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Off-Topic Discussion => General Discussion => Topic started by: Fury on August 07, 2005, 10:15:01 am

Title: F.E.A.R demo
Post by: Fury on August 07, 2005, 10:15:01 am
Anyone else played this yet? :)

What I can tell from the demo, the game is gonna rock.
The creepy little girl is way more scary than any Doom 3 or Half-Life 2 monster. :eek2: Finally another first person shooter that actually seems to have a plot.
Title: F.E.A.R demo
Post by: Lt.Cannonfodder on August 07, 2005, 10:32:20 am
I would try out the demo, but my comp is just barely above the requred specs. I don't want to play a game that either looks totally crap or runs very slowly. Or both.
Title: F.E.A.R demo
Post by: Tieowbeijas on August 07, 2005, 10:36:34 am
Played the demo, and placed a pre-order at the place I usually buy games from. :cool:
This is the second game that has actually been scary too me, the other one is Eternal Darkness on the Game Cube, since I don't find the "*zombie/creature/whatever jumps out* "BOOH!" deal really scary. Sure, I jump the first time it happens, but not on the second time. Eternal Darkness on the other hand was scary the fourth I played through it simply because of the scaryness not being dependant on the "boo!"-technique.
Title: F.E.A.R demo
Post by: CP5670 on August 07, 2005, 10:37:04 am
Played it and it looked pretty good, although not exactly scary. It runs like complete crap though; I had to play on 800x600 to get it running decently on a oc'd 6800GT. I hope they optimize the engine better for the final product.
Title: F.E.A.R demo
Post by: Fineus on August 07, 2005, 12:24:33 pm
Turn off/down some of the settings - you don't have to run everything at full you know :)
Title: F.E.A.R demo
Post by: Fury on August 07, 2005, 12:44:53 pm
I have a Radeon 9800XT 256MB and the demo played relatively smoothly at 1024x768 while everything was on medium. EAX 2.0 and HD was enabled as well.
Title: F.E.A.R demo
Post by: CP5670 on August 07, 2005, 12:45:08 pm
Quote
Turn off/down some of the settings - you don't have to run everything at full you know :)


Doesn't help much. The framerate still drops down to the low 40s every now and then on 1024x768 with several of the details turned down. This demo is just badly optimized and a lot of people are having the same experience. The full game will probably be better though if past demos of other games are anything to go by.
Title: F.E.A.R demo
Post by: Fury on August 07, 2005, 12:48:41 pm
Yeah, most likely. Demos usually tend to play the role of public beta test for the developers anyways. :)
Title: F.E.A.R demo
Post by: Fineus on August 07, 2005, 12:49:40 pm
Strange, I found everything incredibly smooth and well optimised.
Title: F.E.A.R demo
Post by: Rott3 on August 07, 2005, 01:07:23 pm
True. For that kind of graphics it runs suprisingly good at 1024x768 and everything on max except textures, AA and no soft shadows. And i'm not going to tell you the specs because i'm evil :drevil:

I forgot one thing - the game is uber :yes:
Title: F.E.A.R demo
Post by: Ransom on August 07, 2005, 06:59:40 pm
Finally, a real horror FPS. I was getting sick of all the 'boo!' tactics in games recently.

But yeah, if the demo is any judge it should be great. There aren't many games I get excited enough about to pre-order them, but this is one of them.
Title: F.E.A.R demo
Post by: Rictor on August 07, 2005, 10:57:51 pm
Yeah, it ran crappy for me too, until I found out that it defaulted to insanely high quality (8x AA) and turned it down.

Enjoyable game, though the little-girl-in-horror-environment is too cliched. As if the mere fact that she a kid is supposed to be frightening.

Nice to see games with liberal use of swearing for a change.
Title: F.E.A.R demo
Post by: Yogert on August 07, 2005, 11:22:48 pm
Quote
Originally posted by Rictor
Yeah, it ran crappy for me too, until I found out that it defaulted to insanely high quality (8x AA) and turned it down.

Enjoyable game, though the little-girl-in-horror-environment is too cliched. As if the mere fact that she a kid is supposed to be frightening.

Nice to see games with liberal use of swearing for a change.


I believe the little-girl-in-horror-environment is supposed to represent the perversion of innocence; kind of like the number 666 is considered evil. Adds to the atmosphere of evil and horror and what-not.
Title: F.E.A.R demo
Post by: Mefustae on August 07, 2005, 11:48:51 pm
I believe that F.E.A.R. is definitely a major step-forward in the evolution of - not just First Person Shooters - but the entire Gaming Industry, not for the beautiful graphics, cool story, or great sound and music (seriously, the soundtrack to the opening 'cinematic' is just awesome in my book), all of those are good, but their not the reason why this game is going to be so damn revolutionary...

...this game is revolutionary...for the simply reason...that this is one of the only First Person Shooters...that the player can...



...SEE HIS OWN FEET!!!... *Dun dun dunnnn (Dramatic Percussion)*

Seriously, any game that had a large rifle that shoots 15 Centimetre long Steel Spikes at people, thus allowing you to pin them to walls, is bloody alright in my book :p...
Title: F.E.A.R demo
Post by: CP5670 on August 07, 2005, 11:53:07 pm
Tribes 2 already did that some years ago. But yeah, it's crazy how almost every FPS game forgets about this. Not being able to see your own feet is probably freakier than anything else you will encounter in a game. :D
Title: F.E.A.R demo
Post by: Dough with Fish on August 07, 2005, 11:53:12 pm
Quote
Originally posted by Mefustae
...this game is revolutionary...for the simply reason...that for once in a FPS...the player can...



...SEE HIS OWN FEET!!!... *Dun dun dunnnn (Dramatic Percussion)*


See Halo 2.

Back on topic, wow..... all I have to say for the demo..... The textures, on the walls especially, I wanted to reach out and touch them and that has never *ever* happened in a game before. And the weapons, man talk about kick-ass. Hell, the I scored a headshot with the pistol and it took the guys head clean off. And the bullet-time dealy feels right at home. I for one cannot wait.
Title: F.E.A.R demo
Post by: CP5670 on August 08, 2005, 12:09:43 am
The textures do look quite good. Almost as good as the original UT with the S3TC packages. This is very good to see since games have regressed quite a bit with texture quality in the last few years.
Title: F.E.A.R demo
Post by: Turnsky on August 08, 2005, 02:51:11 am
i've played it.. it was good.
Title: F.E.A.R demo
Post by: SadisticSid on August 08, 2005, 07:22:23 am
Seemed to run pretty well on my Radeon 9800, the only problem was an annoying pop in the sound. The horror scripting was very well done, making it creepy as opposed to shocking (always a plus in my book). Reminds me a bit of the XFiles
Title: F.E.A.R demo
Post by: Turnsky on August 08, 2005, 07:28:44 am
Quote
Originally posted by SadisticSid
Seemed to run pretty well on my Radeon 9800, the only problem was an annoying pop in the sound. The horror scripting was very well done, making it creepy as opposed to shocking (always a plus in my book). Reminds me a bit of the XFiles


it ran okay with my radeon 9000...

and it is brilliant, one guy mentioned to me that he turned it off half way through, saying it scared the crap outta him.....pansy, this game is clearly the best scare in a game since "Clive barker's Undying"
Title: F.E.A.R demo
Post by: Ace on August 08, 2005, 03:31:47 pm
Let's see if my evil ISP crashes when trying to make this post *this time:*

Very nice. Avoided cheap scares like Doom 3 and the AI is actually bright, unlike Far Cry which is preoccupied with blowing itself up with explosive barrels (even Doom 3's monsters are bright enough to run from them most of the time). Plus it uses displacement maps like Half-Life 2 promised to use in bullet hole effects.

The girl itself isn't scary but:
Spoiler:
...the guy who appeared when you were at the bottom of the ladder surprised the hell out of me since I expected it to be some sort of attacking zombie like in Doom 3. I unloaded a full clip into him as he did nothing and vanished.
Title: F.E.A.R demo
Post by: Sigma957 on August 08, 2005, 06:39:49 pm
I reckon it was great,the full game will be awesome :yes:
Title: F.E.A.R demo
Post by: vyper on August 08, 2005, 06:54:20 pm
I just learned two thing:

I need a new PC.
I need new underwear.
Title: F.E.A.R demo
Post by: Deepblue on August 08, 2005, 07:05:54 pm
Quote
Originally posted by Mefustae
...this game is revolutionary...for the simply reason...that this is one of the only First Person Shooters...that the player can...


...SEE HIS OWN FEET!!!


See Halo 2
Title: F.E.A.R demo
Post by: Omniscaper on August 08, 2005, 08:11:34 pm
Little girls ARE scary!!! :)

I got "The Shining" vibes from the scare sequences. Samara from "The Ring" aint got nothing on the twins from "The Shining", not to mention the elevator of blood.Though the blood with girl on ceiling was done quite well.
Title: F.E.A.R demo
Post by: Fury on August 09, 2005, 02:01:57 am
I couldn't take it anymore and ordered the preorder box. :D
Title: F.E.A.R demo
Post by: RangerKarl on August 09, 2005, 02:03:24 am
Pulping people at close range with the shotgun is fun ^_^
Title: F.E.A.R demo
Post by: ZylonBane on August 09, 2005, 02:13:22 am
Quote
Originally posted by CP5670
Tribes 2 already did that some years ago. But yeah, it's crazy how almost every FPS game forgets about this.
It's almost like the developers know that most gamers simply don't care whether they can see their feet or not.
Title: F.E.A.R demo
Post by: CP5670 on August 09, 2005, 02:34:22 am
There are a lot of other things that "most gamers" don't care about, but that are standard in games. It just looks silly when you look down and there is nothing there.
Title: F.E.A.R demo
Post by: Mefustae on August 09, 2005, 03:13:50 am
Yeah, praise be the day that i play an FPS where i can shoot myself in the foot :p...
Title: F.E.A.R demo
Post by: Fragrag on August 09, 2005, 03:22:53 am
Quote
Originally posted by Mefustae
Yeah, praise be the day that i play an FPS where i can shoot myself in the foot :p...


I'm sure its user error
Title: F.E.A.R demo
Post by: Gortef on August 09, 2005, 04:15:54 am
Quote
Originally posted by Mefustae

...this game is revolutionary...for the simply reason...that this is one of the only First Person Shooters...that the player can...



...SEE HIS OWN FEET!!!...


Thief 3

But the demo was really great, I liked it a lot. The last time I was this exited while playing an FPS was AvP1. Nice scripting with the paranormal scenes from Monolith.
Title: F.E.A.R demo
Post by: Turnsky on August 09, 2005, 04:43:22 am
Quote
Originally posted by Gortef


Thief 3

But the demo was really great, I liked it a lot. The last time I was this exited while playing an FPS was AvP1. Nice scripting with the paranormal scenes from Monolith.


looks like Monolith has set out to own Valve..(own, as in beat)

if anybody can remember "trespasser" you can look down and see your character's clevage and a little tatoo that showed you how much health was left. :p
Title: F.E.A.R demo
Post by: aldo_14 on August 09, 2005, 05:59:10 am
Quote
Originally posted by ZylonBane
It's almost like the developers know that most gamers simply don't care whether they can see their feet or not.


but how else would they put their shoes on?
Title: F.E.A.R demo
Post by: Turnsky on August 09, 2005, 06:06:09 am
Quote
Originally posted by aldo_14


but how else would they put their shoes on?


some can't -see- their feet, 'nuff said :p
Title: F.E.A.R demo
Post by: aldo_14 on August 09, 2005, 08:12:06 am
touche
Title: F.E.A.R demo
Post by: Fineus on August 09, 2005, 08:19:36 am
The trick should be to make it an option, like so many other things. The ability to choose which hand you hold your gun in and so on. It's not a necessity to the game but it's a nice little attention to detail that gets it how you want it.

Not that developers should give up on making good games in favour of including options, but the options sometimes make the difference between a good FPS and a game that can really shine.
Title: F.E.A.R demo
Post by: aldo_14 on August 09, 2005, 08:30:34 am
Oh, got a link for the demo.

and more importantly, will it run on a creaky FX5600?
Title: F.E.A.R demo
Post by: Mefustae on August 09, 2005, 08:47:07 am
It ran on my GeForce4 Ti4200 rather respectably, so it'll run on yours quite well...
Title: F.E.A.R demo
Post by: vyper on August 09, 2005, 01:10:20 pm
I'm going to try this again with higher settings. The only thing I'll leave the same is the DX8 shaders, my FX5600 just cries at DX9 shaders, despite being  DX9 card. :hopping:
Title: F.E.A.R demo
Post by: -Vulture- on August 10, 2005, 10:33:38 am
*is grilling a soldier with the plasma gun*

*jumps around laughing and smiling*

I just love this weapon in combination with the bullet time-feature. The whole game looks very kewl to me and im a really big fan of such types of games. Heck, i already liked Doom3*gg*:p ...
Im running it on a heavily OC'ed 6600GT, an Athlon 64 3200+ and one gig of ram. Runs very nice with nearly all features on, except Soft Shadows (performance-killer!), textures on medium (cause 6600GT gots only 128MB of ram), volumetric lightning on low (no visible difference to maximum), and FSAA (disabled, a bit too much for this card ;) ).
Except of this settings, everything else is maxxed and the game runs smooth (30+ fps) in every situation of the demo.
Title: F.E.A.R demo
Post by: CP5670 on August 10, 2005, 10:39:11 am
You call 30 fps smooth? Maybe I am more sensitive to framerates than most of you. 30 feels like a slideshow; 60 is about the lowest minimum framerate I can tolerate in FPS games (so the averages generally need to be over 100). Any lower than that and it feels unacceptably jerky to me.

