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General FreeSpace => FreeSpace Discussion => Topic started by: Aquatayne on August 06, 2005, 06:39:35 pm

Title: Freespace systems and planets
Post by: Aquatayne on August 06, 2005, 06:39:35 pm
could sumone gimmie the planet names of the freespace systems. im making a mod for a different game and i got no idea of wat the planets are. iv got sol, i need the rest and im using icefires starchart (thx ice). ne help will be greatly apreciated
Title: Freespace systems and planets
Post by: Mefustae on August 06, 2005, 08:41:13 pm
Usually, they're just reffered to as "Vega IV" or "Vega VII", there's no real names, just classifications like that. If you want to come up with more personalised names for the people that inhabit said planets, just make up something off the top of your head and call it pseudo-canon :p. Otherwise, there's no real names ouside Sol...
Title: Freespace systems and planets
Post by: Aquatayne on August 06, 2005, 10:15:10 pm
cool i thought it was like sol, different names but that will pass...........
Title: Freespace systems and planets
Post by: NGTM-1R on August 06, 2005, 11:50:00 pm
The only explicit planet names mentioned in FS, off the top of my head, are Ribos IV, Vasuda Prime, and Earth.
Title: Freespace systems and planets
Post by: Unknown Target on August 07, 2005, 12:05:50 am
That implies that all planets are named numerically, I.E.; Ribos Prime, Ribos II, etc.
Title: Freespace systems and planets
Post by: Goober5000 on August 07, 2005, 12:08:27 am
Additionally: Deneb III is mentioned in FS1, and Cygnus Prime is mentioned in FS2.
Title: Freespace systems and planets
Post by: Unknown Target on August 07, 2005, 12:12:24 am
All showing that systems in Freespace are labeled by a Roman numerical system.
Title: Freespace systems and planets
Post by: Goober5000 on August 07, 2005, 01:05:41 am
Well actually, FS1 used "Ribos 4" and "Deneb 3".  But I'm pretty sure that Roman numerals are used conventionally.
Title: Freespace systems and planets
Post by: Mefustae on August 07, 2005, 03:02:28 am
Yes but, keeping in mind the numerical designation system of classification, the question remains; where does one begin counting? The most populated planet? Proximity from the Star outwards or perhaps inwards?
Title: Freespace systems and planets
Post by: CP5670 on August 07, 2005, 03:14:41 am
Outwards I guess. That is how I've seen it everywhere else.
Title: Freespace systems and planets
Post by: Aquatayne on August 07, 2005, 05:57:21 am
k thx....another thing does ne 1 have ne info on the planets and systems that i can put on the infocards?

this is for a game called freelancer btw
Title: Freespace systems and planets
Post by: Mefustae on August 07, 2005, 06:52:02 am
Oh! You're doing a Freelancer mod? Are you going to be keeping in Tradelanes, or are you going to go Freeworlds style and have the player legging it between destroyers and such?
Title: Freespace systems and planets
Post by: TrashMan on August 07, 2005, 08:31:13 am
Quote
Originally posted by Mefustae
Yes but, keeping in mind the numerical designation system of classification, the question remains; where does one begin counting? The most populated planet? Proximity from the Star outwards or perhaps inwards?


Isn't it obvious?

first planet from Vega sun = Vega I
second planet = Vega II
etc, etc...
Title: Freespace systems and planets
Post by: NGTM-1R on August 07, 2005, 08:48:29 am
That implies Vasuda Prime is the first planet in its system, which seems somewhat unlikely.
Title: Freespace systems and planets
Post by: CP5670 on August 07, 2005, 10:22:52 am
Maybe the more important, populated planets are given the "Prime" designation. I don't how Cygnus Prime fits in though.

By the way, there is also a Sirius III in one of the multiplayer missions.
Title: Freespace systems and planets
Post by: RangerKarl on August 07, 2005, 11:02:32 am
Perhaps they give the Prime title exclusively to habitable/home worlds, for instance the planets in our solar system would be Sol 1, Sol 2, Earth/Sol Prime, Sol 4 and so on.

Erk, looks like someone had the same idea too!
Title: Freespace systems and planets
Post by: TrashMan on August 07, 2005, 12:49:53 pm
Quote
Originally posted by ngtm1r
That implies Vasuda Prime is the first planet in its system, which seems somewhat unlikely.


not really..Isn't it a desert planet? Hot, close to the sun?

but then again, it could allso be that the Prime designation is for pupulated planets, as some people suggested.
Title: Freespace systems and planets
Post by: BlueFlames on August 07, 2005, 01:05:10 pm
Just because it's the first planet from the local star doesn't mean it has to be as lethally close as Mercury is in our solar system.  Vasuda Prime could very well be on a similar orbital path as Earth, but if it's the only planet or one of only a few planets in the system, it could still be the closest to the star.
Title: Freespace systems and planets
Post by: aldo_14 on August 07, 2005, 02:10:39 pm
I would imagine naming would depend a lot on who was there at the time... like Vasuda Prime would probably be named by the inhabitants (after all Earth=Terra=Terrans, so it's not exactly a massive step for the Vasudans to be originally named after their planet and system), and possibly the same for Cygnus Prime, etc.  Perhaps it's uninhabited/uninhabitable planets that are given numeric designations, and others can be renamed if and when colonised?
Title: Freespace systems and planets
Post by: Aquatayne on August 08, 2005, 04:11:40 am
Quote
Originally posted by Mefustae
Oh! You're doing a Freelancer mod? Are you going to be keeping in Tradelanes, or are you going to go Freeworlds style and have the player legging it between destroyers and such?


have not really decided yet, maybe both, i.e. tradelanes 2 start with then go to open space


what about Ross 128, wat would their planets be called
Title: Freespace systems and planets
Post by: Mefustae on August 08, 2005, 05:05:03 am
Why not 'Ross 128 I', 'Ross 128 II', Ross 128 III', etc.

