghost on July 02, 2005, 02:09:33 pm
Awesome, although it still looks a little bit too...sharp. Like it's too detailed(and I do realize that some regular clouds here on Earth look sharp as well), but I just think that it would look better with the foreground fuzzed out. I dunno, I guess it'd be nice to compare it... still, amazing work.
Title: Nebulae experiments
Post by: Grunt on July 02, 2005, 03:58:35 pm
I realize that it's too detailed for a nebula we are used to. There must be a way to do what you say, only I couldn't figure out how to do it in my 2D prog yet. I can blur the image or make some fog but it loses depth and background detail then.
Originally I wanted to make a really dense cloud which hardly releases the light of newborn stars inside. Also wanted to make it more textured than usual. Now it's a bit overdone, and I need to start it over with another method to improve.
Thanks anyway !
Title: Nebulae experiments
Post by: Martinus on July 02, 2005, 10:50:34 pm
[color=66ff00]What I think it's missing is significant shadowing to add depth. The 'ripples' seem a bit too numerous and I think the density should be lowered.

But I'm just speculating. :nod:

The colours and composition are excellent IMHO.
[/color]