I used the same graphics settings as you, except textures on high.
Title: F.E.A.R demo
Post by: -Vulture- on August 10, 2005, 10:46:33 am
Well, FEAR is not so fast like other shooters i think (CS or UT), so 30 FPS (minimum, mostly more than 45) are ok for me. Ive got no lags and stutters and it runs well.
Title: F.E.A.R demo
Post by: CP5670 on August 10, 2005, 10:53:02 am
For fast paced multiplayer FPS games I like to have it higher actually, more around 70 or 75. I don't care too much about what the average, consistent framerates are, but want them to be above certain levels at all times.
Title: F.E.A.R demo
Post by: ZylonBane on August 10, 2005, 11:26:36 am
Quote
Originally posted by CP5670
You call 30 fps smooth? Maybe I am more sensitive to framerates than most of you. 30 feels like a slideshow
Wow, going to the movies or watching TV must drive you batsh!t insane then.
Title: F.E.A.R demo
Post by: CP5670 on August 10, 2005, 11:49:35 am
I never do either, so it's just as well. :D However, there is some alternate line interpolation technique used there to effectively double the framerate. Not sure of the exact details though.
Title: F.E.A.R demo
Post by: Tieowbeijas on August 10, 2005, 11:54:22 am
Also, there's the motion blur.
Title: F.E.A.R demo
Post by: vyper on August 10, 2005, 01:45:29 pm
Well that was scary, and not because of the monsters either.

Everything at maximum. To say I got 1fps would be generous. It looked cool, it was scarier for the few seconds it worked, but it felt like playing on a 486.
Title: F.E.A.R demo
Post by: ZylonBane on August 10, 2005, 02:50:38 pm
Quote
Originally posted by CP5670
I never do either, so it's just as well. :D
Oh gawd, you're one of those people.
Title: F.E.A.R demo
Post by: Singh on August 13, 2005, 01:13:54 am
played it - had to turn the features all teh way down for the 9200 to run it, but it went rather decently (albiet, froze when enemies appeared, but only when they appeared - actual battle was smooth)

Spoiler:

But hell yes, it was scary - especially when you werea bout the climb down the ladder and BOOM! There was that girl, laughing and then just vanishing, and then that zombie dude down at the bottom! Not to mention the corridor...****, when I saw the lights moving, I didn't want to go in there at all O_O
Title: F.E.A.R demo
Post by: -Vulture- on August 13, 2005, 09:20:48 am
Yep, and now imagine the full game cluttered up with tons of such events, cool fights, the best AI to date, beautiful graphics and a frightening story...hell, this must be better than D3 and HL2^^...at least i hope they dont screw up the level design.

Edit: Here some screenies i took from the demo.

(http://img322.imageshack.us/img322/2526/fearspdemo20050812184253989vk.jpg)
(http://img322.imageshack.us/img322/7950/fearspdemo20050812184436466ds.jpg)
(http://img322.imageshack.us/img322/3792/fearspdemo20050812184505579ub.jpg)
(http://img322.imageshack.us/img322/562/fearspdemo20050812184625687na.jpg)
(http://img322.imageshack.us/img322/5883/fearspdemo20050812184647146bm.jpg)
(http://img322.imageshack.us/img322/6974/fearspdemo20050812185247516jt.jpg)
(http://img322.imageshack.us/img322/9764/fearspdemo20050812185332650dc.jpg)
(http://img342.imageshack.us/img342/1279/fearspdemo20050812185405703tn.jpg)
(http://img342.imageshack.us/img342/1089/fearspdemo20050812185408709nk.jpg)
(http://img342.imageshack.us/img342/9445/fearspdemo20050812185448857rh.jpg)

Thanks to ImageShack (http://imageshack.us) for hosting!
Title: F.E.A.R demo
Post by: aldo_14 on August 13, 2005, 09:31:09 am
While my graphics card gently weeps.....

It barely runs for me on lowest res at min details and DX8 shaders.  Bloody FX5600s.......
Title: F.E.A.R demo
Post by: vyper on August 13, 2005, 09:34:27 am
We suck don't we?
Title: F.E.A.R demo
Post by: Turnsky on August 13, 2005, 09:34:56 am
dude, i want your specs!...
Title: F.E.A.R demo
Post by: -Vulture- on August 13, 2005, 10:12:45 am
Well its just a 6600GT^^...nothing special here...:D
Title: F.E.A.R demo
Post by: Fineus on August 13, 2005, 10:12:57 am
Heh, I can run it like that *s******s*.

