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Off-Topic Discussion => General Discussion => Topic started by: Taristin on August 15, 2001, 12:07:00 pm

Title: Reworked Kaboom pic, hehe
Post by: Taristin on August 15, 2001, 12:07:00 pm
  (http://freespace.volitionwatch.com/us/images/mods/snipes/kaboom2.jpg)  

I tried particles, but they wouldn't render, and yes, Thunder, the background is kinda paired... blame Glitteratto, hehe.  But Have I improved?

[This message has been edited by Raa Tor'h (edited 08-15-2001).]
Title: Reworked Kaboom pic, hehe
Post by: Jabu on August 15, 2001, 12:14:00 pm
The beams still look like they're just cutting into the Deimos, not actually blasting through it.
Title: Reworked Kaboom pic, hehe
Post by: Taristin on August 15, 2001, 12:22:00 pm
IO haven't figured out how to make particle blasts yet...TS is confusing, and version 5 is the most.
Title: Reworked Kaboom pic, hehe
Post by: Black Ace on August 15, 2001, 01:07:00 pm
Snipey, people are always demanding MORE, MORE, MORE!!!!  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)

But I think that you are presenting superior work! Keep it up, man!

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Title: Reworked Kaboom pic, hehe
Post by: Fineus on August 15, 2001, 01:12:00 pm
Definitely looking better dude, yes the stars are still paired but I know that it's a ***** to sort out and you already know about it so nevermind  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)

The pic is definitely improved! although you still need a bigger more defined explosion really ripping through that Deimos, as it is the beams seem to "start" again when they pass through. Now I know what the metalic feature on TS is I think it looks very nifty, keep that up, and the lasers from the Herc are also top notch (though a little long?).

Finally, and this is just from a story point of view, would the Herc be nearer the Sobek or the Deimos? at that range I can't help but think it'd be under flak fire, but again this ones up to you - great work on the renders dude, your definitely doing much better!
Title: Reworked Kaboom pic, hehe
Post by: Taristin on August 15, 2001, 01:36:00 pm
I am going to keep working on this one.

Does anyone know of a way to get flak effects in TS? I'll probably have to make a texture the has a bunch of bursts on it, and put it transparent over a plane? I honestly didn't think of the flak of laser turrets. They completely slipped my mind...

Thanks for the sugestions and praise.
Title: Reworked Kaboom pic, hehe
Post by: Nico on August 15, 2001, 02:40:00 pm
for me, the herc is on our side of the Deimos (coz after all, in external view, a deimos is massive) and very far from the sobek.
For the explosion, add a lot of glows like the on you have already, and it would make the effect you want