Hard Light Productions Forums
Hosted Projects - Standalone => The Babylon Project => Topic started by: Cavane on August 19, 2005, 10:42:58 am
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For some reason, my program crashes after loading the Nightmare Scenerio on RW. The loading bar completes, and it should go into the breifing from there, only it doesn't. It reminds me of the MitM problem with the missing breifing info, but I can't find the specific mission data for an installed campaign like RW to check it. Any solutions?
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This man can be helped. Click me. (http://www.hard-light.net/forums/index.php/topic,33859.0.html)
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:welcome: Cavane.
Nice to see you here, man. :D
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The problems continue. I had installed the update in the first place, so that wasn't the problem. Then, at that thread's suggestion, I tried running it in the debug program. The only difference there was that when the program crashed, it didn't return to Windows, so I had to do a hard reboot. (It also didn't create an error log.)
And thanks for the welcome, Primus!
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If you installed the 2.01 backward compatability patch and it still crashes, then you're out of options. That mission always did and still does crash for certain people whilst it works perfectly for others. I don't know why.
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same here, it used to crash to techroom for me but after installing the patch it black screens.
Tip, put your comp in sleep mode then out again. that ususally helps me avoid a hard reboot. At least then I can access the task manager visually (cntrl-alt-delete).
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I never had a problem with the nightmare scenario so I didn't need to use the backward compatability patch.
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Originally posted by Sigma957
I never had a problem with the nightmare scenario so I didn't need to use the backward compatability patch.
Neither did I. RW2 with no patch works perfectly with new engine builds. RW2 + patch works perfectly with old engine builds. I tested the thing on three different machines too. I reckon it only crashes on PCs that have graphics cards made from string and paper clips.
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Originally posted by IPAndrews
PCs that have graphics cards made from string and paper clips.
That kind of reminds me about last year. I had voodoo4 back then. :ick:
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Originally posted by IPAndrews
I reckon it only crashes on PCs that have graphics cards made from string and paper clips.
That can't be right. I have an ATI Radeon 9800 256k video card... If that's not good enough, the game can't be played. But it seems something else unresolvable is causing the problem. Ah well, I'll just have to wait for more campaigns to come out then. Thanks for your time, everyone.
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Originally posted by IPAndrews
Neither did I. RW2 with no patch works perfectly with new engine builds. RW2 + patch works perfectly with old engine builds. I tested the thing on three different machines too. I reckon it only crashes on PCs that have graphics cards made from string and paper clips.
Just out of interest do you developers actually develop on a stand alone version of TBP or do you still run as an FS2 mod?
Cause I've always run as a mod and never had problems either.
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All my testing and development is done on the stand alone version. Can't speak for the others.
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Originally posted by Cavane
That can't be right. I have an ATI Radeon 9800 256k video card...
Yes. One of the machines I tested on had a 9800 in it. Well I'm out of ideas. You probsbly figured that out already. Sorry bud.
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Originally posted by Karajorma
Just out of interest do you developers actually develop on a stand alone version of TBP or do you still run as an FS2 mod?
I run mine as a stand alone version aswell. :nod:
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Oh well. Guess that's not the problem then :D
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Are you using a fresh pilot for the RW campaign? Because I've noticed that the RW campaign doesn't like pilot files that has been in a previous campaign including if it's a pilot file that has even only flown in just the RW campaign only once. I played once through with a fresh pilot and had no problems but then tried playing the campaign again with the same pilot and it would always crash loading the nightmare scenario mission.
Some advice I can give is by try removing all files from the data/players/single folder in the TBP folder and then load the launcher and under features in custom flags put in the -allslev commandline then launch the game and then create a new pilot. Then go to campaign and make sure RW campaign is selected then click on the Tech Data button, click on the missions button and then select campaign if it isn't already selected and all the RW campaign missions will be available. Select the Nightmare scenario mission and try loading it from there. This works for me but I don't know if this will for anyone else.
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I don't believe it, but that actually worked. I have seen some strange program behavior, but this is just odd... Oh well, problem solved, and thanks to everyone who took the time to post here. This can be locked/deleted/ignored or whatever you guys do with obsolete threads.
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A fascinating new SCP bug and work around. I'll take your sound advice and close this thread accordingly ;)