Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Cobra on July 08, 2005, 11:04:42 pm
-
like what FS1 multiplayer has, but FS2 doesn't. would it be possible to implement that in scp?
-
Originally posted by Cobra
like what FS1 multiplayer has, but FS2 doesn't. would it be possible to implement that in scp?
Use the launcher, hit the speech tab and check the boxes you want for speech(tech room, briefings and in-game):D
-
I could be wrong about this (having never used mutli-player myself), but I think Cobra was referring to an ability to converse with your fellow players in-game, in voice rather than text.
-
I'm pretty sure FS2 has that too. :wtf:
-
There is an option for it, in the multi options thingy, but I've never seen it working, though.
-
It does work, I've used it/seen it used. You can voice-chat in-game with FS2.
-
If all else fails, use TeamSpeak.
-
teamspeak ****s up fs2 when you hit the pause. you hit pause, and you're stuck that way until you do a hard shutdown.
also, i was referring to 'in-flight' voice-chat, rather than in-briefing, etc. chat. lol, sorry, couldn't word it the right way at the time. :nervous:
-
it is there, really.... but... the instant you use it, other players will start yelling at you for destroying their speakers and ears...
-
Ventrillo.
http://www.ventrilo.com/
-
Uhh....pause button? :wtf:
If you're talking about hitting the button so you can speak...ya know, you can map the "speak" button to any key you want, and I use the middle mouse button. I dunno what you're trying to do.