Hard Light Productions Forums
Off-Topic Discussion => Arts & Talents => Topic started by: aldo_14 on July 19, 2005, 05:44:50 pm
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I did this as an early piece of work for the LS trailer/intro.
I wasn't really happy with the end result, largely because I had to remove a lot of stuff to get a reasonable rendering speed. Also the storyline changed and this didn't make a great deal of sense within that contect.
Here it is, anyways; http://www.sectorgame.com/aldo/media/mt1.avi (approx 1 meg)
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Maybe it's a little bit too dark? Other than that it's quite nice.
How did you do the flames? I can't do nice flames. My flames look like brow balls of poo flying around.
Show us the new version too.
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Looks good Aldo. Although I am left wondering where the camera was zooming out to at the end :D
Or rather what was going to be there when it got there :)
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The intention was to transit to the credit/title and then a low orbit planet shot with some form of fleet scene. I felt it was a bit too close to the FS2 intro in that regard, though.
(albeit the actual intro cutscene is a lot like the FS1 intro in its current concept, and intentionally so)
EDIT; the fire was done using the BlurLib fire effects. They're available free from somewhere or other, but I don't have a link. The smoke was off a tutorial; it's very easy to do far better smoke, but it uses a particle spray and thus slows down rendering. I think this one took 1-2 minutes a frame, over 1000 frames. Which was a bit of a pain (that's the reason why the landscape is plain; otherwise it'd be dotted with rocks and desert plant life, as well as other ancillery debris & fire sources).
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Cool. Will check.
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Originally posted by aldo_14
I think this one took 1-2 minutes a frame, over 1000 frames.
1000 frames? how many frames per second do you use?
Oh, and don't use raytraced shadows, it's kindda useless on such dark scenes.
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25fps, I think.
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use 18, you won't see a difference.
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25 fps is the PAL standard. I felt it was the most appropriate.
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Spiffy.
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It's a bit dark, but cool nonetheless. :yes: