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Off-Topic Discussion => General Discussion => Topic started by: aldo_14 on September 10, 2005, 01:13:52 pm

Title: Windows Vista - 2GB RAM, 256MB GPU, no AGP & no TFT support?
Post by: aldo_14 on September 10, 2005, 01:13:52 pm
Or so it would seem.  (well, sort of no TFT support.  slight misphrase in the title)

http://www.bit-tech.net/news/2005/09/07/vista_hardware_reqs/
[q]
(snipped)
Graphics: To render the screen in the GPU requires an awful lot of memory to do optimally - 256MB is a happy medium, but you'll actually see benefit from more.

CPU: - the target is to make Vista perform far better on dual-core and multi-core processors.

RAM: 2GB is the ideal configuration for 64-bit Vista, we're told. Vista 32-bit will work ideally at 1GB, and minimum 512.

Bus: AGP is 'not optimal' for Vista.

Display: Prepare to feel the red mist of rage - no current TFT monitor out there is going to support high definition playback in Vista.
[/q]

It strikes me that's pretty ludicrous to plan an OS that would require hardware upgrades for the majority of people, especially when it comes to corporate users.... what's the impetus for people to switch now?  

Businesses aren't going to spend thousands (+) on new hardware if Xp or 2000 (ignoring the Linux, etc, users of course - their only impetus to switch would be MS kickbacks) works perfectly fine for their purposes on older hardware.

Home users - principally non-gaming ones - will have the attraction of any additional Vista features tempered by a big upgrade cost (especially, again, the ones who only use their machines for typing and browsing).

So it seems daft.  not to mention wildly excessive for an Operating System; something which IMO should use the bare minimum of resources.
Title: Windows Vista - 2GB RAM, 256MB GPU, no AGP & no TFT support?
Post by: Fineus on September 10, 2005, 01:18:23 pm
Pffft... that's rediculous. Lack of TFT support alone makes that unviable.

Also, what average application such as Word and Office requires more than 512MB of memory? Few.. even none. Why create an OS that requires that much at a minimum then?

What are they putting in it? XP runs fine on even quite basic systems. What's new in Vista that requires all this raw power?
Title: Windows Vista - 2GB RAM, 256MB GPU, no AGP & no TFT support?
Post by: aldo_14 on September 10, 2005, 01:22:27 pm
Quote
Originally posted by Kalfireth
Pffft... that's rediculous. Lack of TFT support alone makes that unviable.

Also, what average application such as Word and Office requires more than 512MB of memory? Few.. even none. Why create an OS that requires that much at a minimum then?

What are they putting in it? XP runs fine on even quite basic systems. What's new in Vista that requires all this raw power?


Some 3d based pish for the interface AFAIK.
Title: Windows Vista - 2GB RAM, 256MB GPU, no AGP & no TFT support?
Post by: Fineus on September 10, 2005, 01:27:47 pm
Mmm, I went ahead and read the topic after posting that (based on the snippet you provided).

While it sounds interesting that vectors will be used, I wonder what actual advantage that will provide to the user? I'm all for beautiful and fantastic looking graphics but there's a time and a place for everything. My copy of Notepad works fine for simple text notes - so why should I use Word for the job? Why fix what isn't broken?

This whole thing smacks of software and hardware companies jerking eachother off at the expense of the consumers. We now need to upgrade our monitors to new monitors which aren't even available yet if we want to use certain technology when realistically there is no need.

I am... irritated. Hopefully things will not go this way - if they do I honestly hope the consumer market rises up in a bold "**** off, Microsoft" move and sticks with XP / migrates to Linux. I am not going to replace my entire system just so that I can use Microsofts latest product.
Title: Windows Vista - 2GB RAM, 256MB GPU, no AGP & no TFT support?
Post by: Kie99 on September 10, 2005, 01:39:43 pm
Well **** that.  Its off the scale.  Doesn't seem that much better than XP anyway.

Playing games is going to be a nightmare though.
Title: Windows Vista - 2GB RAM, 256MB GPU, no AGP & no TFT support?
Post by: redsniper on September 10, 2005, 01:42:38 pm
That's absurd. If I ran Vista on my comp, I wouldn't be able to run anything else since it would use up all my resources. XP eats enough RAM as it is. :doubt:
Title: Windows Vista - 2GB RAM, 256MB GPU, no AGP & no TFT support?
Post by: achtung on September 10, 2005, 01:58:01 pm
Linux is looking better by the minute.
Title: Windows Vista - 2GB RAM, 256MB GPU, no AGP & no TFT support?
Post by: DaBrain on September 10, 2005, 02:00:44 pm
Uhm... I just lost all interest in Vista.

Using my system resources to encrypt all buses in my PC is just unacceptable!

I'm not willing to pay for a feature that makes my PC slower, just to protect some other (rich) peoples movies or software.

They should find a better way to protect their stuff. I don't care.

So, no, I'm not going to buy Vista and I think many people won't.


BTW 3d Interface... :lol: :no:
Title: Windows Vista - 2GB RAM, 256MB GPU, no AGP & no TFT support?
Post by: CP5670 on September 10, 2005, 02:24:15 pm
Seen this before, and I call BS. There are just too many things wrong with this. SATA2 providing the performance of SCSI disks? This guy is clueless.

However, he is probably right about the monitor thing (it will be an issue with HDTVs as well). Although it only applies as far as watching HDCP encrypted movies in full quality is concerned, and there will be certainly be cracks to get around it. I believe a group of professors has already discovered flaws in the HDCP system.
Title: Windows Vista - 2GB RAM, 256MB GPU, no AGP & no TFT support?
Post by: Mongoose on September 10, 2005, 03:20:30 pm
Jeez...I only have 512 MB of RAM to begin with, and I'll be damned if a new Windows version forces me to upgrade it.  What are they doing with that desktop, rendering a full-screen hi-poly version of Clippy dancing around? :p XP runs reasonably quickly on my family's 1.3-gig Dell with 384 megs of RAM; I know they're not going to be performing any hardware updates any time soon.  If this is true, Microsoft's just shooting themselves in the foot.
Title: Re: Windows Vista - 2GB RAM, 256MB GPU, no AGP & no TFT support?
Post by: Descenterace on September 10, 2005, 03:20:34 pm
Quote
Originally posted by aldo_14
what's the impetus for people to switch now?


Because Billy claims it's the best Windows yet and 'we got it right this time, honest'.

Never underestimate the stupidity and gullibility of the Human Race.
Title: Windows Vista - 2GB RAM, 256MB GPU, no AGP & no TFT support?
Post by: pyro-manic on September 10, 2005, 04:30:09 pm
Quote
Amusingly, Page admits that there are no monitors out there that will do HDCP, and that this is a problem. Frankly, it's the consumer's problem, however, according to him. "It's up to you [the users] to say, 'Where's my HDCP?'"


Hahahaha. F*ck that. I'll stick with my pirated and stripped-down XP SP1 thanks very much. I'll wait for the tech geeks to find a way around it, and then I'll follow that. ;)
Title: Windows Vista - 2GB RAM, 256MB GPU, no AGP & no TFT support?
Post by: Flaser on September 10, 2005, 04:44:39 pm
As I tire of the millions of clones the gaming industry pumps out under the so called label: 'innovation'...
...as I tire of multi-hundred dollar professional software that fails to deliver the same expertise and performance once expects...
...as I realize, more and more of my software is freeware, or semi-open-source product...

...taking on a Linux course, or plainly...
...thinking outside the box, seems more and more likely.

(Not to mention DIRT CHEAP - or even better, a GOOD INVESTMENT as the demand increases for competet IT personel!)
Title: Windows Vista - 2GB RAM, 256MB GPU, no AGP & no TFT support?
Post by: aldo_14 on September 10, 2005, 04:51:29 pm
Quote
Originally posted by CP5670
Seen this before, and I call BS. There are just too many things wrong with this. SATA2 providing the performance of SCSI disks? This guy is clueless.
 


There's a link to the original source in the article.
Title: Windows Vista - 2GB RAM, 256MB GPU, no AGP & no TFT support?
Post by: CP5670 on September 10, 2005, 04:54:05 pm
Yeah, I've seen the original interview. A lot of it still makes very little sense.
Title: Windows Vista - 2GB RAM, 256MB GPU, no AGP & no TFT support?
Post by: aldo_14 on September 10, 2005, 04:54:37 pm
Then you know it must be by Microsoft.

EDIT; it's definately a real person, and a real scheduled speech; http://www.microsoft.com/australia/events/teched2005/programinfo/solutions.aspx
Title: Windows Vista - 2GB RAM, 256MB GPU, no AGP & no TFT support?
Post by: IceFire on September 10, 2005, 05:03:04 pm
I saw a quick video clip on a system in Linux that uses the 3D card (via OpenGL) to make nifty interface tweaks just like Windows Vista does except without the massive requirement for system performance.

Bloatware...
Title: Windows Vista - 2GB RAM, 256MB GPU, no AGP & no TFT support?
Post by: Ace on September 10, 2005, 05:07:14 pm
Actually some of this makes perfect sense. XP was supposidely going to be the last but upgraded OS design.

With the upcoming new nanotech based LCDs with insanely high resolutions, the current way of rendering the GUIs (using bitmap chunks) isn't going to scale well.

Vectors do that much better. While most of their new features are frivilous, they are doing a good thing in at least the CPU and display departments for future compatability.
Title: Windows Vista - 2GB RAM, 256MB GPU, no AGP & no TFT support?
Post by: aldo_14 on September 10, 2005, 05:14:26 pm
Quote
Originally posted by IceFire
I saw a quick video clip on a system in Linux that uses the 3D card (via OpenGL) to make nifty interface tweaks just like Windows Vista does except without the massive requirement for system performance.

Bloatware...


I think Sun were working on something similar as a POC for Solaris, too.
Title: Windows Vista - 2GB RAM, 256MB GPU, no AGP & no TFT support?
Post by: MicroPsycho on September 10, 2005, 05:21:01 pm
The part about Vista running better on dual core computers I can buy, but an OS that uses 2 gigs RAM? nope, that's just bull****, I can't see any reason for it to use that much, maybe 512 at the most. I can also see how Vista would benefit from a GPU, but 256mb vid card is major overkill. I just can't comprehend how an OS can use that much resources.
Title: Windows Vista - 2GB RAM, 256MB GPU, no AGP & no TFT support?
Post by: aldo_14 on September 10, 2005, 05:29:57 pm
Overreach.  It's not an OS any more, it'll be called something like an 'Acessibility Platform' or similar.  IMO it'll be making decisions that should be left to client applications, purely for the sake of marketability.
Title: Windows Vista - 2GB RAM, 256MB GPU, no AGP & no TFT support?
Post by: pyro-manic on September 10, 2005, 05:35:49 pm
Trying to make computers idiot-proof, by not letting you actually do anything with them....
Title: Windows Vista - 2GB RAM, 256MB GPU, no AGP & no TFT support?
Post by: CP5670 on September 10, 2005, 05:51:58 pm
Quote
Then you know it must be by Microsoft.

EDIT; it's definately a real person, and a real scheduled speech; http://www.microsoft.com/australia/.../solutions.aspx


I know, but this mostly has to do with system requirements rather any actual Vista features, which aren't very predictable when you are talking that far into the future. Some things like the DDR3 recommendation (which from what I'm hearing will perform about the same as DDR2 until some months after its release) and the thing about SATA2 drives being as fast as SCSI drives because of NCQ sound very far out or outright wrong.

Quote
With the upcoming new nanotech based LCDs with insanely high resolutions, the current way of rendering the GUIs (using bitmap chunks) isn't going to scale well.


Are you talking about the SEDs? I think that tech is actually closer to CRTs, but with fixed pixels.
Title: Windows Vista - 2GB RAM, 256MB GPU, no AGP & no TFT support?
Post by: WMCoolmon on September 10, 2005, 05:58:21 pm
*Waves from Gentoo*

And hopefully with my USB floppy drive, I'll be able to get Win2k on here. :)
Title: Windows Vista - 2GB RAM, 256MB GPU, no AGP & no TFT support?
Post by: Martinus on September 10, 2005, 08:23:07 pm
Quote
Originally posted by WMCoolmon
*Waves from Gentoo*

And hopefully with my USB floppy drive, I'll be able to get Win2k on here. :)

[color=66ff00]I dumped my 2K install on my lappy and now run only Gentoo. There's a few things I need to get working; bluetooth and gammu spring to mind offhand as do cd/dvd copying but it's running very well.

Given more and more governmentl/education interest in linux and the widespread acceptance of Ubuntu I think the future of linux on the desktop is quite bright. :nod:
[/color]
Title: Windows Vista - 2GB RAM, 256MB GPU, no AGP & no TFT support?
Post by: Grey Wolf on September 10, 2005, 08:40:39 pm
I will continue to use XP SP2 until Gates gets his head on straight.

Honestly, if I upgraded, I'd probably strip it back to 2k for the most part like I did with my XP install.
Title: Windows Vista - 2GB RAM, 256MB GPU, no AGP & no TFT support?
Post by: Martinus on September 10, 2005, 09:15:43 pm
Quote
Originally posted by Grey Wolf
I will continue to use XP SP2 until Gates gets his head on straight.

Honestly, if I upgraded, I'd probably strip it back to 2k for the most part like I did with my XP install.

[color=66ff00]Did you do it manually or did you use WinXP lite or something similar GW?
[/color]
Title: Windows Vista - 2GB RAM, 256MB GPU, no AGP & no TFT support?
Post by: Grey Wolf on September 10, 2005, 09:46:46 pm
Manually. Manual is always a much more interesting experience.
Title: Windows Vista - 2GB RAM, 256MB GPU, no AGP & no TFT support?
Post by: Martinus on September 10, 2005, 11:22:37 pm
Quote
Originally posted by Grey Wolf
Manually. Manual is always a much more interesting experience.

[color=66ff00]Hehe too true. :)
[/color]
Title: Windows Vista - 2GB RAM, 256MB GPU, no AGP & no TFT support?
Post by: Turnsky on September 11, 2005, 01:38:19 am
i'll stick with Xp home until i get onna those phenominal super systems that seem to be all the rage 5 years from now :p
Title: Windows Vista - 2GB RAM, 256MB GPU, no AGP & no TFT support?
Post by: neo_hermes on September 11, 2005, 01:53:26 am
*starts thinking of several Dilbert cartoons*
Title: Windows Vista - 2GB RAM, 256MB GPU, no AGP & no TFT support?
Post by: Sesquipedalian on September 11, 2005, 01:57:47 am
Wow.  Microsoft is actually trying to give away market share to other OSes.  They just lost any chance of keeping my business.  (Not that they had much to begin with.)
Title: Windows Vista - 2GB RAM, 256MB GPU, no AGP & no TFT support?
Post by: Martinus on September 11, 2005, 02:15:21 am
Quote
Originally posted by Turnsky
i'll stick with Xp home until i get onna those phenominal super systems that seem to be all the rage 5 years from now :p

[color=66ff00]You're waiting on the Playstation 4?
[/color]
Title: Windows Vista - 2GB RAM, 256MB GPU, no AGP & no TFT support?
Post by: Descenterace on September 11, 2005, 02:54:01 am
Microsoft will eventually start selling services only, because it's more profitable than writing and marketing OSes and applications in a world where Free Software exists.

Maybe Vista is their attempt to convince the shareholders that 'yes, we are still doing our best' while simultaneously guaranteeing their excuse for moving away from software.

Guaranteeing an excuse other than 'our software sucks and Linux can undercut us at every point', that is.
Title: Windows Vista - 2GB RAM, 256MB GPU, no AGP & no TFT support?
Post by: Turnsky on September 11, 2005, 03:45:58 am
Quote
Originally posted by Maeglamor

[color=66ff00]You're waiting on the Playstation 4?
[/color]


or the XBox 1080 ;)
Title: Windows Vista - 2GB RAM, 256MB GPU, no AGP & no TFT support?
Post by: SadisticSid on September 11, 2005, 05:27:22 am
I can't understand why they're even trying to encrypt and protect buses, graphics signals et al - it only takes one enthusiast with  time and skill to break it, produce a crack, and release it on the net. If it increases system speeds by stopping the code that does this from executing, then all performance enthusiasts are going to snap it up immediately. In the long run, does Microsoft profit from such a frivolous exercise in comparison to the (probably) hundreds of thousands of man-hours put in?
Title: Windows Vista - 2GB RAM, 256MB GPU, no AGP & no TFT support?
Post by: Fineus on September 11, 2005, 05:35:36 am
I get the feeling they think they need to show themselves to be making an effort.

