Hard Light Productions Forums

Off-Topic Discussion => General Discussion => Topic started by: Deepblue on September 11, 2005, 10:43:19 pm

Title: More of Taito World Airforce
Post by: Deepblue on September 11, 2005, 10:43:19 pm
This game looks very nice... I hope the gameplay matches the looks.

(http://www.gpara.com/comingsoon/waf/0909/img/01a.jpg)

(http://www.gpara.com/comingsoon/waf/0909/img/04a.jpg)

(http://www.gpara.com/comingsoon/waf/0909/img/05a.jpg)

(http://www.gpara.com/comingsoon/waf/0909/img/06a.jpg)

(http://www.gpara.com/comingsoon/waf/0909/img/07a.jpg)

(http://www.gpara.com/comingsoon/waf/0909/img/03a.jpg)

(http://www.gpara.com/comingsoon/waf/0909/img/13a.jpg)

(http://www.gpara.com/comingsoon/waf/0909/img/14a.jpg)

(http://www.gpara.com/comingsoon/waf/0909/img/15a.jpg)
Title: More of Taito World Airforce
Post by: achtung on September 11, 2005, 10:51:39 pm
Holy crap Bejesus!

Looks great, same here about the gameplay though.
Title: More of Taito World Airforce
Post by: Turnsky on September 11, 2005, 11:53:06 pm
i'd be happy if it matched something like the latter ace combat series..
Title: More of Taito World Airforce
Post by: Night Hammer on September 12, 2005, 12:04:58 am
i cant see the pictures:sigh: but if its anything like Ace Combat id love it(got all 5 of those:))


heres some from Gamespot

http://image.com.com/gamespot/images/2005/206/929256_20050726_screen002.jpg
http://image.com.com/gamespot/images/2005/206/929256_20050726_screen003.jpg
http://image.com.com/gamespot/images/2005/206/929256_20050726_screen001.jpg


and I bet AC6 for PS3 kills this game:p
Title: More of Taito World Airforce
Post by: DragonClaw on September 12, 2005, 12:36:45 am
I don't expect a huge amount of realism from a game that runs off a console... simply not enough controls to simulate indepth flight.
Title: More of Taito World Airforce
Post by: Omniscaper on September 12, 2005, 03:04:10 am
When it comes to flight sims, graphics has become secondary to me. The Ace Combat series have always wowed us with eye candy goodness, but has ALWAYS disappointed me in the avionics department.  C'mon 50 missiles per fighter? I want REAL WORLD dynamic flight, not Top Gun maneuvering BS (F-14 cannot out maneuver the F-5 Tiger passed off as a MIG). When it comes to Jet sims I want a mix of realistic avionics with an arcade-like learning curve.

So far only 2 console Jet games met this criteria; N64's Aerowings Assault (made by the same company that makes military simulations) and Dreamcast's Aerowings 2. I HIGHLY recommend those games to hardcore wannabe  jet jockeys. Those games had me dogfighting a SINGLE opponent for nearly 15 minutes thanks to the aircraft/missile physics and ADVANCED AI that actually tries to get on my six. Those games show that a console CAN make good flight sims.

This new games looks pretty, but if that and AC6 have space invaders gameplay, I'll hold on to my $$$.
Title: More of Taito World Airforce
Post by: deep_eyes on September 12, 2005, 06:34:42 am
hey omni i can menuver a f14 better than that in any game, its called, I KNOW HOW TO FLY THAT HEAVY BASTARD hahhaahah hummphh emhemm.... w00t....

F22 owns though....
Title: More of Taito World Airforce
Post by: delta_7890 on September 12, 2005, 06:45:29 am
The Ace Combat series has never been about realism.  It's pure arcade fun.
Title: More of Taito World Airforce
Post by: Turnsky on September 12, 2005, 08:35:25 am
Quote
Originally posted by Omniscaper
When it comes to flight sims, graphics has become secondary to me. The Ace Combat series have always wowed us with eye candy goodness, but has ALWAYS disappointed me in the avionics department.  C'mon 50 missiles per fighter? I want REAL WORLD dynamic flight, not Top Gun maneuvering BS (F-14 cannot out maneuver the F-5 Tiger passed off as a MIG). When it comes to Jet sims I want a mix of realistic avionics with an arcade-like learning curve.

So far only 2 console Jet games met this criteria; N64's Aerowings Assault (made by the same company that makes military simulations) and Dreamcast's Aerowings 2. I HIGHLY recommend those games to hardcore wannabe  jet jockeys. Those games had me dogfighting a SINGLE opponent for nearly 15 minutes thanks to the aircraft/missile physics and ADVANCED AI that actually tries to get on my six. Those games show that a console CAN make good flight sims.

This new games looks pretty, but if that and AC6 have space invaders gameplay, I'll hold on to my $$$.


realism is one thing, fun is another. besides, show me one fighter that actually flies using a dual shock controller :p
Title: More of Taito World Airforce
Post by: Flipside on September 12, 2005, 09:36:05 am
It certainly looks pretty :)

I used to like F15-Strike Eagle (years ago) where you could alter the difficulty from everything to as close to 'real' as an Amstrad 6128 could get, down to Arcade level, though personally, I'm more in it for shooting stuff than trying to balance flaps, mixtures, nozzles etc ;)
Title: More of Taito World Airforce
Post by: Night Hammer on September 12, 2005, 10:16:05 am
Quote
Originally posted by deep_eyes
F22 owns though....


No sir, in that game(AC5) its all about that Su-37
Title: More of Taito World Airforce
Post by: vyper on September 12, 2005, 11:31:58 am
Now that's a lovely looking game.
Title: More of Taito World Airforce
Post by: Deepblue on September 12, 2005, 05:10:42 pm
Quote
Originally posted by Night Hammer

and I bet AC6 for PS3 kills this game:p

You really have no idea.
Title: More of Taito World Airforce
Post by: aldo_14 on September 12, 2005, 05:16:31 pm
None of us do, seeing as neither console is released yet.
Title: More of Taito World Airforce
Post by: Unknown Target on September 12, 2005, 05:18:23 pm
I played AC4...very, very fun - but I'd have to say my favorite jet sim of all time is either Jane's F-15 or Jane's F/A-18 for the PC - kickass, both of them :)

But I really loved AC4, because it captured why everyone really wants to fly jets: go fast, blow crap up, and look good doing it :D
Title: More of Taito World Airforce
Post by: Deepblue on September 12, 2005, 05:19:32 pm
But AC doesn't look very good...
Title: More of Taito World Airforce
Post by: karajorma on September 12, 2005, 05:30:09 pm
Why am I reminded of today's Penny Arcade? (http://www.penny-arcade.com/view.php?date=2005-09-12)
Title: More of Taito World Airforce
Post by: MicroPsycho on September 12, 2005, 05:42:10 pm
nice shots, but those F-18s look really...bland, looks pretty plain too, buts that's a bad pic
Title: More of Taito World Airforce
Post by: Night Hammer on September 12, 2005, 05:57:49 pm
Quote
Originally posted by Deepblue
But AC doesn't look very good...


youre joking right?
Title: More of Taito World Airforce
Post by: Deepblue on September 12, 2005, 06:58:24 pm
(http://image.com.com/gamespot/images/2004/reviews/562459_20041021_screen013.jpg)
(http://image.com.com/gamespot/images/2004/reviews/562459_20041021_screen012.jpg)
(http://image.com.com/gamespot/images/2004/screen0/562459_20041026_screen009.jpg)

You tell me, does that look great?

Not to mention the fact that it only got about an 8.3.
Title: More of Taito World Airforce
Post by: IceFire on September 12, 2005, 06:58:47 pm
(http://www.lockon.ru/img/products/large/c3090b2c4aa4f5efea1f1fe6133db473.jpg)
(http://www.lockon.ru/img/products/large/8e8363064a49f181a6421caae8f9e46c.jpg)
(http://www.lockon.ru/img/products/large/99ca187ee864adbf70f12c52ec2bc01a.jpg)

LoMac: A real simulation that also looks good.

www.lockon.ru
Title: More of Taito World Airforce
Post by: pyro-manic on September 12, 2005, 07:04:21 pm
Hum. This is called World Airforce? Then where the hell are the Migs? Where are the Typhoons? Where are the Rafales and Mirages?
Title: More of Taito World Airforce
Post by: Deepblue on September 12, 2005, 07:11:43 pm
Quote
Originally posted by karajorma
Why am I reminded of today's Penny Arcade? (http://www.penny-arcade.com/view.php?date=2005-09-12)


Ah, but that is EA. Plus you can see some mistakes in the geometry. For example you can see one side of the cockpit frame but not the other when looking through the glass. Plus this game still has a year or so to go before release. Hence the lack of action and just pretty environments and planes.
Title: More of Taito World Airforce
Post by: Night Hammer on September 12, 2005, 10:00:27 pm
Quote
Originally posted by Deepblue
(http://image.com.com/gamespot/images/2004/reviews/562459_20041021_screen013.jpg)
(http://image.com.com/gamespot/images/2004/reviews/562459_20041021_screen012.jpg)
(http://image.com.com/gamespot/images/2004/screen0/562459_20041026_screen009.jpg)

You tell me, does that look great?

Not to mention the fact that it only got about an 8.3.



lol i feel like a politician, those pictures are taken out of context, the frist one is from a distance from another plane that is moving, dunno about the second one, and the third one is from arcade mode, go get some pictures from sim mode, interface is different, even with tht id say they look pretty good for a PS2 game released in what october/novmeber. It also got an 8.3 fomr gamespot bc it didnt improve much on gameplay from the AC4, and you say it like an 8.3 is a bad score?

i agree that lock on game looks amazing
Title: More of Taito World Airforce
Post by: Turnsky on September 12, 2005, 10:03:14 pm
Quote
Originally posted by Night Hammer



lol i feel like a politician, those pictures are taken out of context, the frist one is from a distance from another plane that is moving, dunno about the second one, and the third one is from arcade mode, go get some pictures from sim mode, interface is different, even with tht id say they look pretty good for a PS2 game released in what october/novmeber. It also got an 8.3 fomr gamespot bc it didnt improve much on gameplay from the AC4, and you say it like an 8.3 is a bad score?

i agree that lock on game looks amazing


those first two shots are from the cutscene in the beginning of the game.
Title: More of Taito World Airforce
Post by: Night Hammer on September 12, 2005, 10:06:41 pm
theyre not a cutscene, its pretty much gameplay footage


(http://image.com.com/gamespot/images/2004/screen0/562459_20040723_screen021.jpg)
Title: More of Taito World Airforce
Post by: Turnsky on September 12, 2005, 10:10:27 pm
Quote
Originally posted by Night Hammer
theyre not a cutscene, its pretty much gameplay footage


yeah, in-game cutscene.
Title: More of Taito World Airforce
Post by: Night Hammer on September 12, 2005, 10:12:41 pm
my bad thought you were talking movie stuff

(http://image.com.com/gamespot/images/2004/screen0/562459_20040723_screen041.jpg) (http://image.com.com/gamespot/images/2004/screen0/562459_20040723_screen048.jpg)
Title: More of Taito World Airforce
Post by: Turnsky on September 12, 2005, 10:23:19 pm
the sheer number of aircraft made AC5 a good buy
(http://img.photobucket.com/albums/v625/Turnsky/The%20Pad/DSC00528.jpg)
Title: More of Taito World Airforce
Post by: Night Hammer on September 12, 2005, 10:27:58 pm
you ever use any of the jammers? im tempted to get the EA-18, but i dont know if its worth it
Title: More of Taito World Airforce
Post by: Deepblue on September 12, 2005, 10:46:16 pm
Ummmm problem with those screenies is that AC5 is not outputed at that res, plus the jaggies have been removed...

It doesn't look anywhere near that good in the game.
Title: More of Taito World Airforce
Post by: Turnsky on September 12, 2005, 10:50:23 pm
Quote
Originally posted by Night Hammer
you ever use any of the jammers? im tempted to get the EA-18, but i dont know if its worth it


prolly on the harder levels where missles are plenty.
Title: More of Taito World Airforce
Post by: Deepblue on September 12, 2005, 11:01:16 pm
Some more REAL screens:

(http://image.com.com/gamespot/images/2004/screen0/562459_20041026_screen001.jpg)

(http://image.com.com/gamespot/images/2004/screen0/562459_20041026_screen006.jpg)

My biggest gripe with the graphics is the (lack of) texture resolution for the ground. Just ew... Sure it is a fun game, but it doesn't look fantastic except for a PS2 game.
Title: More of Taito World Airforce
Post by: Mongoose on September 12, 2005, 11:49:19 pm
Honestly, Deepblue, does it really make any difference how beautifully textured the ground is in a fighter sim?  The last time I checked, the ground is the last thing you want to see up close while trying to fly. :p The shots that you posted are admittedly beautiful, even if I find it hard to swallow that they represent in-game footage (see Madden for an example :p), but does the difference between those graphics and those of the AceCombat series really affect how good the respective games are?  Isn't it really about how well the respective aircraft are represented by their in-game counterparts, how intelligent the AI is, or how intuitive the controls are?  I know that gameplay over graphics has become somewhat of a cliche, but I still think that it holds true in many circumstances.  Endless salivating over a game's graphics plays right into the hands of certain developers who push for profits over true quality of gameplay experience.
Title: More of Taito World Airforce
Post by: Omniscaper on September 13, 2005, 12:23:34 am
Quote
Originally posted by delta_7890
The Ace Combat series has never been about realism.  It's pure arcade fun.


Arcade fun!?

I remember back in '92, the first time I played AIR Combat, Namco's FIRST jet flighter game. It was an arcade machine with a full cockpit (non-funcitonal :( ) and huge projection screen. Even that "arcade" game had bogeys that actually tried to get on your six in order to get a missile lock. It had GREAT avionics because it wasn't dumbed down so much. I felt like that scientologist with "Goose" behind me.

Air Combat for PSX was a joke, Ace Comabt 2 was kool because of nice texture use back in '97 (my reason for buying a PSX). I got disappointed with the AI, but enjoyed flying down a canyon with an F-14 (ala ID4). Ace Combat 3 lured me in because of the fancy water shinies, and suborbital sequence. Once again disappointed with AI. AC4 was the last I've played and the only thing I enjoyed was the graphics and mission design.

Ac5 tried to sell us propaganda that it ran on some crazy resolution, but when I saw it in a local Best Buy, I spent my money on Rogue Squadron 3 instead.


Sigh, I've yet to find a Jet sim with a PERFECT balance of dogfighting gameplay (without a steep learnign curve) and eye candy realism. Perhaps Xbox will get it right. But I'm putting my money on the PS3 instead.
Title: More of Taito World Airforce
Post by: Night Hammer on September 13, 2005, 12:33:31 am
Well deepblue ive seen shots like those in game and i really see no difference in that F22 pic, its only from the chase angle, rotate the camera around a little itll look like the shots ive posted. Im not gonna get in a pissing contest with you about you and your xbox games cause we all know your on payroll, ill take the AC series anyday(cept maybe 3)
Title: More of Taito World Airforce
Post by: Deepblue on September 13, 2005, 01:51:33 am
It's called resolution. That makes a huge difference. It makes the difference between something like Doom 3 or Half-Life 2 and Halo 2. Halo 2 has great post-effects, but the lack of resolution doesn't provide as much eye-candy.
Title: More of Taito World Airforce
Post by: Deepblue on September 13, 2005, 02:00:18 am
Here are some screens of Blazing Angels BTW for comparison:

(http://image.com.com/gamespot/images/2005/137/926936_20050518_screen001.jpg)
(http://image.com.com/gamespot/images/2005/137/926936_20050518_screen004.jpg)
(http://image.com.com/gamespot/images/2005/137/926936_20050518_screen002.jpg)
(http://image.com.com/gamespot/images/2005/137/926936_20050518_screen006.jpg)

Notice the lack of resolution, this game would look absolutely fantastic in hi-def though. Same story with AC5. Though I think Blazing Angels has nicer fx...
Title: More of Taito World Airforce
Post by: Turnsky on September 13, 2005, 03:35:17 am
yeah, ground res isn't nearly as important as blasting everything out of the sky :p
Title: More of Taito World Airforce
Post by: vyper on September 13, 2005, 06:34:41 am
Quote
Originally posted by Deepblue
Ummmm problem with those screenies is that AC5 is not outputed at that res, plus the jaggies have been removed...

It doesn't look anywhere near that good in the game.


I'm working on an assumption this will be on the PC also, and therefore the resolution is a matter of personal system limitations.
Title: More of Taito World Airforce
Post by: Turnsky on September 13, 2005, 06:46:09 am
Quote
Originally posted by vyper


I'm working on an assumption this will be on the PC also, and therefore the resolution is a matter of personal system limitations.


Ace Combat 5 was never released on anything but the PS2, also, World Airforce is being slated for onna the next-gen consoles, all of which can output to hi-def televisions.
Title: More of Taito World Airforce
Post by: aldo_14 on September 13, 2005, 04:28:56 pm
Quote
Originally posted by karajorma
Why am I reminded of today's Penny Arcade? (http://www.penny-arcade.com/view.php?date=2005-09-12)


Das is true.
Title: More of Taito World Airforce
Post by: Ghost on September 13, 2005, 05:43:35 pm
I want to see more of that WWII one posted a few spaces above. In any case, the OP's pictures look ****ing incredible. I hope I have enough machine to run this...