Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: achtung on July 09, 2005, 06:16:09 pm

Title: Installing scp builds
Post by: achtung on July 09, 2005, 06:16:09 pm
Iv'e been attempting to install new scp builds (so I can watch cutscenes:D )  and I can't figure it out and I know it has to be something very simple that I'm missing.  

So the deal is whenever I download and unzip the new .exe's I stick them in the FS2 folder and BAM! whenever I try to run them I get some kind of error like this:

(http://us.f3.yahoofs.com/users/42593f36z75ebb750/6bce/__sr_/f91e.jpg?pho7F0CBrvuyuGxd)

I tried running with the launcher as well but still no go.  Iv'e tried two different builds but got the same thing.

Any help is appreciated :)
Title: Installing scp builds
Post by: WMCoolmon on July 09, 2005, 06:18:12 pm
Try -dnoshowvid (Don't play movies option) and/or OpenGL mode.
Title: Installing scp builds
Post by: achtung on July 09, 2005, 06:19:54 pm
But see thats the entire point I'm trying to watch vids and I forgot to mention I get that message on game startup.

EDIT:  trying OpenGl now though.
Title: Installing scp builds
Post by: WMCoolmon on July 09, 2005, 06:23:14 pm
Well, if -dnoshowvid fixes it, I'd guess you don't have the correct version of DivX installed.
Title: Installing scp builds
Post by: achtung on July 09, 2005, 06:23:24 pm
Well I tried OpenGL and now it just gets a windows error message.  

Those .map files that come with new builds where are those supposed to go?  I stuck them in the main directory and in the maps folder.

EDIT:  And what would be the correct version of DivX?
Title: Installing scp builds
Post by: WMCoolmon on July 09, 2005, 06:28:17 pm
.map files let you debug an EXE given the location that an error occurs in memory, without having to use a debug build (which can sometimes cause bugs to disappear without fixing the problem in release builds, which are much faster.)

The EXEs don't actually access them, so they can be anywhere you like.
Title: Installing scp builds
Post by: Cobra on July 09, 2005, 06:34:41 pm
Quote
Originally posted by Swantz
EDIT:  And what would be the correct version of DivX?


I think it would be DivX 5 or higher. I'm not entirely sure.
Title: Installing scp builds
Post by: achtung on July 09, 2005, 07:13:49 pm
Here's a question I should have asked at first:

What folder do the .avi versions go in?
Title: Installing scp builds
Post by: WMCoolmon on July 09, 2005, 08:55:17 pm
http://dynamic.gamespy.com/~freespace/fsdoc/index.php?pagename=Folder%20Tree
Title: Installing scp builds
Post by: achtung on July 09, 2005, 09:32:49 pm
Thank you.
Title: Installing scp builds
Post by: karajorma on July 10, 2005, 03:42:40 am
Quote
Originally posted by Cobra


I think it would be DivX 5 or higher. I'm not entirely sure.


Yep it's Divx 5.0 for the ones I encoded.