Hard Light Productions Forums

Off-Topic Discussion => General Discussion => Topic started by: Cobra on July 15, 2005, 10:01:28 pm

Title: Duke Nukem 3D
Post by: Cobra on July 15, 2005, 10:01:28 pm
anyone remember that game? 'twas a classic...
Title: Duke Nukem 3D
Post by: Mefustae on July 15, 2005, 10:05:07 pm
Man, that game was the penultimate in excessivly-violent Video Games for years...the Shrink Ray was soooo cool, not to mention that Three-Barrelled Machine Gun...:D
Title: Duke Nukem 3D
Post by: Cobra on July 15, 2005, 10:06:07 pm
The ripper, you mean.

I loved that game, especially the babes. ;7

it actually works on my xp, but the sounds all ****ty.
Title: Duke Nukem 3D
Post by: deep_eyes on July 15, 2005, 11:00:41 pm
ok so wheres DUKE NUKEN FOREVER, oh wait i almost forgot, when its done...
Title: Duke Nukem 3D
Post by: Goober5000 on July 15, 2005, 11:06:50 pm
Quote
Originally posted by Mefustae
Man, that game was the penultimate in excessivly-violent Video Games for years...
So which game was the ultimate?
Title: Duke Nukem 3D
Post by: Darkblade on July 16, 2005, 12:54:31 am
Maybe you guys should reinstall the game and try these babies out. :)

JFDuke3D
http://jonof.edgenetwork.org/index.php?p=jfduke3d

High Resolution Pack Beta, has the latest stuff 3DR fans has to offer.
http://plagman.free.fr/hrp_beta_05_07_15.zip
Title: Duke Nukem 3D
Post by: Zarax on July 16, 2005, 02:19:19 am
Come get some :p
Title: Duke Nukem 3D
Post by: kv1at3485 on July 16, 2005, 04:26:55 am
Quote
Originally posted by Darkblade
High Resolution Pack Beta, has the latest stuff 3DR fans has to offer.
http://plagman.free.fr/hrp_beta_05_07_15.zip [/B]


If only OpenGL would work for me. :hopping:
Title: Duke Nukem 3D
Post by: Raiden on July 16, 2005, 11:04:04 am
Quote
Originally posted by Goober5000
So which game was the ultimate?

Haha, you beat me to it!
Title: Duke Nukem 3D
Post by: Kosh on July 16, 2005, 11:06:49 am
Quote
Originally posted by Goober5000
So which game was the ultimate?



AVP2 :p


Especially the Alien campaign. Considering that one of the ways  you regain health is to "eat" the corpses of your victims. That and the headbites.
Title: Duke Nukem 3D
Post by: TopAce on July 16, 2005, 11:39:36 am
One of my favourite old games. I played it as often as I did X-wing. Too bad those times are long past. I would still like to play it, but I have not yet looked for it. I am certain there is a legal and free download somewhere on the Internet, assuming that such an ancient game has already gone freeware.
Title: Duke Nukem 3D
Post by: MicroPsycho on July 16, 2005, 03:16:34 pm
Has anyone played Shadow Warrior? it's basically same game but with new enemies/weaps and you are some Japanese warrior, funny as hell.
Title: Duke Nukem 3D
Post by: NGTM-1R on July 16, 2005, 03:19:11 pm
I have it still installed, along with the Duke Assault 1500 extra levels, though sadly many of those are multiplayer, and it's tough to find any multiplayer games these days. I don't think I've ever actually played them all, but of somebody wants to I'll give them a run for their money on one of the ASSAULT series of maps.

I'm STILL trying to figure out BUILD, though.
Title: Duke Nukem 3D
Post by: Nico on July 16, 2005, 03:28:26 pm
Let's rock!
Yeah, build was a bit on the "wtf" side.
Title: Duke Nukem 3D
Post by: Cobra on July 16, 2005, 06:52:29 pm
screw the build, the whole 're-done' game stopped working after the first time i used it. :wtf:
Title: Duke Nukem 3D
Post by: Admiral LSD on July 17, 2005, 04:06:05 am
Quote
Originally posted by MicroPsycho
Has anyone played Shadow Warrior? it's basically same game but with new enemies/weaps and you are some Japanese warrior, funny as hell.


