Hard Light Productions Forums

Hosted Projects - Standalone => The Babylon Project => Topic started by: madaboutgames on September 11, 2005, 02:41:38 pm

Title: .avi to .ani converter
Post by: madaboutgames on September 11, 2005, 02:41:38 pm
Anyone know of a good, free re-encoding or converting avi or mpeg to .ani format???:confused:
Title: .avi to .ani converter
Post by: karajorma on September 11, 2005, 02:51:27 pm
Not for doing it directly. As far as I know you have to extract all the individual frames and then stitch those together as an ani.
Title: .avi to .ani converter
Post by: Omniscaper on September 11, 2005, 04:12:38 pm
Why use ani with its 16-bit 256 color limit, when you can use numbered EFF's and its 24bit fun.  

I guess ani's would be required if you're doing mainscreen hall or comm traffic animations. I use this for those: http://www.descent-network.com/cgi-bin/descman.cgi?module=anibuilder
Title: .avi to .ani converter
Post by: Goober5000 on September 11, 2005, 04:14:45 pm
Quote
Originally posted by Omniscaper
Why use ani with its 16-bit 256 color limit, when you can use numbered EFF's and its 24bit fun.
Because EFFs should be used judiciously and sparingly to avoid hogging memory and killing frame rates. ;)
Title: .avi to .ani converter
Post by: Omniscaper on September 11, 2005, 04:22:37 pm
I stand corrected. :)

But if you're performance ignorant and eye candy driven(like me) ... use EFF's! :)
Title: .avi to .ani converter
Post by: stithe2000 on September 11, 2005, 06:33:10 pm
As far as I know there is no avi/ mpeg straight to an ani file program... The process involves breaking the avi/ mpeg down to frames... Either way for EFF or ani's.... The EFF is similar to a table in nature, and addresses the numbered jpg's/bmp/ or whatever format you choose for the picture with the disired frame rates... Where to create an ani file involves using the program provided by volition (link given by Omni) in which the file has to be pcx format and 256 color resolution... There are pros and cons between the 2 formats... EFF pros are 1 easier to create because of tbl format (allows you to keep the frames in a folder, and addressed as such in the tbl.... 2 Higher colors which means you can preserve detail with less effort... Cons 1 it is a memory hog because of the fact the FS2 engine has to load each frame in to memory 2 no compression.... Ani files pros are 1 they are not too hard on the memory.... 2 it is one file, and lastly it has a small amount of compression (very little, but it is some)... Cons are 1 loss of details because of limit of 256 colors.... 2 is a pain in the ares to get right and convert.... Lastly, it takes a bit of practice to use the ani program in order to get the desired result.... There is a default setting to the ani program. It really depends what you are going to use the animation for.... With any animation project, take a look at finished animations in your area of interest first before commencing with projects like this... Feel free to ask us again to help give you direction for a successful project! Have fun, and good luck!
Title: .avi to .ani converter
Post by: DaBrain on September 11, 2005, 06:51:35 pm
Quote
Originally posted by Goober5000
Because EFFs should be used judiciously and sparingly to avoid hogging memory and killing frame rates. ;)


I thought EFFs (DDS DXT1) need just as much memory as ANIs and even less processing power.

I remember those "close to smoke->stutter" problems were solved by just usings EFFs instead of ANIs...


Or did I miss something? :confused:
Title: .avi to .ani converter
Post by: stithe2000 on September 11, 2005, 07:15:59 pm
Think just for a second...... Each frame (individaul picture file) would have to be loaded into memory vs just one file being loaded.... That is why.... Granted some image files have nice compressions, but they are still seperate files...
Title: .avi to .ani converter
Post by: DaBrain on September 11, 2005, 07:48:38 pm
I don't see a big problem in there. Loading single frames doesn't need anymore bandwith than loading a frame collection (ANI).

Bmpman treats them the same way anyway, as far as I know.


TBP switched from ANI to EFF and that had a positive effect on the performance. I remember that. ;)
Title: .avi to .ani converter
Post by: stithe2000 on September 11, 2005, 07:52:46 pm
Depends on resolution, amount of frames, and how many is active at once... However you are right in regards to performance... However I do not recall all the areas that they were used in... Will nose around! :D Because I think certain areas (effects) were converted only... Think the black & white items remained ani's....
Title: .avi to .ani converter
Post by: DaBrain on September 11, 2005, 07:56:48 pm
That's actually because EFF doesn't work for interface art and briefing animatons.
Title: .avi to .ani converter
Post by: madaboutgames on September 11, 2005, 08:22:39 pm
depends on a lot of things, i want to keep the mem usage and file size down to a min.  Had a look at anim builder but it would be a lot quicker to put together avi, mpeg, divx etc.  Theres gotta be some software to re-encode it to ani or convert it.  If anibuilder does it with pcx files im sure theres another author out there who would have done this.  Had a search on google but theres that much s~~t in the net that its gettin near impossible to find out ur looking for.  

I take it the loading screens are placed in a data/interface folder in .tga format.  What dpi and bit should they be?


(http://www.b5heatemup.co.uk/heatemupss1.jpg)

;)
Title: .avi to .ani converter
Post by: IceFire on September 11, 2005, 08:54:15 pm
DPI will always be 72 for computer screen stuff.  All consumer screens display upto 72 and no more.
Title: .avi to .ani converter
Post by: stithe2000 on September 11, 2005, 09:15:13 pm
If you find a converter program like you have mentioned... Let me know, for I have looked! Good luck!
Title: .avi to .ani converter
Post by: Primus on September 11, 2005, 10:28:24 pm
Quote
Originally posted by DaBrain
That's actually because EFF doesn't work for interface art and briefing animatons.


Will this change over time? Anyone working on it?
Title: .avi to .ani converter
Post by: taylor on September 12, 2005, 01:25:37 am
Can't believe I'm jumping into this same conversation again. :sigh: ;)

Here is just a simple point list which I hope answers everything, until my next project goes public and complicates things again...
Basic details on next project:
Hopefully that clears a few things up.
Title: .avi to .ani converter
Post by: stithe2000 on September 12, 2005, 01:44:47 am
Thanx!!! It did!