Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: ping5000 on August 21, 2005, 02:01:19 pm

Title: HELP! All the ships in my game are read!
Post by: ping5000 on August 21, 2005, 02:01:19 pm
I have build 20050728 and whenever I play all the ships are red! Everything else is fine (nebula, space, planets, etc). Does anyone know how to fix my problem?
Title: HELP! All the ships in my game are read!
Post by: WMCoolmon on August 21, 2005, 02:07:06 pm
Does it happen on multiple missions and does it happen with the previous build?

Does it happen in both D3D and OGL?
Title: HELP! All the ships in my game are read!
Post by: ping5000 on August 21, 2005, 02:33:26 pm
Well the game just crashes in OGL. I've never used previous builds before because it's my first time playing FS2. Maybe using an older build will help?
Title: HELP! All the ships in my game are read!
Post by: karajorma on August 21, 2005, 04:35:26 pm
Get us a picture of it as it might help us figure out what the problem is. (Just press printscreen in game to save the file to your freespace2 folder).
Title: HELP! All the ships in my game are read!
Post by: NeoStorm on August 22, 2005, 10:44:07 am
Maybe its because of the "-alpha_env" feature. When I use it , the ships are red and sometimes blue too. What does it depends on (I mean blue or red) ?
Title: HELP! All the ships in my game are read!
Post by: karajorma on August 22, 2005, 11:29:55 am
Yeah. If you're using env you could get that (Especially if you've got a red sun and low ambient light).
Title: HELP! All the ships in my game are read!
Post by: NeoStorm on August 22, 2005, 02:06:47 pm
What do you think is the recommended "-ambient_factor" value to get the most realistic lightning ?
Title: HELP! All the ships in my game are read!
Post by: karajorma on August 22, 2005, 02:36:15 pm
I use 80 to 90 but I think it's just a personal preferance. Play about till you find something you like :)
Title: HELP! All the ships in my game are read!
Post by: ping5000 on August 22, 2005, 08:13:36 pm
Quote
Originally posted by NeoStorm
Maybe its because of the "-alpha_env" feature. When I use it , the ships are red and sometimes blue too. What does it depends on (I mean blue or red) ?


Oh! That's exactly the problem I have! Which option is -alpa_env?
Title: HELP! All the ships in my game are read!
Post by: Fenrir on August 22, 2005, 08:18:35 pm
It should be in the Experimental category. Uncheck the box that says something about using an alpha channel for env mapping.
Title: HELP! All the ships in my game are read!
Post by: WMCoolmon on August 23, 2005, 12:24:09 am
Quote
Originally posted by NeoStorm
What do you think is the recommended "-ambient_factor" value to get the most realistic lightning ?


Somewhere around "0" :p Except for nebulae, I suppose.
Title: HELP! All the ships in my game are read!
Post by: NGTM-1R on August 23, 2005, 03:25:08 am
Since a nebula is composed of near-stellar material, it'd be insanely bright...Alpha 1 must have sunglasses on.
Title: HELP! All the ships in my game are read!
Post by: MetalDestroyer on August 23, 2005, 04:17:13 pm
Quote
Originally posted by karajorma
I use 80 to 90 but I think it's just a personal preferance. Play about till you find something you like :)


I use 70 to 78. It's very beautiful. But as you said, it's about our preference.
Title: HELP! All the ships in my game are read!
Post by: Sesquipedalian on August 24, 2005, 06:16:58 pm
Quote
Originally posted by ngtm1r
Since a nebula is composed of near-stellar material, it'd be insanely bright...Alpha 1 must have sunglasses on.
No.  A real stellar nebula is much, much thinner than our atmosphere.  All that would really happen if one were flying through it is that the background of space would have fewer visible stars and maybe a bit of a coloured tint to it.  There would be a little bit of ambient light, but not enough to really register in the human eye.