Yeah, it was the only thing I regretted not being able to play when I upgraded to XP 3 years ago but it was a smal price to pay to be able to get rid of both Windows 98 and 2000.

BTW, 3DRealms release the source for SW last April and jonof has a port for it on his site too:

http://jonof.edgenetwork.org/index.php?p=jfsw

Only real issue is that saving isn't 100% reliable yet.
Title: Duke Nukem 3D
Post by: Clave on July 17, 2005, 05:31:17 pm
Loved Duke and Shadowarrior - both sadly OS9 only games for me, which means freakness when playing on a new-ish OSX only comp :(
Title: Duke Nukem 3D
Post by: Admiral LSD on July 17, 2005, 05:48:31 pm
icculus claims his Linux port can be coaxed into running under OSX:

http://www.icculus.org/duke3d/

there's a site for Shadow Warrior too but it seems that port isn't fit for public use yet:

http://www.icculus.org/shadowwarrior/

JonoF apparently has Linux ports of his versions of both DN3D and SW but I have nfi if they can be made to run on OSX or not :(
Title: Duke Nukem 3D
Post by: aldo_14 on July 17, 2005, 06:22:24 pm
I think I still have the original DN3D cd lying around somewhere....
Title: Duke Nukem 3D
Post by: NGTM-1R on July 17, 2005, 10:13:19 pm
The original runs under WinXP for me, actually. It occasionally speeds up or slows down ridiculously, however...
Title: Duke Nukem 3D
Post by: Sigma957 on July 17, 2005, 10:29:30 pm
Ah fond memories of that game,giving money to strippers and shotgunning everything and watching them choke. :drevil:
:devil:
Title: Duke Nukem 3D
Post by: Cobra on July 17, 2005, 10:36:49 pm
"Shake it baby!"
Title: Duke Nukem 3D
Post by: achtung on July 17, 2005, 11:55:45 pm
If only they had some good ports for it like the one for doom.

Really the JFDuke port has awful mouse look support.
Title: Duke Nukem 3D
Post by: Admiral LSD on July 18, 2005, 12:13:40 am
Really? Can't say I noticed. The mouselook in JFDuke felt just the same as it did in retail Duke...
Title: Duke Nukem 3D
Post by: achtung on July 18, 2005, 12:17:56 am
Well then it's Duke's mouselook altogether.

BTW is Duke Nukem Nukem Manhattan project any good?
Title: Duke Nukem 3D
Post by: Admiral LSD on July 18, 2005, 12:29:02 am
The only problem I had with Dukes mouse look was the bone headed autoaim it had. Even if you disabled it, it'd still fire into god knows where even when you had a target lined up in the cross hairs. Thankfully though, the jonof ports correct that nonsense.
Title: Duke Nukem 3D
Post by: Nuclear1 on July 18, 2005, 12:55:20 am
Duke Nukem... I have some nice memories of growing up with that game.

That, and the list of:


Ah, the times.
Title: Duke Nukem 3D
Post by: Cobra on July 18, 2005, 01:17:36 pm
Quake was good. it even still works on my comp! remember the BFG? :drevil:
Title: Duke Nukem 3D
Post by: ZylonBane on July 18, 2005, 01:38:15 pm
No Cobra, NOBODY remembers the single most infamous weapon in the entire history of first-person shooters. :rolleyes:
Title: Duke Nukem 3D
Post by: aldo_14 on July 18, 2005, 01:44:15 pm
Big Friendly Giant?
Title: Duke Nukem 3D
Post by: Cobra on July 18, 2005, 01:45:27 pm
No. In the manual, it's called "Big uh... Freaking Gun"
Title: Duke Nukem 3D
Post by: Nuclear1 on July 18, 2005, 01:49:04 pm
Quote
Originally posted by ZylonBane
No Cobra, NOBODY remembers the single most infamous weapon in the entire history of first-person shooters. :rolleyes:


Shot. Down. :lol:

Quote
No. In the manual, it's called "Big uh... Freaking Gun"


Psst. Cobra: aldo's using sarcasm.
Title: Duke Nukem 3D
Post by: Cobra on July 18, 2005, 01:49:53 pm
meh. someone should make [Sarcasm][/sarcasm] tags.
Title: Duke Nukem 3D
Post by: TopAce on July 18, 2005, 01:53:53 pm
And they say that foreigners don't understand sarcasm most of the times.

There are always exceptions. It looks like at least.

And I won't need sarcasm TAGs. The :rolleye: smiley is enough.
Title: Duke Nukem 3D
Post by: Roanoke on July 18, 2005, 02:01:06 pm
Quote
Originally posted by Cobra
Quake was good. it even still works on my comp! remember the BFG? :drevil:


The BFG wasn't in Quake.
Title: Duke Nukem 3D
Post by: Nuclear1 on July 18, 2005, 02:09:27 pm
Yes it was.
Title: Duke Nukem 3D
Post by: TopAce on July 18, 2005, 02:18:54 pm
I don't know if there was one in Q1, but in Quake II and III, there was.
Title: Duke Nukem 3D
Post by: aldo_14 on July 18, 2005, 02:21:59 pm
Quote
Originally posted by Cobra
meh. someone should make [Sarcasm][/sarcasm] tags.


Yes.  Perhaps we should also have [joke] tags, and also [irony], [cultural reference], [written text], [metaphor], [analogy] and [exaggeration] tags.

For they are all clearly needed.
Title: Duke Nukem 3D
Post by: Sigma957 on July 18, 2005, 07:07:43 pm
The BFG originally came from doom.
Title: Duke Nukem 3D
Post by: Nico on July 18, 2005, 07:21:33 pm
Yup, was the BFG9000 in doom. I found the BFG in quake3 was a bastardized version of the plasmagun from doom, iirc.
Title: Duke Nukem 3D
Post by: ZylonBane on July 18, 2005, 08:08:24 pm
Well, that's what the BFG9K was originally supposed to be, kind of. In the early alpha-test versions of Doom, the BFG supposedly fired a dense, rapid spread of plasma shots. Unfortunately this taxed the engine so much that they had to take it out.
Title: Duke Nukem 3D
Post by: Roanoke on July 19, 2005, 03:33:50 am
The Plasma Rifle has always rocked.

But the BFG wasn't in the original Quake. Or rather, it wasn't in the N64 port (didn't have a pc in them days) :nervous:
Title: Duke Nukem 3D
Post by: ZylonBane on July 19, 2005, 04:05:38 am
The weapon selection in Quake was pretty generitastic. You had an axe, a shotgun, two types of nail gun, grenade launcher, rocket launcher, and the lightning gun. Am I forgetting anything?
Title: Duke Nukem 3D
Post by: Nico on July 19, 2005, 04:13:46 am
Quote
Originally posted by ZylonBane
Well, that's what the BFG9K was originally supposed to be, kind of. In the early alpha-test versions of Doom, the BFG supposedly fired a dense, rapid spread of plasma shots. Unfortunately this taxed the engine so much that they had to take it out.


They didn't take it out, the plasmagun was in doom, and the plasma stream was rapid and dense enough, if you ask me :p  "8" key, even. And in doom2, you'd have swarms of mechaspiders firing it at you, so the engine handled it well, methinks ^^

You forgot the double shotgun, in quake ;)
Title: Duke Nukem 3D
Post by: TopAce on July 19, 2005, 06:22:51 am
Quote
Originally posted by Nico
Yup, was the BFG9000 in doom. I found the BFG in quake3 was a bastardized version of the plasmagun from doom, iirc.


Bastardized? It was multiplayer-friendly.
Title: Duke Nukem 3D
Post by: aldo_14 on July 19, 2005, 09:03:55 am
http://5years.doomworld.com/doombible/section14.shtml

Doom (original) design doc.  Says bugger all about what it was supposed to look like ingame, natch.
Title: Duke Nukem 3D
Post by: ZylonBane on July 19, 2005, 12:05:34 pm
Quote
Originally posted by Nico
They didn't take it out, the plasmagun was in doom
Please respond to what I actually said. The BFG originally fired a SPREAD of shots. This behavior was removed and replaced with the single uber-shot + freaky instant cone-of-death.
Title: Duke Nukem 3D
Post by: Triple Ace on July 20, 2005, 11:10:17 pm
I still have hope Duke Nukem Forever will one day be released.
Title: Duke Nukem 3D
Post by: BlackDove on July 20, 2005, 11:22:22 pm
Anyone remember Blood?
Title: Duke Nukem 3D
Post by: Nico on July 21, 2005, 05:52:58 am
Quote
Originally posted by ZylonBane
Please respond to what I actually said. The BFG originally fired a SPREAD of shots. This behavior was removed and replaced with the single uber-shot + freaky instant cone-of-death.


Yeah, and as I said, I don't think it's because the game engine was too weak, since what you describe is the plasma gun, just shooting randomly instead of in straight line :p
IIR, that's the kind of weapon the humonculus had in doom2, anyway ("the big mob which was saying "haboobwaha!" before shooting)
Title: Duke Nukem 3D
Post by: aldo_14 on July 21, 2005, 06:05:57 am
I believe Zbs point was that the planned BFG would be firing multiple shots where the Plasma gun only fires one.  So you'd be talking multiplying the drawing alone for projectiles by several times over the plasma gun.  (and possibly with added complexity for colission detection and whatnot; I'm not sure offhand what optimizations enemy fire has over player fire, but I think there will be some you can make)

Offhand, I think player weapons did fire somewhat faster than enemies; also, it's easier to control problems stemming from enemy density than from what the player does.
Title: Duke Nukem 3D
Post by: Roanoke on July 21, 2005, 06:26:50 am
Quote
Originally posted by Nico

IIR, that's the kind of weapon the humonculus had in doom2, anyway ("the big mob which was saying "haboobwaha!" before shooting)



The fat bloke with guns for hands ? :p
Title: Duke Nukem 3D
Post by: aldo_14 on July 21, 2005, 06:40:20 am
I always thought he said hrumphyfumpf.

Although my memory may be tricking me.
Title: Duke Nukem 3D
Post by: achtung on July 21, 2005, 12:47:40 pm
*pulls lever*

The mancubus says wahewah.
Title: Duke Nukem 3D
Post by: Admiral LSD on July 21, 2005, 01:34:21 pm
Quote
Originally posted by BlackDove
Anyone remember Blood?


"I live... AGAIN!"
Title: Duke Nukem 3D
Post by: Nico on July 21, 2005, 03:38:25 pm
Quote
Originally posted by Swantz
*pulls lever*

The mancubus says wahewah.


huh yeah, mancubus, I somewhat mixed with descent3 there ~~
And I stand with "Haboobwaha"!
Title: Duke Nukem 3D
Post by: Darkblade on July 21, 2005, 04:16:27 pm
Quote
Originally posted by Swantz
Well then it's Duke's mouselook altogether.

BTW is Duke Nukem Nukem Manhattan project any good?


Duke Nukem: Manhattan Project is a bloody good platformer-shooter. Best I have played in a while. :)
Title: Duke Nukem 3D
Post by: ZylonBane on July 21, 2005, 05:00:22 pm
Quote
Originally posted by Admiral LSD
"I live... AGAIN!"
Yeah, what is it with Build engine games compulsively ripping off Evil Dead's best lines?

Blood was a fantastic game though. Everything about it was pure class-- the weapon design, the enemies, the levels that actually looked like real places, the sound effects (I have that insane cackle when you blow stuff up burned into my brain). I should pick up a copy of the Plasma Pack off eBay one of these days. Too bad I never got DOS sound working on my SBLive.

Blood 2, on the other hand, was garbage. Whoever thought it would be a good idea to set the entire game in boring urban levels should be shot in the nuts.
Title: Duke Nukem 3D
Post by: achtung on July 21, 2005, 10:30:30 pm
Whats Blood?
:D