Hard Light Productions Forums

Modding, Mission Design, and Coding => The FRED Workshop => Topic started by: Nuclear1 on July 16, 2005, 04:46:16 pm

Title: Wanted: Beta Testers
Post by: Nuclear1 on July 16, 2005, 04:46:16 pm
I have a new little mini-campaign in development, and it needs testing! Here are some necessary details for testers:


The ten-or-so missions that are ready have already been fully FREDed, briefed, debriefed, and packaged by me, though there is one small problem: they have not gone through many test runs by other players. I currently have two testers at the moment, though I would like some more for additional feedback and varied reviews.

Currently, I would like two or three extra testers. I wouldn't like any more than five or six; otherwise, I wouldn't have much of a release audience once the campaign is finished. ;)

If you are interested, reply here, or contact me via PM.
Title: Wanted: Beta Testers
Post by: NGTM-1R on July 16, 2005, 07:32:12 pm
Hello.
Title: Wanted: Beta Testers
Post by: WMCoolmon on July 17, 2005, 02:13:39 am
Quote
Originally posted by ngtm1r
Hello.


Padme?

I'd be happy to test as well. Small campaigns are teh win. ;)

Be warned, I have been known to nitpick.
Title: Wanted: Beta Testers
Post by: Grunt on July 17, 2005, 02:28:39 am
Might give it a go ... in return for THAT grammar patch on TCP. ;)
I won't reduce your release audience anyway cos I never play other campaigns. Partly to keep away from stealing ideas, but mostly in lack of freetime.
OK I feel that there is some contradiction .. never mind. :)
Title: Wanted: Beta Testers
Post by: Akalabeth Angel on July 17, 2005, 03:44:44 am
Uh, yeah, just a little bit of a contradiction there. Making missions is so much more work and time than playing them. Partly because, in my case at least, you have to play the same mission OVER AND OVER. (I'm quit sick to death of my most recent mission).

It's nice to see another campaign coming out, but I can't do any playtesting. :)
Title: Wanted: Beta Testers
Post by: Nuclear1 on July 17, 2005, 07:58:09 am
Awesome. :D I'll have the missions up for download later today, and I'll PM the link to you all.
Title: Wanted: Beta Testers
Post by: originalglenn on July 19, 2005, 06:31:33 am
Error: Couldn't open mission 'Rogue_A1.fs2'

File:D:\src\fs2_open.testing\code\Mission\MissionParse.cpp
Line: 4795
[This filename points to the location of a file on the computer that built this executable]

Call stack:
------------------------------------------------------------------
    fs2_open_T-20050622.exe 0063f7f6()
    kernel32.dll 7c816d4f()
------------------------------------------------------------------
have i done something wrong?
i un zipped to fs/data/missons
Title: Wanted: Beta Testers
Post by: Nuclear1 on July 19, 2005, 07:49:38 am
That seems to be more of a FS_Open bug than my mission, honestly, unless the ZIP was corrupted (which I doubt, since WMC had no problems with running the missions). Check out the Source Code forums and ask there.
Title: Wanted: Beta Testers
Post by: Grunt on July 19, 2005, 09:01:32 am
nope. the same happens with retail if you simply extract the files to the missions folder. Somehow the campaign file gets into data\missions, but all mission files are extracted into a separate "rogues" subfolder. Just go into this folder and move the mission files to data\missions.
Title: Wanted: Beta Testers
Post by: Nuclear1 on July 19, 2005, 01:43:55 pm
Ah. Bad ZIP compiling on my part. I'll post a better version in a few.
Title: Wanted: Beta Testers
Post by: originalglenn on July 20, 2005, 03:37:04 am
thanks grunt