Originally posted by General Freak
Well, I've tried several recent builds, and they will all run the cutscenes without any problems. However, I don't think I will be using them, because they make the tech room almost completely useless. I can't view ships (FS2 crashes the moment I open the tech room or view a ship that's not the Ulysses). Also, the cutscenes keep making FS2 minimize, whether fullscreen or window. Whenever FS2 minimizes during its first loading sequence, or a mission loading, the whole game will crash when I click on Commit in the briefing screen. Only by running and quitting FS2 several times will the cutscenes load properly, and I don't want to go to that much trouble. With 3.6.5, this bug happened much less often (probably because the cutscenes aren't run).
Any other suggestions?
If I remember correctly, I ran FS2 retail for the first 3 training missions, and that's about it. Nothing went wrong with it, but I got SCP like 3 hours after I finished downloading everything I needed, so I can't remember just what happened to make the retail version unplayable (well, it's not that unplayable...the HUD is missing, subspace entrance/exit is messed up, and weapons effects are gone, but the models and the missions will run fine).
Originally posted by General Freak
Well, we never found out whether it was a FS2 problem or a SCP problem, did we, because your missions wouldn't run. I think I'm just going to fly the whole campaign on very easy with 3.6 until I reach King's Gambit, where I will switch over to retail, because it will use the missions inside the VP files rather than the standalone ones in the Missions folder. Hopefully this won't take more than, er, 5 hours? :D
Originally posted by karajorma
As for your error wasn't 3.6 still affected by that memory leak?
Originally posted by General Freak
What about OpenGL?