Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: starbug on August 16, 2005, 03:29:23 pm

Title: White square problems????
Post by: starbug on August 16, 2005, 03:29:23 pm
I seem to be having problems with the textures, i seem to get random white squares for explosions and when a ship jumps in or out, i am using 20050728 build and i have used the inferno builds cos i am playing inferno as well, i seem to get them no matter what build i use. Now it never happens in the TBP 3.2 only in Freespace 2, does anyone else get this problem?
Title: White square problems????
Post by: Trivial Psychic on August 16, 2005, 03:54:00 pm
I get this under TBP as well, but mostly with explosions, and usually big ones at long range.
Title: White square problems????
Post by: DarthWang on August 17, 2005, 05:05:57 am
I only get white squares when I use OpenGL graphics.
Title: White square problems????
Post by: Kazan on August 17, 2005, 06:52:37 am
it's a known bug - they're working on it
Title: White square problems????
Post by: starbug on August 17, 2005, 07:40:49 am
i cnt use opengl until i get a new power supply, so i get them in D3D, funny i play the TBP all the time and have never seem them appear there, i only get them on FS2 SCP or Inferno.
Title: White square problems????
Post by: Kazan on August 17, 2005, 08:09:02 am
it's a bug in more recent builds
Title: White square problems????
Post by: Slasher on August 18, 2005, 10:19:47 am
I've seen this happen too, although it's usually when an explosion/jump effect is at the edge of my screen.
Title: White square problems????
Post by: Kosh on August 18, 2005, 01:24:09 pm
Yeah. I reported the White Squares of d00m on Mantis guys. They're working on it.
Title: White square problems????
Post by: Goober5000 on August 18, 2005, 01:24:37 pm
Have a look at the Recent Builds forum.