I'm really quite excited by this game. It felt really nice. My only gripe was that the weapons felt a little "light" if that makes any sense.

Aside from that, it's very promising.
Title: F.E.A.R demo
Post by: -Vulture- on August 13, 2005, 10:18:55 am
Well, regarding the weapons, i think the reload and shooting anims need a bit work, they look "choppy" sometimes.
Title: F.E.A.R demo
Post by: Ghost on August 14, 2005, 01:47:13 pm
ATI Radeon 9600 will run it just fine at medium graphics settings. I <3 this game.
Title: F.E.A.R demo
Post by: -Vulture- on August 14, 2005, 02:07:42 pm
But then you will miss something *points to the screenies above* ;)
Title: F.E.A.R demo
Post by: Deepblue on August 14, 2005, 07:38:04 pm
Quote
Originally posted by Kalfireth
Heh, I can run it like that *s******s*.

I'm really quite excited by this game. It felt really nice. My only gripe was that the weapons felt a little "light" if that makes any sense.

Aside from that, it's very promising.


Light like the Republic Commando weapons? Almost like using pea shooters?

One game that has always impressed me with the satisfaction I get from using the weapons is Halo (and Halo 2).

I totally wish my computer could run this game...
Title: F.E.A.R demo
Post by: Turnsky on August 14, 2005, 08:54:59 pm
Quote
Originally posted by Deepblue


Light like the Republic Commando weapons? Almost like using pea shooters?

One game that has always impressed me with the satisfaction I get from using the weapons is Halo (and Halo 2).

I totally wish my computer could run this game...


dodge mode + pistol = headshots a plenty! :p
Title: F.E.A.R demo
Post by: Ghost on August 14, 2005, 10:25:23 pm
Quote
Originally posted by Kalfireth
Heh, I can run it like that *s******s*.

I'm really quite excited by this game. It felt really nice. My only gripe was that the weapons felt a little "light" if that makes any sense.

Aside from that, it's very promising.



Yes. A laser gun that disintegrates flesh. How very 'light.'
Title: F.E.A.R demo
Post by: Fineus on August 15, 2005, 04:27:57 am
That's not quite what I was getting at :p
Title: F.E.A.R demo
Post by: aldo_14 on August 15, 2005, 05:31:33 am
There isn't IMO a sense of '**** me, this is powerful' in the guns, which I think is what you mean.
Title: F.E.A.R demo
Post by: CP5670 on August 15, 2005, 10:57:53 am
I thought they were generally okay. I've seen more powerful looking stuff in other games, but they were still pretty decent.

FS1's weapons actually suffered from this, although FS2 corrected it in a big way.

I think the game with the best weapons I've seen to date is Nightfire 007. The PC version was in general heavily cut down compared to the PS2 one (several missions and weapons were removed for some inexplicable reason), but there was one weapon unique to the PC version that still ranks as the best I have ever seen in terms of sheer coolness factor.
Title: F.E.A.R demo
Post by: aldo_14 on August 15, 2005, 11:13:34 am
Best weapon I can think of the RCP-90 from goldeneye64; even thought it was (IIRC) basically a renamed P-90, there was something incredibly cool about the noise and fire rate.... made it sound as if it was shredding people.
Title: F.E.A.R demo
Post by: Fineus on August 15, 2005, 12:49:22 pm
Quote
Originally posted by aldo_14
There isn't IMO a sense of '**** me, this is powerful' in the guns, which I think is what you mean.

In a word... yes :)
Title: F.E.A.R demo
Post by: ChronoReverse on August 15, 2005, 01:40:50 pm
Only played through 30 seconds of the demo.  I'll get around to finishing it after I get home tonight.


I like what I see so far.  The atmosphere is well-done; it's creepy.  I grab the health booster and see a shadow move, I spin around and see a little girl dash past.  I follow... and find an empty blind corner.


Running on an AthlonXP 2600+ with a heavily overclocked (but not unlocked which puts it at an overclocked 6600GT's level) 6800LE I've most of the settings at Medium, Maximum Shaders, FSAA 2x and 1024x768.

Nominal FPS is 40ish but I think I'll have to turn off the FSAA.

I love the shadow effects.  What I've seen so far is very effective.  I also fired a shot at a fire extinguisher and killed myself.


Oh, and lamp on hat == the win