Unfortunately though, it will prove fruitless eventually.
Title: Windows Vista - 2GB RAM, 256MB GPU, no AGP & no TFT support?
Post by: SadisticSid on September 11, 2005, 06:03:51 am
Well they probably get a deal from the RIAA/DMCA or whatever it in the US now to implement it...

This little gadget (http://www.engadget.com/entry/1234000230050640/) also circumvents HDCP for all those worried about their monitors not being able to play HD content. According to one comment on there "there are the same chips in it like in monitors to filter out the copyright stuff, because you have to do this pre-displaying. They just bought the chips and plugged a DVI-Output to ist. Simple, eh?" :D
Title: Windows Vista - 2GB RAM, 256MB GPU, no AGP & no TFT support?
Post by: Kosh on September 11, 2005, 09:57:16 pm
Is it my imagination or is it odd that an OS (or whatever the hell they choose to call it) would use juat as much system resources as Doom 3?
Title: Windows Vista - 2GB RAM, 256MB GPU, no AGP & no TFT support?
Post by: Grey Wolf on September 11, 2005, 10:00:59 pm
MS is very big.


The entertainment industry is larger and richer.


Guess the reason now.
Title: These requirements are madness...
Post by: aipz on September 12, 2005, 03:03:18 am
Why would any operating system use that much resources from an average computer?

It's obvious that some programs need much resources like high detailed computer games, film/graphic/video/sound/music
editors all the like :p

But an operating system :wtf: ?!
3D menu :eek2:
support for some twisted monitors which aren't even available yet
required to run this OS?:doubt:

Where is the world going?:hopping:

These requrements would be ok if that OS would be released in 2010 or near that year (+/- 2 years) when these requirements are widely acceptable... ;)

They should be working more on safety/bugfixing/stability issues
rather than some fancy gadgets which aren't that much needed :lol:

These features would be ok for a even newer OS generation than Vista...:sigh:
Title: Windows Vista - 2GB RAM, 256MB GPU, no AGP & no TFT support?
Post by: bash on September 12, 2005, 06:19:20 am
Well, looks like they have some sense on reality left. Aperantly, Vista will come with Luna as a second class GUI.

http://www.golem.de/0509/40285.html
Title: Windows Vista - 2GB RAM, 256MB GPU, no AGP & no TFT support?
Post by: SadisticSid on September 12, 2005, 06:25:38 am
Well it was bound to, you're not going to get servers with 256MB graphics cards after all. Do we know if the sidebar's been officially scrapped now?
Title: Windows Vista - 2GB RAM, 256MB GPU, no AGP & no TFT support?
Post by: Grey Wolf on September 12, 2005, 07:15:02 am
There's about 5 GUIs, if you take a look at the Wiki:
http://en.wikipedia.org/wiki/Windows_Vista#Graphics_hardware_requirements

Also, honestly, I think these requirements are more realistic: http://www.microsoft.com/presspass/newsroom/winxp/VistaBeta1FS.mspx
Title: Windows Vista - 2GB RAM, 256MB GPU, no AGP & no TFT support?
Post by: Flipside on September 12, 2005, 08:12:33 am
What I want is an Operating System, something that provides the functionality to run other programs on my computer, which was why I bought the damn thing. I don't want something that's going to eat so much RAM, HD access and screen time that it's slowing everything else down to a crawl and eats all your resources. Vista sounds far far more like the latter.
Title: Windows Vista - 2GB RAM, 256MB GPU, no AGP & no TFT support?
Post by: Turnsky on September 12, 2005, 08:40:32 am
Vista sounds like bloatware to me, too much resource use to do the same thing that XP can do..
Title: Windows Vista - 2GB RAM, 256MB GPU, no AGP & no TFT support?
Post by: Ford Prefect on September 12, 2005, 10:05:19 am
I'm clinging to Windows 2000 as long as humanly possible.