Hard Light Productions Forums
Modding, Mission Design, and Coding => The FRED Workshop => Topic started by: ShadowWolf_IH on September 06, 2005, 08:21:57 pm
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OK guys i can't remember the answer....but does beam free all encompass turret free all, or do i have to make a separate sexp for turret free all in order to have both beams and turrets free at the beginning of a mission?
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Beam free all does not include non-beam turrets, but turrets are free by default at the start of missions anyway, so only beam free all is required to have both beams and other turrets free.
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yeah, turret-free-all is only necessary if you lock any of the turrets earlier in the mission.
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thanks guys...just been so damned long since i did anything in retail that i couldn't remember