Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Cross-Platform Development => Topic started by: WMCoolmon on July 22, 2005, 01:27:29 am
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Command line: gcc helloworld.cpp -I "/usr/lib/wx/include/base-2.4/"
Error output: http://fs2source.warpcore.org/out.txt
Program source:
//Stupid wx
#include "wx/wxprec.h"
//wtf?
#ifdef __BORLANDC__
#pragma hdrstop
#endif
//all this crap should be in wxprec.h
#ifndef WX_PRECOMP
#include "wx/wx.h"
#endif
class MyApp: public wxApp
{
virtual bool OnInit();
};
class MyFrame: public wxFrame
{
public:
MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size);
void OnQuit(wxCommandEvent& event);
void OnAbout(wxCommandEvent& event);
DECLARE_EVENT_TABLE()
};
enum
{
ID_Quit = 1,
ID_About,
};
BEGIN_EVENT_TABLE(MyFrame, wxFrame)
EVT_MENU(ID_Quit, MyFrame::OnQuit)
EVT_MENU(ID_About, MyFrame::OnAbout)
END_EVENT_TABLE()
IMPLEMENT_APP(MyApp)
bool MyApp::OnInit()
{
MyFrame *frame = new MyFrame("Hello World", wxPoint(50,50), wxSize(450,340));
frame->Show(TRUE);
SetTopWindow(frame);
return TRUE;
}
MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size) : wxFrame((wxFrame *)NULL, -1, title, pos, size)
{
wxMenu *menuFile = new wxMenu;
menuFile->Append(ID_About, "&About...");
menuFile->AppendSeparator();
menuFile->Append(ID_Quit, "E&xit");
wxMenuBar *menuBar = new wxMenuBar;
menuBar->Append(menuFile, "&File");
SetMenuBar(menuBar);
CreateStatusBar();
SetStatusText("Welcome to wxWidgets!");
}
void MyFrame::OnQuit(wxCommandEvent& WX_UNUSED(event))
{
Close(TRUE);
}
void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
{
wxMessageBox("This is a wxWidget's Hello world sample", "About Hello World", wxOK | wxICON_INFORMATION);
}
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You need to be doing this: "gcc -o helloworld helloworld.cpp `wx-config --cflags --libs`"
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Awesomeness :yes: Thanks taylor. Works fine now.
Hopefully my second go at this will be better than the first...
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Actually, I suppose this is as good a place as any to ask, but would you foresee any problems if I upgraded to gcc 4.0? Fs2_open is pretty much the only thing I compile on Linux; if I can help it, I grab programs from the .deb repos.
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I already upgraded it for GCC4 so it should compile FS2_Open fine.
And depending on how the packages are set up it should be possible to have GCC4 and a GCC3 compiler installed at the same time. With Fedora Core 4 I have GCC4 and GCC 3.2 installed so if a program doesn't compile in 4 then I can easily compile it with 3.2 instead. It's just a matter of using gcc32 (or g++32) over the normal gcc (g++) commands.
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Hmm, well, getting my old libs copied over is turning out to be a bit of a pain. First the source computer bluescreens, then gTFP crashes, then the source computer bluescreens again. :p :wtf: