Hard Light Productions Forums
Off-Topic Discussion => General Discussion => Topic started by: Deepblue on September 15, 2005, 10:29:40 pm
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(http://image.com.com/gamespot/images/2005/news/09/15/revcon_screen004.jpg)
http://hardware.gamespot.com/Story-ST-23521-2567-x-x-x&tag=gs_hp_flashtop_read
I'm frankly not impressed, it looks complicated I've used 3d space mice and they ARE NOT GOOD for precision, but I'll reserve judgement until I use it. At least that explains how they are going to do NES games...
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That looks very awkward to use.
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Wow. Looks like crap. :)
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Is this the downfall of Nintendo? I hope not... *must convince self the controller is not awkward until I use it*
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wtf is that?
thats it, now they must be trying to weird people people out
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*Wonders how one is supposed to play a Smash Bros. game on that thing*
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very strange.
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You guys haven't watched enough Japenese porn.
That's the classic design of a vibrator.
:yes:
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Past the initial thought of "UGGGH, that's not going to work at all" I notice a few things.
1) It can easily be swapped for left-/right-handed folk
2) The little thumbstick thingy appears to attach to the bottom of the buttoned thingy via a box. Expandable wireless controller, perhaps?
3) I wonder how frequent the 'broken cord' problem will come up on warranty/tech support hotlines.
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This. Thing. Will. Kick. Ass.
Seriously, just read this (http://cube.ign.com/articles/651/651275p1.html). And this (http://cube.ign.com/articles/651/651224p1.html). And above all, watch the video. The possibilities are really endless. Picture this: actually swinging your sword in the next Zelda game. Or throwing a pass in a football game. Or how about aiming in a FPS? Seriously, this console is living up to its name. It has the potential to completely change the way we play games. I just hope they can pull it off. Screw Sony and Microsoft; I'm not even going to touch their overpowered, bloated "multimedia centers." Twenty years of downloadable games...a crazy-ass yet totally awesome controller...free multiplayer...just amazing :D
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turn it sideways and its the old school NES control
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I honestly wish they switched the joystick for a PS-style one. The N64 ones tend to break.
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[color=66ff00]Disclaimer: I am a fan of Nintendo.
I do have to say though that the controller has a lot of things going for it.
It's less restrictive in shape than a standard controller.
It's supposed to be a DVD remote too.
It's simple, no 22 buttons to remember (always a good thing about N gaming).
It would seem that it's more like a lightgun than a tilt sensitive mouse. The restrictive angle might be a bit of a limitation though.
Also remember that the Revolution has ports for GC pads and memory cards too if you're a more conservative gamer. :nod:
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Originally posted by Maeglamor
[color=66ff00]Disclaimer: I am a fan of Nintendo.
I do have to say though that the controller has a lot of things going for it.
It's less restrictive in shape than a standard controller.
It's supposed to be a DVD remote too.
It's simple, no 22 buttons to remember (always a good thing about N gaming).
It would seem that it's more like a lightgun than a tilt sensitive mouse. The restrictive angle might be a bit of a limitation though.
Also remember that the Revolution has ports for GC pads and memory cards too if you're a more conservative gamer. :nod:
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indeed.. it might be a bit TOO revolutionary, though
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Originally posted by Turnsky
indeed.. it might be a bit TOO revolutionary, though
(http://www.morguefile.com/imageData/LOWREZ/gallows-071004-03.jpg)
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Originally posted by WMCoolmon
(http://www.morguefile.com/imageData/LOWREZ/gallows-071004-03.jpg)
settle down, i meant that it's so radically different from the norm, that it might scare some people away, that and the fact that the cord joining the two would be a weak point, as i've seen in a couple of XBox controllers, the point where the cord enters each part of the controller may break internally over time.
that, and i prefer a singular controller that feels -Solid- in my hands.
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Originally posted by BlackDove
You guys haven't watched enough Japenese porn.
That's the classic design of a vibrator.
Evidently I have cause that's the first thing I thought of when I saw it too :)
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I must be the only one on this forum who doesn't watch Hentai or some form of Japanese pornography. :wtf:
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Originally posted by WMCoolmon
I must be the only one on this forum who doesn't watch Hentai or some form of Japanese pornography. :wtf:
that makes two of us
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three.
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How exactly can am I supposed to conveniently reach the "B" and (what looks like "C"?) buttons during gameplay? Or are games now being simplified to only required the A button for all functions?
Honestly.. there's simplifying things - and then there's taking the piss. People have coped with PS2 controlers with quite a few controls and no problems, so the arguement that it's to help more people get used to it is crap. That'd imply they're dumbing down for the sake of the idiots who most likely won't even buy the console... they'll just play it round at a mates and complain that they can't work a stick and four buttons.
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Originally posted by Grey Wolf
I honestly wish they switched the joystick for a PS-style one. The N64 ones tend to break.
They have, if you actually look at the Joystick, it uses a large globe at its base, the basic PS design, thus it won't be prone to the wearing out the '64 Joystick was prone to...
...@Kalfireth: I believe the idea is not to 'dumb it down' as you so eloquently put it, but to provide a tangable alternative to the hail-fire of buttons on the Xbox/Xbox360 Controller, and the just plain fecked up Sabretooth PS3 Controller...it's called the Revolution because it intends to revolutionise the way games are played, taking console gaming in a new direction, something which - from the images, movie and what i've read about the Revolution and its controller - I really think they might just do, and for that; i'm definitely going to get me one of these...:nod:
...Of course, it could be a flop, and in the event of that, it'll be a '360 for me :nervous: ...
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Hmm. I'll have to actually try the thing myself before judging. It looks weird and unnatural, but at the same time that''s only due to my use of conventional gamepads. My main concern would be how comfortable the weight balance is for it.
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I've used mice that use the same tech AND IT DOESNT WORK FOR PRECISION stuff. They claim it will be great for FPSs, but I just don't see it.
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Originally posted by Deepblue
I'm frankly not impressed [...]
NOOOOOOO!?!?!
Guess who's surprised.
hint: It isn't me
you xbox fanboi.
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off to be a bit more constructive, I think it'll work. as the president said in his keynote, innovation is needed for the gaming industry to grow. and this is, to say the least, innovative. maybe it's because I've been gaming since the late '80s, but for me gaming has never been about looking at pretty graphics, but the gameplay. and nintendo has always provided fun gameplay. I'm not saying I haven't enjoyed the occacional timewasting elsewhere, because that wouldn't be true. what I'm saying is that they're good at being innovative and making games that are fun to play. And I believe the Rev too will show that. The fact that the rev will be one hell of a lot cheaper than the ps3 and the next box does help too, I admit. But of course, I'll have to see if this controller really works out with my own hands before I buy. And I hear you can plug your gamecube controllers into it as well.
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I think it looks like an awesome controller. Originally I wasn't even considering getting a Revolution, but now...
Originally posted by Mongoose
watch the video.
What video?
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Originally posted by Ransom Arceihn
What video?
This one (http://media.cube.ign.com/articles/651/651334/vids_1.html), I guess.
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Originally posted by kode
NOOOOOOO!?!?!
Guess who's surprised.
hint: It isn't me
you xbox fanboi. [/B]
NO.
I love Nintendo. However, this is not at all what I would have like. I would have liked some other kind of feedback mechanism.
Don't be an idiot.
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Originally posted by Deepblue
NO.
I love Nintendo. However, this is not at all what I would have like. I would have liked some other kind of feedback mechanism.
Don't be an idiot.
really? hard to tell with all the ms love you spread.
how would 'your' controller look like?
take your own advice.
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Originally posted by kode
really? hard to tell with all the ms love you spread.
how would 'your' controller look like?
take your own advice.
The gamecube controller with haptic feedback or squeeze sensitive handles.
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Enough with the child like mud flinging boys. If you don't like eachothers opinions then say so like adults and state your point. But if you insist on this kind of behaviour (and this goes for anyone) then you'll just end up with a Monkey status to show for yourselves.
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yeah, I s'pose. I'd rather have some comments on my more constructive comment. but
meh. somehow I felt like insulting someone again. meh it all.
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At first glance, I thought it was medical nurse buzzer. After watching the video, it is INDEED revolutionary. Think of the possibilities that an expanded range of motion can do for gaming, both existing and possibily NEW genres of gaming. I'm stilll curious about how that kind of controller can handle FPS's. Leave it to the Japanese for technological innovation.
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a single joystick in a unit that can be held in one hand isn't exactly NEW tech, peeps..
Check somma these out (http://www.thosewerethedays.de/joystick_galerie.htm)
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Um..... no. All those "single handed" controllers either need a base to rest it on (hand or table top)
Did you even watch the video of the controller in (theoretical)action?
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I watched the video...it's a bunch of crazy looking people jumping around and making general asses of themselves. I won't judge this product, but I'd prefer to see a teaser video that actually shows what it does. Right now the only thing I can think of is that I'd look like a total dick while playing some fast paced game, cause I'd be jumping around like a Mexican jumping bean on crack.
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Originally posted by Omniscaper
Um..... no.
Did you even watch the video of the controller in (theoretical)action?
look at the design aspect, Omni.
and watching the video... i wouldn't be caught dead doing that infront of the television.
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I reserve judgement.
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Design innovation..... free range of motion that includes, but not restricted to, thumb and finger movements.
I watched the video...it's a bunch of crazy looking people jumping around and making general asses of themselves. I won't judge this product, but I'd prefer to see a teaser video that actually shows what it does. Right now the only thing I can think of is that I'd look like a total dick while playing some fast paced game, cause I'd be jumping around like a Mexican jumping bean on crack.
Um I don't know about anyone else, but I dont play video games to LOOK GOOD in front of people. I play to have fun. I do have to admit that I make fun of people on DDR. :)
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My reaction, in smileys:
:eek: :wtf: :doubt: :D :lol: :lol: :lol: :no:
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Originally posted by Omniscaper
Design innovation..... free range of motion that includes, but not restricted to, thumb and finger movements.
Um I don't know about anyone else, but I dont play video games to LOOK GOOD in front of people. I play to have fun. I do have to admit that I make fun of people on DDR. :)
given my range of limb movement, i'd most likely put my fist through my monitor.
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To each his own.
The matter of execution of this new controller will determine its place in gaming history. I see great potential for this.
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Originally posted by Unknown Target
I watched the video...it's a bunch of crazy looking people jumping around and making general asses of themselves. I won't judge this product, but I'd prefer to see a teaser video that actually shows what it does. Right now the only thing I can think of is that I'd look like a total dick while playing some fast paced game, cause I'd be jumping around like a Mexican jumping bean on crack.
Like the people who bought the PS2 Eyetoy?
Thinking about this; the games they make that go best with this probably won't be the ones I like; I'm not sure if, say, Pro Evo would work better with that setup (I doubt it, though).
However, IMO it's very important to note this isn't targeted at us; by us I mean the sort of dedicated, life-long 18-30 male gamers who both Sony and Microsoft are chucking advertising cash at. So if we think it looks simplistic, or it isn't 'cool' to use or soforth, then that is quite probably the response Nintendo want.
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I think this controller and other radically new technologies isn't targeted at closed minded people period.
Younger generations will more easily accept new technologies vs older ones. I can forsee it now......
"When I was your age, we had to PHYSICALLY hold a device called a controller."
LOL.
I would love the current Monitor/Keyboard/Mouse arrangement be replaced by voice recognition, holography, and hand interface much like in the movie Minority Report.
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You have to keep in mind though, that just because it's "new" doesn't necessarily mean it's better.
I may be close minded without realising it, but it does seem to be a rather poor design. However I've not used it so I might be wrong.
But I do feel confident that saying it "revolutionises" the console industry isn't necessarily a good thing. It might be new - but that doesn't mean it's a step in the right direction. It's just a step in a different direction.
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Originally posted by Kalfireth
It's just a step in a different direction.
I think that is the point. I don't think this is supposed to replace the normal console design, rather it's just a different kind of console.
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One of the fun elements of gaming is sensory immersion. So far its been restricted to visual only. Force feedback was a great tactile addition. Its time for another addition... why not the interface?
I was quite disappointed when VR helmets/goggles and guns were easily phased out. With today's 3d graphics, ir head tracking, and new display technologies, it would have been SOOOOOOO SWEEEET. Perhaps its time it make a comeback.
Perhaps its good that technology has yet to reach FULL sensory immersion ala Matrix (neural interface). There maybe people that will not want to snap out of their fantasies. :)
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Originally posted by karajorma
Evidently I have cause that's the first thing I thought of when I saw it too :)
If it has Force Feedback like all the other controllers do, you know what it'll be used for.
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Back massages?
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Originally posted by Omniscaper
Back massages?
whipping cream.
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Originally posted by Unknown Target
I watched the video...it's a bunch of crazy looking people jumping around and making general asses of themselves. I won't judge this product, but I'd prefer to see a teaser video that actually shows what it does. Right now the only thing I can think of is that I'd look like a total dick while playing some fast paced game, cause I'd be jumping around like a Mexican jumping bean on crack.
Its not as silly as this...
(http://www.stereo3d.com/pinch.jpg)
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Originally posted by Omniscaper
I would love the current Monitor/Keyboard/Mouse arrangement be replaced by voice recognition, holography, and hand interface much like in the movie Minority Report.
Divering somewhat, I wouldn't like the latter (hand interface). I think the tactile sensation of a keyboard is more natural; I'm not sure you could touch-type with a lightboard.......unless you had a system with tactile/force feedback that mimicked that effect, in which case it would be essentially the same as a keyboard except flashier.
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Originally posted by Kalfireth
You have to keep in mind though, that just because it's "new" doesn't necessarily mean it's better.
I may be close minded without realising it, but it does seem to be a rather poor design. However I've not used it so I might be wrong.
But I do feel confident that saying it "revolutionises" the console industry isn't necessarily a good thing. It might be new - but that doesn't mean it's a step in the right direction. It's just a step in a different direction.
Kal's nailed the point right in the head, here.
to me, the cord (for that little thumbstick) seems a mite too short to be effective, it'd be a risk for some people to rip the cord right out of either device in their gaming fervor.
on the upside, controllers have remained fundamentally the same for over 20 or so years, while this might be something revolutionary, it's also flawed in its overall design, sure it's ergonomic. but it will have to survive the rigors of gameplay, and let's face it folks, not even the Xbox "brick" controllers are invincible to this sorta thing, i had to fix cable for a controller S because the cables in where it goes into the gamepad itself had aparrently snapped through sheer over use.
and again, using myself as the analogy. not all of us have a dirty great big space to flay our arms about in an effort to swing a small remote around like a lightsaber or something.
(http://img.photobucket.com/albums/v625/Turnsky/The%20Pad/DSC00581.jpg)
(http://img.photobucket.com/albums/v625/Turnsky/The%20Pad/DSC00580.jpg)
while the japanese may be space conscious, this isn't space-saving, because you'd need room to move about.
and in multiplayer....
you'd run the risk of giving the other player(s) a face full of controller:p
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You have Dr Who on TV.
Yes! :D
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Originally posted by Kalfireth
You have Dr Who on TV.
Yes! :D
they've been replaying a good chunk of the older series on TV here, just ask Steak, 6 pm, mon-thursday
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[color=66ff00]Jammie buggers, I have to download them.
[/color]
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Originally posted by Turnsky
Kal's nailed the point right in the head, here.
to me, the cord (for that little thumbstick) seems a mite too short to be effective, it'd be a risk for some people to rip the cord right out of either device in their gaming fervor.
on the upside, controllers have remained fundamentally the same for over 20 or so years, while this might be something revolutionary, it's also flawed in its overall design, sure it's ergonomic. but it will have to survive the rigors of gameplay, and let's face it folks, not even the Xbox "brick" controllers are invincible to this sorta thing, i had to fix cable for a controller S because the cables in where it goes into the gamepad itself had aparrently snapped through sheer over use.
and again, using myself as the analogy. not all of us have a dirty great big space to flay our arms about in an effort to swing a small remote around like a lightsaber or something.
[]http://img.photobucket.com/albums/v625/Turnsky/The%20Pad/DSC00581.jpg[/]
[]http://img.photobucket.com/albums/v625/Turnsky/The%20Pad/DSC00580.jpg[/]
while the japanese may be space conscious, this isn't space-saving, because you'd need room to move about.
and in multiplayer....
you'd run the risk of giving the other player(s) a face full of controller:p
But - what's your living room like? Because I'm pretty - nay, 100% - sure this is being targeted there, not your bedroom.
EDIT; because IMO they are aiming this as being a sort of group + family device, rather than solitary.
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Kara and I aren't the only ones who see it even.
VG cats guy saw the similarity (http://www.goodvibes.com/cgi-bin/sgin0102.exe?FNM=49&T1=1%2B2%2BAG%2B0401&UREQB=4&UREQC=3&TRAN85=N)
The link is not work safe.
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Originally posted by Omniscaper
I do have to admit that I make fun of people on DDR. :)
:( :( :(
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Having worked a lot with motion and orientation trackers, I must say that this kind of device is severely prone to ambient-generated noise, even on the very expensive, top-of-the-line equipment we have here on our virtual reality labs. I'd imagine that a version cheap enough to be packaged with a console, while having it maintain price competitivity, will play all hell on any task that requires a decent amount of precision.
It may be good for fast paced action games, though. I'm downloading the teaser video now.
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Is there a more specific release date than 2006?
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It looks retarted, but I can't say if it IS retarted without first using it. :p
...the red version looks like a telephone, while the rest look like TV remotes!
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Originally posted by aldo_14
Like the people who bought the PS2 Eyetoy?
Thinking about this; the games they make that go best with this probably won't be the ones I like; I'm not sure if, say, Pro Evo would work better with that setup (I doubt it, though).
However, IMO it's very important to note this isn't targeted at us; by us I mean the sort of dedicated, life-long 18-30 male gamers who both Sony and Microsoft are chucking advertising cash at. So if we think it looks simplistic, or it isn't 'cool' to use or soforth, then that is quite probably the response Nintendo want.
I consider myself to be a part of that demographic, and I'm much more drawn in by this than by the endless crap over whether the PS3 or XBox 360 is more powerful. In fact, I see things the other way around. Sony and Microsoft seem to be basing all of their marketing around the graphical prowess and dozens of extraneous features that their "consoles" have. Meanwhile, Nintendo is focusing on the actual gameplay and game-related features. I already have devices that take care of everything that the PS3/360 cover, and if I don't, it's because I don't want them. What I don't have, however, is a truly new way of playing games, different than anything over the past 25 years, and that's what the Revolution is going to be. I also don't think that this controller will automatically entail completely different types of games. Sure, those games will and should exist, but if you read the IGN article, the authors thought of ways that the controller could be applied to basically every genre of game out on the market. Adaptations will have to be made, but as I said above, imagine playing a baseball game and actually throwing the ball with the flick of a wrist instead of pressing a button. :)
Originally posted by Unknown Target
I watched the video...it's a bunch of crazy looking people jumping around and making general asses of themselves. I won't judge this product, but I'd prefer to see a teaser video that actually shows what it does. Right now the only thing I can think of is that I'd look like a total dick while playing some fast paced game, cause I'd be jumping around like a Mexican jumping bean on crack.
Last time I checked, even with standard controllers, no one looks that good when playing a game. You're flipping sticks around, pounding on buttons, jerking your head left and right, and even moving the controller in a vain attempt to get more out of it. The difference is, with this thing, that motion actually accomplishes something. :p I'll repeat what was said before: I don't give a damn how stupid I look while using it. If it's fun, that's all that matters.
Originally posted by Turnsky
and again, using myself as the analogy. not all of us have a dirty great big space to flay our arms about in an effort to swing a small remote around like a lightsaber or something.
The impressions I got from the IGN people who demonstrated it suggest that you don't have to wave your arms all over the place, at least not for the concept tests that they used. Besides, who designs a game system to be used in a cubicle? :p
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I've heard all this before from Nintendo. Simply put, the fact it is set apart from 360 and PS3 makes multi-platform releases all but impossible without significant redesigns, and that means 3rd party support will crumble when they realise there are gonna be many more 360s and PS3s sold than Revolutions. Heck its happened to Gamecube and that is a more conventional machine.
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It's worth noting Nintendo made more money from console last year than anyone else (not in terms of revenue, but in terms of profit (more than Sony, EA and of course MS*). So they obviously know what they're doing.
Bearing in mind that Nintendo are aiming at a different demographic than the PS3/Xbox360, I doubt it'd be a major problem if some of the games designed for them aren't ported over; and if Nintendo mimic the success that the DS has had with other groups, then they'll be more than well off.
*http://www.controllerfreaks.com/fullnews.asp?NewsID=5592
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[color=66ff00]Nintendo's primary audience are the Japanese. They buy up gadgets like crack and this will be seen as the newest, coolest toy.
[/color]
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That didn't save the Virtual Boy.
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God couldn't have saved the Virtual Boy.
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Sure he could have, but why would he have wanted to? ;)
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I too will reserve judgement until I use it.
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Originally posted by WeatherOp
I too will reserve judgement until I use it.
Good to see some common sense interrupting Sony/Microsoft fanboydom...:doubt:
See, here's the thing, nobody here has actually tried the Rev Controller, so saying it'll be 'stupid, retarted[sic], or unable to work in small spaces' is just a little bit presumptuous. Seriously, if you're going to sit there *****ing about it, go back to drooling over the Xbox360's ability to make waffles, leave the speculation to the people smart enough to keep an open mind...
...Also, to those who thing that the Big N is pissing away deals with Third Party game-producers by making their controller highly specialised, you're wrong. As has been stated in numerous articles on IGN and elsewhere, classic GCN controllers will work, and there's a seperate GCN Controller-style 'shell' available that the Revolution Controller will slot into [Below], meaning that the Rev is not only able to play regular games as well as the '360 and PS3, but also capable of play titles unique to the Revolution, and then there's the planned accessories that will be able to plug into the Revolution Controller, which should widen its already broad range of game-coverage...
[Image is a Mockup care of IGN]
(http://img390.imageshack.us/img390/8857/understandingtherevolutioncont.jpg)
[Following exerpt from IGNCube's Fact article regarding the Revolution Controller]
Q: What does the conventional controller cradle/shell do?
A: This add-on makes it possible to play Revolution games in a more traditional manner. The shell is designed to look and function like accepted "regular" controllers, such as the Wave Bird. After its bottom casing is removed, the Revolution's free-hand-style remote is inserted into a gap in the middle of the controller shell. Gamers can then use the shell as they would a traditional controller, with a notable difference: the pointer remote's sensory functionality remains active. As a result, gamers get the best of both worlds: more buttons and two analog sticks along with motion-sensing operations. In a Revolution version of Madden Football, gamers might be able to use the combo to control players with the shell's analog sticks and execute pinpoint passes with the pointer's improved accuracy.
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well, i'm sold, the ability to give people CHOICE in how they play it is good.
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Originally posted by Mefustae
[Image is a Mockup care of IGN]
(http://img390.imageshack.us/img390/8857/understandingtherevolutioncont.jpg)
[Following exerpt from IGNCube's Fact article regarding the Revolution Controller]
Q: What does the conventional controller cradle/shell do?
A: This add-on makes it possible to play Revolution games in a more traditional manner. The shell is designed to look and function like accepted "regular" controllers, such as the Wave Bird. After its bottom casing is removed, the Revolution's free-hand-style remote is inserted into a gap in the middle of the controller shell. Gamers can then use the shell as they would a traditional controller, with a notable difference: the pointer remote's sensory functionality remains active. As a result, gamers get the best of both worlds: more buttons and two analog sticks along with motion-sensing operations. In a Revolution version of Madden Football, gamers might be able to use the combo to control players with the shell's analog sticks and execute pinpoint passes with the pointer's improved accuracy.
Dude.... thats not a fake or anything right?:lol: It looks too cool to be real.
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Shades of the Dreamcast controller.
but the thought is ultimately cool.
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As long as the old style controller is still an option, I don't need to reserve judgement: ROCK ON.
and did anyone else see the note about Metroid Prime: Echoes being reworked for the controller? Mouselook? HELL YEAH. :)
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Originally posted by WeatherOp
Dude.... thats not a fake or anything right?:lol: It looks too cool to be real.
As I wrote, it's a Mockup of what the Nintendo version may look like care of the lads over at IGN...
@Mikhael: Screw an MP2 rework (I read it was just something Retro threw together to show the IGN lads a FPS with the Rev Controller), I want MP3!!
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Hmm.
I'm thinking RE4 could work well on this kind of controller.
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Originally posted by Mefustae
As I wrote, it's a Mockup of what the Nintendo version may look like care of the lads over at IGN...
@Mikhael: Screw an MP2 rework (I read it was just something Retro threw together to show the IGN lads a FPS with the Rev Controller), I want MP3!!
They specifically noted that MP3 would be designed to use this controller.
SWEET.
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Yeah the MP2 rework is a proof of concept.
OK the choice is good (apart from maybe having less games using the pointer), but what about the power? Developers will still have to significantly change their games for it to run on Revolution, unless the lack of HD-support means it can push the same polies just at lower res...
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Wow...
That controller uh...
It uh...
Yeah it blows...
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:rolleyes:
Ah, the considered and reasoned intellectual opinion. Where would we be with it?
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This controller's main downside is that it's for Nintendo.
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my god. Damit nientendo! i was rooting for you!
What the **#$*$ is that. That is a insult to nientendo. What the hell were they thinking!
I like solid controlers too.
Yeah its 'revolutionary'. Yeah it'd be cool to wave the controler and wave ur sword at same time in Zelda. But this is just gay..
Im very dissapointed.
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I like the NES emulation possibilities. Other than that, give me a PS1/PS2 controller any day.
Incidentally, bets on how long it will take before third party versions of the PS3 controller that look like the originals come out?
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*shrugs* It looks plenty capable to me.
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Originally posted by Mongoose
Last time I checked, even with standard controllers, no one looks that good when playing a game. You're flipping sticks around, pounding on buttons, jerking your head left and right, and even moving the controller in a vain attempt to get more out of it. The difference is, with this thing, that motion actually accomplishes something. :p I'll repeat what was said before: I don't give a damn how stupid I look while using it. If it's fun, that's all that matters.
I don't know about you, but I never do that when playing games. In fact, I play them to relax - i.e. not move.
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Originally posted by Charismatic
But this is just gay..
AFAIK Nintendo have yet to confirm the controllers use as an anal sex device. Although I guess you must see the possibilities already.
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i think the true revolutionary part of the console, is the ability to support independant gamers, and indie games.
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Originally posted by Unknown Target
I don't know about you, but I never do that when playing games. In fact, I play them to relax - i.e. not move.
I don't play games to relax; I play them to increase my blood pressure and get pissed off when I die. :p I remember when I used to play Super Mario Kart on the SNES; I'd be jerking that controller left and right like it was an actual steering wheel. Being able to do it and have it actually mean something will be a nice change of pace. And if that shell concept is true, then this thing just kicks all the more ass. :)
Ford, what's your problem with Nintendo? As far as I'm concerned, they're one of the few groups left in gaming that are still concentrating on what makes games important: the fun of gameplay. Not specular or normal mapping, not insane hardware specs, but plain old gameplay. And don't bother to accuse their games of being "kiddie;" half of my campus, myself included, plays Super Smash Bros. religiously. :p
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The one thing going for Nintendo now is that it's a party platform. Super Smash Bros is fun as hell to play with a group of people, but is boring as hell to play by yourself. As for the single player games, I have not seen one that was for people older than 13 years old... except for Bad Fur Day, which got Nintendo sued. What does that say about Nintendo's target audience?
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I want to see Nintedo up there with the big boys again. They deserve it, and they seem to me to be the only ones left who still have a bit of, dare I say it, integrity. Maybe I just like them because they're old and the underdogs. They've done more than their fair share of innovating, and hopefully the new controller will appeal to a wide enough audience to restore them to their rightful place.
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it has chances of being dependent on periphials, its not a regular controller everybody is used to, its a little weird, and the idea of waving your arm all over the place to do common things easily done with regular is a turn off to the avergage population.
personally, id rather push one button that gets the job done than wave my hand in the air. How are you supposed to play button slamming games like soul calibur or super smash brothers, NBA street or even games like x-men legends. for jhanrahs (thats the right spelling there) like FPS and RTS or racing, this gives alot of potential to the consoles. FPS and RTS on always felt un-intuitive on console, because FPS requires a much larger and more free range of motion. This controler really capitilizes on ideas already used on PC. Theres also the chance that new forms of games will appear and change the gaming landscape totaly, which could be a good thing. something that dosnt make sense is how you would play sports games on it; sports games have always relied on the buttons; you cant pick recivers that well by waving your hand around and shooting a basket has always been a one button thing.
i got over that "push your controler to where you want the damned thing on screen to go" when i was 8, when i was playing the SNES, and i think thats the way it is for most people. But i can still remmeber my mom and dad and sister trying to pick up on mario cart and twist their entire bodies and arms trying to get the damn things to move. I guess nintendo is trying to bridge the gap between grandkids, parents and grandparents so they can all play together. Console gamers are comfortable with controllers, and i doubt they would have it any other way. There are definitly some detriments to the console controlers, which is why PC gaming with a mouse is so popular. i cant really judge because iv never used the thing, but it has some great possibilities and chances for some really great detriments
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Originally posted by Drew
personally, id rather push one button that gets the job done than wave my hand in the air. How are you supposed to play button slamming games like soul calibur or super
Now class, we read with our EYES, not with our MOUTHS or FINGERS.
Q: What does the conventional controller cradle/shell do?
A: This add-on makes it possible to play Revolution games in a more traditional manner. The shell is designed to look and function like accepted "regular" controllers, such as the Wave Bird. After its bottom casing is removed, the Revolution's free-hand-style remote is inserted into a gap in the middle of the controller shell. Gamers can then use the shell as they would a traditional controller, with a notable difference: the pointer remote's sensory functionality remains active. As a result, gamers get the best of both worlds: more buttons and two analog sticks along with motion-sensing operations. In a Revolution version of Madden Football, gamers might be able to use the combo to control players with the shell's analog sticks and execute pinpoint passes with the pointer's improved accuracy. [/B]
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Originally posted by Rictor
I want to see Nintedo up there with the big boys again. They deserve it, and they seem to me to be the only ones left who still have a bit of, dare I say it, integrity. Maybe I just like them because they're old and the underdogs. They've done more than their fair share of innovating, and hopefully the new controller will appeal to a wide enough audience to restore them to their rightful place.
That's the thing, Big N doesn't want to be up there with the "big boys" - ie. Sony & Microsoft - again, they're going somewhere else. I really like Nintendo's angle, because they're effectively saying "**** This!" to the War over Graphics, Hardware and the 18-30 Year old Males that Sony & Microsoft are still embroiled in. Instead, they're going for different audiences, getting back to the roots of Console Gaming, the games - yes, it's hard to imagine I know, but Consoles were once about Games, not expensive accessories and Hardware with names the common man can't even pronounce. Big N has made a bold step and I for one really hope it pays off...
Originally posted by mikhael
Now class, we read with our EYES, not with our MOUTHS or FINGERS.
What makes it worse, is that I made a big honking post with that exact Q&A Response and even a giant picture one page back...*sigh*
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Well hoo-rawr. Don't get your panties in a twist. Think about playing something like Star Fox with this. Just point the thing and your Arwing would move that way. God damn that would be fun. And what if they made another game in the Dark Forces series? Holy **** awesome lightsaber fights. I wonder if you could use two of these for dual lightsabers, and then stick em together for a double-bladed saber. That'd be ****ing sweet.
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If it was ever about the graphics, the PS2 would have died long ago, instead of being the top runner. It has always been about the games. The graphics come into play as adding feeling to the game. Ofcourse there are idiots who think graphics make the game (NFS:U players), I would much rather play a racing game like GT4, rather than a game like Rad Racer, as far as feeling of the game goes. If graphics were nothing, we'd still be playing with 4-bit graphics.
With that said, I don't believe PS2 is better than GCN, just different. Nintendo's target audience is children. Therefor, they make childish games, where fun is the only element. Adult oriented games don't have that trait, because after a short while, it would become boring and stupid. Would GTA be a top seller if it comprised primarily of jacking cars and shooting cops? I think not.
Anyway, my current favorite game for the PS2 is Capcom Vs SNK 2. Graphics don't play a big role in that game. At all.
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PS2 is, in fact, older than either the Xbox or GCN, being roughly the same age as the Dreamcast, so comparing graphics is rather pointless.
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Originally posted by Scuddie
Nintendo's target audience is children. Therefor, they make childish games, where fun is the only element.
This is obviously coming from a person that has never played Metroid Prime 1 or 2, Resident Evil 4 - not to mention the Resident Evil 1 remake, and so forth. The GCN has been cast as a child-oriented console because many good games were open to younger players, something that the Xbox & PS2 don't have (by that I mean headliner games open to players outside the 18-30 male demographic). That, and ignorant people that have never played a GCN in their life yet see no quam in judging it to be something it's not...:doubt:
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One thing that I've always wondered about: who the heck came up with the abbreviation "GCN"? There's not even an N in GameCube! :p
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Originally posted by Ghost
Well hoo-rawr. Don't get your panties in a twist. Think about playing something like Star Fox with this. Just point the thing and your Arwing would move that way. God damn that would be fun. And what if they made another game in the Dark Forces series? Holy **** awesome lightsaber fights. I wonder if you could use two of these for dual lightsabers, and then stick em together for a double-bladed saber. That'd be ****ing sweet.
Exactly. Someone gets it.
Why learn pages of button combos when you can just do tricks with the lightsaber yourself? If I want to study pages of combinations of symbols and letters, I'll open up my math book. :wtf:
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Originally posted by Mongoose
One thing that I've always wondered about: who the heck came up with the abbreviation "GCN"? There's not even an N in GameCube! :p
I think it's supposed to mean "GameCube Nintendo".
And for the kiddie console deal, Eternal Darkness is all i have to say. But still, lots of the "kiddie" games are boatloads of fun.
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Personally, I think Metroid Prime sucked, but that's beside the point. Truth be known, I play GCN fairly often, but only at parties. I don't think I'd be caught playing Smash Bros or Kart by myself. The overall silliness without the sharing of a few laughs does not appeal to me. Granted that there are some good wide scope general purpose games (EA Sports, Soul Calibur, Rogue Squadron, etc), but the vast majority of other games are either too childish for a mature person to play alone, or an embarassing attempt at trying to please a mature audience. It is this that gives it a child-oriented console title, not ignorance :rolleyes:.
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...I don't understand what makes it "taboo" or whatever to play something like SSBM by one's self. At all. I also fail to see how the childish nature of the game is a bad thing. I know that's just a matter of preference, but I don't quite see why it suddenly doesn't matter in a group setting. :wtf: Sure, I can understand not playing the game alone simply because the CPU's suck and you get nothing from beating them, but I don't quite get where you're coming from.
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So what defines a "mature person" to you? If I were to go out and buy a Gamecube tomorrow and start playing SSBM or Mario Kart Double Dash by myself, would that somehow make me "immature"? Since when is someone's maturity related to playing games that have gratuitous bloodshed, violence, and sexuality? Believe it or not, some of us mature people don't necessarily want that crap in our games; we're looking for games that give us enjoyment, even if they're rated E. Just because a game has content suitable for children doesn't mean that only children can play it; by that logic, you'd be saying that adults shouldn't watch movies like The Wizard of Oz.
Edit: Fenrir beat me to it. And yes, the CPU in SSBM does suck :p
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I enjoyed the original SSB, and I play SSBM at college (not by myself though, as the GCN is not mine).
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It's not a bad thing, nor is it "taboo". It's just not as an effective tool for entertainment anymore. If I was 12 years old, sure it would be entertaining for me. But I'm 23, and that kind of thing doesn't work for me anymore. I look for more serious games. The exception is when I'm hanging out with a bunch of my friends, and we're just fooling around and having a good time. Each game system has context. And if you said PS2 was only an adults game system, I would use Jak & Daxter as an example of how wrong you are... When in reality, yes PS2 is primarily for the more mature gamers. And never did I say it was better, I have always used the term different.
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I see. Putting it that way makes far more sense.
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Originally posted by mikhael
Now class, we read with our EYES, not with our MOUTHS or FINGERS.
sorry about stepping on your dick man
the point is that general concept behind the controller is slightly messed up. right now, the design is only half usefull. nobody wants to buy a shell for their controller that makes it compatible with the rest of the games on the market. developers like EA tend to release identical games on all three consoles, but with this unique and different system; lets just say EA does release a NCAA 2007 on all consoles. Consumers might have to buy the wavebird addon to play it. The fact is that alot of developers would rather develop for the two major systems to maximize their revenue for that game, forcing revolution owners to buy a periphial to play their games.
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Who knows? Maybe they'll package the Wavebird adaptor with the system.
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If EA decides not to market games for the Revolution, all the better. I wouldn't want their crap sullying it anyway :p
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Originally posted by Mefustae
That's the thing, Big N doesn't want to be up there with the "big boys" - ie. Sony & Microsoft - again, they're going somewhere else. I really like Nintendo's angle, because they're effectively saying "**** This!" to the War over Graphics, Hardware and the 18-30 Year old Males that Sony & Microsoft are still embroiled in. Instead, they're going for different audiences, getting back to the roots of Console Gaming, the games - yes, it's hard to imagine I know, but Consoles were once about Games, not expensive accessories and Hardware with names the common man can't even pronounce. Big N has made a bold step and I for one really hope it pays off...
Define big boys, though. If you mean 'the most profitable console / games company', they're already it. If you mean the biggest total audience, then that's what they're aiming for; every person outside the world of PS3/X360 dick wavery.
(and on another note)
What's so mature about 15/18 rated games anyways? All it amounts to is sitting in front of a TV or monitor hitting buttons in either case. The only difference is, I guess, how snobbish you are about your own tastes; ultimately we're not playing games for fun, same as everyone else. It's pretty damn arrogant to assume our own taste is the only valid and sneer on everyone else', even if we are all guilty of it from time to time.
I'll say again; I want to try this first; then I'll know if I like it. But the fact I actually want to try it, already sets it apart from MS & Sonys offerings - I know what they'll bring; more of the same, with flashier graphics.
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Originally posted by WMCoolmon
Exactly. Someone gets it.
Why learn pages of button combos when you can just do tricks with the lightsaber yourself? If I want to study pages of combinations of symbols and letters, I'll open up my math book. :wtf:
the fat kids of the world would fear it like a diet, 'cuz they would have to be....active. :p
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Originally posted by Drew
sorry about stepping on your dick man
the point is that general concept behind the controller is slightly messed up. right now, the design is only half usefull. nobody wants to buy a shell for their controller that makes it compatible with the rest of the games on the market. developers like EA tend to release identical games on all three consoles, but with this unique and different system; lets just say EA does release a NCAA 2007 on all consoles. Consumers might have to buy the wavebird addon to play it. The fact is that alot of developers would rather develop for the two major systems to maximize their revenue for that game, forcing revolution owners to buy a periphial to play their games.
ackshulli, EA boss-person was quite excited about the rev controllar. I can't be arsed to find an english source of it though, but I have one in swedish somewhere.
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Originally posted by Scuddie
...or an embarassing attempt at trying to please a mature audience.
RE:4 embarassing? :lol: :lol: :lol: :lol: :lol: :lol::rolleyes:
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I said vast majority, not all. IOW ~80%. I havent played RE4, so I cant make judgement for that particular game.
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Well, whether the GCN is indeed a Kiddie Console remains to be debated. The hard fact is that Big N picked up major coinage regardless...
...and, seriously, go out an either purchase or rent or just simply play Resident Evil 4! It's the best entry into the series yet, and with unbelievable graphics, gameplay, and reasonably hard (apart from the final boss :doubt:, but it did take me several attempts to get past the Chainsaw bloke at the very beginning of the game :p), it's one of the best games you can get on the GCN...well, in my opinion anyway...
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Just because GCN has 2 M-rated games doesn't mean it's not a kiddie console, as most of their games are childish or "family friendly".
And the Rev control sucks and blows at the same time and hard.
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yeah, the game cube is a child's console, I know this because my little brother has one and I went out to see if there was a game I would like, very limited selection, especaly compared to the other consoles, though plenty of 'super monkey ball' and 'happy cloud island'. just because it has had a few adult games ported to it doesn't change the fact that it's a child's console.
and I'm a PC fanboy, so don't start yelling 'xbox lover!!! your opi0nion is teh r0ng!!!' I consiter all consoles generaly impotent and limited, the childness issue is totaly dependent upon the software available (wich is influenced by the company that lisences production on there hardware)
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Yeah that basically sums up my position too.
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What exactly defines a 'kids console'? Lack of graphic violence, nudity or swearing? If so, why are they so often sneered at?
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Originally posted by aldo_14
What exactly defines a 'kids console'? Lack of graphic violence, nudity or swearing? If so, why are they so often sneered at?
PR aparently...
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Originally posted by aldo_14
What exactly defines a 'kids console'? Lack of graphic violence, nudity or swearing?
Yes, that's about right. If a game does not contain one of these fundamental features, I have no use for it. I play games to satisfy my base instincts.
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In most cases, the word 'mature' only really applies to the graphical content of most 'mature' games. Really, games like Resident Evil or Doom 3 aren't any more mature than Super Mario. They have violence and death and zombies but the actual game is really still just as immature.
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That doesn't make any sense whatsoever.
By that definition there is no such thing as mature, unless you're going to make a comparion based on psychological and emotional values, two very transparent concepts when it comes to a _game_ played on a TV.
Mature is exactly what the word means, opposite to immature, which isn't developed enough yet to grasp the mature stuff within a proper context. Usually gore, sex, etc.
Elfen Lied may be just another Anime, but the very first episode features a fully naked girl walking through a hallway and dismembering everyone in her path with blood and limbs overflowing each scene, for 10-15 full minutes.
Even if only a cartoon by definition, I can tell you for sure, it's mature.
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Originally posted by BlackDove
That doesn't make any sense whatsoever.
By that definition there is no such thing as mature, unless you're going to make a comparion based on psychological and emotional values, two very transparent concepts when it comes to a _game_ played on a TV.
In gaming, there probably isn't such a thing as mature for the most part. Certainly not mature themes; ultimately if you take away the claret GTA isn't too dissimilar in terms of action to jumping on mushrooms in Mario or playing Mario Kart. Or the more obvious one of comparing Smash Bros to, say, Mortal Kombat.
EDIT
[q]Mature is exactly what the word means, opposite to immature, which isn't developed enough yet to grasp the mature stuff within a proper context. Usually gore, sex, etc.
Elfen Lied may be just another Anime, but the very first episode features a fully naked girl walking through a hallway and dismembering everyone in her path with blood and limbs overflowing each scene, for 10-15 full minutes.
Even if only a cartoon by definition, I can tell you for sure, it's mature.[/q]
Exactly - how many of the most 'mature' games provide an adult context of actions and consequences?
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Originally posted by aldo_14
In gaming, there probably isn't such a thing as mature for the most part. Certainly not mature themes; ultimately if you take away the claret GTA isn't too dissimilar in terms of action to jumping on mushrooms in Mario or playing Mario Kart. Or the more obvious one of comparing Smash Bros to, say, Mortal Kombat.
Hmm, no.
There are similarities agreed, but it's not the same thing on any stretch of the imagination.
Originally posted by aldo_14
Exactly - how many of the most 'mature' games provide an adult context of actions and consequences?
That would probably depend on your definition of actions requiring according consequences, but from my experience, quite a few.
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Originally posted by BlackDove
Hmm, no.
There are similarities agreed, but it's not the same thing on any stretch of the imagination.
That would be a matter of personal perspective and imagination. Even if you take the example of TV; Tom & Jerry is incredibly violent in terms of what actually happens, yet is considered kids TV (because there's no blood, I guess; or it'd be like Itchy and Scratchy).
Originally posted by BlackDove
That would probably depend on your definition of actions requiring according consequences, but from my experience, quite a few.
How many games (for example) have you tried and convicted (or held to a board of review - depending on context) for killing another person? How many FPS games show injured allies or opponents writhing and screaming in agony after being shot? Or depict long term psychological trauma in a manner beyond a fuzzy bloom effect filter when a bar fills up on the hud?
(and that's just the issue of killing people. Swearing is less definable, but then again it's not a requisite for 'mature' in any other medium either. Sex...well, we don't see much sex in games, really, just titillation.)
The nature of games is, of course, that every action must have some consequence. My issue, is that the consequences are very rarely realistic in that respect.
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Elfen Lied may be just another Anime, but the very first episode features a fully naked girl walking through a hallway and dismembering everyone in her path with blood and limbs overflowing each scene, for 10-15 full minutes.
That's mature content, not necessarily maturity.
What I'm mostly talking about here is story, I guess. Making a mature game in gameplay terms would be much more difficult. Take Silent Hill 2 for example - when you get right down to it the entire story is about sex, but it's done in a very sensible and, well, mature way. A good example of the converse is Warrior Within; it's MA, it has gore and swearing and things but the characters and story are the gaming equivalent of Linkin Park.
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OK... Does an M rating define the game as mature? Absofrikkinlutely not. I'd like to use two games as examples. First, Project OVERKILL!! for the PSX was rated M, although spend 5 minutes playing that game and you'd realize it to be one of the most immature games you ever played. All that game had to offer, at all, was "Buckets of blood."
Another game on the PSX was IQube (rated E). A simple puzzle game with moderate graphics (for its time), which contained no language, sex, or violence (unless you call room sized bricks toppling over a guy violence), yet it was much more mature than "Buckets of blood".
You see boys and girls, violence, language, and sex don't define a game as mature. It is the theme that determines a game as mature. Jacking cars and shooting cops doesn't make the game mature, it is the lower-mid 90s LA gang life story that made the game mature. That is something a kid wouldn't get, so they'd just shoot cops and laugh, even though that isn't the premise of the game. Violence, language, and sex only serve to enrich and reinforce what is already there. On the same hand, if it's censored out, it's not believeable.
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Legend of Zelda is fun. Super Smash Brothers was fun. The Super Mario series in general was fun. Baldur's Gate was fun. Civilization was fun. FS2 was fun.
Fun is what matters. Not maturity.
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Meh. I like the concept and the ideas. Button placement on the top ought be revamped a bit though. I don't relish reaching for the two buttons near the bottom.
Other than that, it's nice to see a company actually innovating.
I remember a certain article complaining about the lack of innovation in the industry. From the responses I see about the Revolution controller, I'd say that the reason why innovation is dead is because the masses don't want that. If they were criticising real flaws in the design (for example, the sensitivity still needs to be fixedm slight lag needs to be fixed, button placement needs to be fixed) then it'd be alright but most are just saying "it looks dumb".
In any case, it doesn't matter if this tanks. Nintendo has enough spare capital to lose money on the next three generations of consoles without going under. Afterall they've always made a profit. And despite not selling as well in numbers as the PS2, the Big N made money hand over fist from the GCN.
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Originally posted by Grey Wolf
Legend o' Zelda be fun. Super Smash Brothers was fun. The Super Mario series in general was fun. Baldur's Gate was fun. Civilization was fun. FS2 was fun.
Fun be what matters. Not maturity.
:yes: , I loved to play SSBM, still do. It's just fun, thats all that matters.
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I have nothing to say to those of you confusing the definitions of 'mature' (and its rather clear who those are) other than STFU
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Originally posted by Grey Wolf
Legend of Zelda is fun. Super Smash Brothers was fun. The Super Mario series in general was fun. Baldur's Gate was fun. Civilization was fun. FS2 was fun.
Fun is what matters. Not maturity.
See, he Gets It (tm).