Although, i'd keep in mind that it's a Backwater system, so there are probably only one or two planets in the neighbourhood...
Title: Freespace systems and planets
Post by: aldo_14 on August 08, 2005, 05:34:16 am
From what I know, Ross 128 is named after an astronomer called Frank Elmore Ross... so I'd suggest the planets could be named after other astronomers (perhaps Hubble, Kepler, etc could be suitable planet names).

If there are only a few planets it could be minor, major, prime, etc suffixes, although I think the former 2 are really more associated with denoting stars than planets.
Title: Freespace systems and planets
Post by: Deepstar on August 08, 2005, 06:05:55 am
Don't forget the Moons ;)

When i'm remember correctly, Moons haven't Roman Numbers.

It's "Vega 6a" and not "Vega VI a"
Title: Freespace systems and planets
Post by: Boomer on August 08, 2005, 03:24:42 pm
For systems like Ross-128, the planets probably would be known by either the Ross I  Ross II scheme or by an ID number with a 128- prefix.

I think.
Title: Freespace systems and planets
Post by: DarthWang on August 08, 2005, 04:26:21 pm
In my campaign (which takes place in the Vega system), I refer to the planets Vega II, Vega III, and Vega IV
Title: Freespace systems and planets
Post by: aldo_14 on August 08, 2005, 04:36:32 pm
My take on Mirfak (http://www.sectorgame.com/forums/viewtopic.php?t=1680)
Title: Freespace systems and planets
Post by: brozozo on August 09, 2005, 01:09:33 am
I always thought it had to do with the order planets were discovered.

But, that's just my two cents.
Title: Freespace systems and planets
Post by: Aquatayne on August 09, 2005, 02:19:36 am
just wanna kno

who here has FL

and thx all ask for more help wen it pops up
Title: Freespace systems and planets
Post by: Solatar on August 09, 2005, 09:14:08 am
I had it...

...and I had the Perseus, Herc II, Erinyes, and Mara. I also had the guy who converted them convert me the Artemis, Medusa, and one other bomber. Then I made the Subach, Prometheus, and Kayser, along with a few missiles, complete with fs2 sounds. Everything had full tech descriptions as well.

Unfortunately, my release had a few bugs, so after the first download didn't work nobody downloaded it, and my hardrive has since crashed.

I'd be interested in a Freespace 2 MOD though, if I can find my install disk. Of course...school is starting so I don't think I'd be interested in working on one.
Title: Freespace systems and planets
Post by: NGTM-1R on August 09, 2005, 12:34:02 pm
I have Freelancer...can't help mod it, though...unless of course somebody can teach me how.
Title: Freespace systems and planets
Post by: Charismatic on August 09, 2005, 01:13:30 pm
Well id figure that not all planets would be named with roman numerals, and yet, not all named at base of discovery. And the most unlikely is based on how inhabited they are.

One of you said that they would be named Prime if they origionated from there; but what if they origionated from a few planets at once. Like man scattered upon the earth, that vasudans sprouted form a few different systems. That way their closely related enough to all be the same race.
Title: Freespace systems and planets
Post by: Mad Bomber on August 09, 2005, 04:15:11 pm
It was said in FS1 that Vasuda Prime was the fourth planet in the system. So "Prime" can just refer to any inhabited planet I guess.

But I think, for instance, "Planet Alshain (http://www.sectorgame.com/forums/viewtopic.php?t=1773)" sounds much better than "Beta Aquilae Prime" or "The largest inhabited moon of Beta Aquilae II". :P


I've given a bunch of planets in ETF proper names, and gone through the systems trying to figure out which ones are inhabited in the FS universe, and how that is so based on actual astronomical data:

Antares IV-a: Gulnara (the closest transliteration possible since it was originally named by the Vasudans); basically, it's a dustball even by Vasudan standards. Antares changed hands lots of times, but there was only one T-V War battle over Gulnara. Most Gulnarans (Terrans and Vasudans alike) are fairly stoic about war in general and refused to leave even when the Shivans were overhead.

Beta Cygni V-a and V-c = Albireo and Alminhar. Like Alshain in Beta Aquilae I named 'em for the original proper name(s) of the system.

Ribos IV (http://www.sectorgame.com/forums/viewtopic.php?t=1716) retains its numeral as per the command briefing in FS1.

Delta Serpentis A: Delta Ser is a binary system, but the secondary star's things are not named. The first star's planets are named (in order) Eikan, Tensho, Konin, and Genei, after Japanese imperial eras, since most of the first settlers there were of Japanese descent. Tensho is entirely water-covered, but it is inhabited, and produces quite a bit of food. I'll elaborate this Saturday with my next Tech Entry. :D

Both planets of Wolf 359 (http://www.sectorgame.com/forums/viewtopic.php?t=1682) are named. Respectively, they are Ymir and Lupus.

Luyten's sole planet is Luyten Prime. Most of the other planetary material got ejected over time, either due to the binary system's orbits or the flares they both give off.


But that's just my ideas. Arr. :nod:
Title: Freespace systems and planets
Post by: Aquatayne on August 09, 2005, 04:15:42 pm
iv got an idea how im goin 2 do the planets, i just need ships.

im thinkin of doin it by convertinting the POF ships 2 3ds then to cmp, then i need mats and surs done, which i dont kno wat they r