Hard Light Productions Forums
Hosted Projects - Standalone => The Babylon Project => Topic started by: karajorma on September 16, 2005, 03:46:59 pm
-
Okay I was aware this was coming but the guys like to surprise you. :)
BlackDove has posted transcript of the article here (http://207.38.10.121/~freespace/forums/showthread.php?s=&postid=729269#post729269).
-
(http://homepages.nildram.co.uk/~cptwhite/TBP_PCZone.JPG)
There we go :) It's also included on the cover DVD
-
Congrats to the TBP team! :yes:
Considering how many people were introduced to FS via a coverdisc, this should provide a great boost in both exposure and audience. :)
-
Way to go project people!!! What does Amdram mean?
-
I would guess Amature Drama
Did they put the entire TBP on the dvd?
-
the bottom picture has the wrong caption
-
They use two pictures from our gallery (bad ones too). Makes you wonder if they even played the game... :doubt:
-
Oh well... Cant beat free! Congrats to all!!
-
Where can I get some Garibaldi biscuits? :D
-
BOB On!!
In light of this, i will post the first 6 missions (training missions) tomorrow, A mini campaign which starts with your training at the IO Transfer Point. This is great for poeple new to FS or the Babylon project, as we will have many newcommers it would be a great help to show people how to play it.
-
:yes: Training Missions! :yes:
-
I wonder... does this mean that the magazine guys would have contacted Sierra and found out they were cool with TBP, or would they have assumed it was all cool to begin with?
-
Well I think they probably did contact the copyright holders because there have been reqests to put star wars mods and even this one on the disk in the past (thats how I found this place :D ) but they have been turned down due to copyright issues.
-
wait, was it on a disk, or just the review? If it's just the review, don't see how copyrights apply.
and besides, Sierra has no reason not to be 'cool' with TBP, if they weren't a bunch of slacking pricks, we wouldn't need TBP
-
Yeah its version 3.2 on the disk, and i have to say bout time to,
-
Training missions ready for download
6 tutorial/training missions are now ready for download. These are the first 6 missions in the B5 heatemup campaign.
(http://www.b5heatemup.co.uk/IoTutorial.jpg)
Follow Training missions fred for more info
;) ;) ;)
www.b5heatemup.co.uk
-
Hi all.
Well, the PC Zone article has brought in at least one new player - me. Hurrah, etc. :) I'm spreading the word to as many space-combat-sim loving friends that I can think of... :)
Firstly, a big congratulations and thank you to everyon who's done a superb job on creating TBP, I've been playing it for a few days and it's superb.
Secondly, PC Zone helpfully (ha!) only included the core game files on the DVD, and neglected to include any missions or campaigns (although I'm guessing that this is because the missions & campaigns are the property of indivivual creators rather than "official" TBP files. Still, this leaves newbies like myself somewhat puzzled - can anyone recommend a good order to start playing the campaigns though? I've played Raider Wars and started Movements in the Mist, as well as playing a few individual missions, but I feel that I'm jumping around somewhat. Is there a recommended order?
Thanks
ShockWave
PS: madaboutgames - I'm just down the road from you, in Freckleton. Small world. :)
-
Great, stuff, I didn't know there was a B5 mod, I loved series, and when I saw PC zone I immediately had to take a look what this is all about, great idea great stuff, I love it, I got Freespace and FRsp 2, but never thought some would use this classic game to create another game, lol. great stuff, looking forward playing it...
I played freelancer, and some cool ppl developed mods and you can buy Warlock destroyer or Minbari cruiser and play with hem, lol, but this is way cooler, hope I can also use my capitol ships as well as my fighters?
PS, my very first post here, new to the forum... :) :)
-
Welcome to The Bablon Project mic :)
-
There's no real order in which the campaigns should be played.
Simply pick one which interests you and get on with it. If none of them interest you cause you'd rather play a mission in a different time period remember that the editor used by the team to make those missions is included in the package you got on the DVD along with instructions on how to use it. :D
Welcome aboard Mic and Shockwave :D
-
no, you can't fly capships, unless you cheat, but even then you can't controll the turrets
-
It sure is nice to see the new fans coming in. Welcome, one and all!
-
It's nice to know that TBP has even more fans out there!
This article is a good way to spread the TBP:yes:
:welcome:
If you have any questions first read through FAQ supplied with the game or the one on the project's website!
If that doesn't help - search the forums...
as many of these questions were answered there...
If your still confused than post your questions on the TBP forum and someone should give you the proper answer!
:welcome:
-
Yes a hearty warm welcome to any new forum members or lurkers who got here via PC Zone. Better late than never :P
-
OK just tried Babylon 5 mod, it is great, one think though, it has one big flaw, controls and weapons targeting, if you overcomplicate the game as this is an example, it would not become popular with gamers or with reviewers.
I tried and played raiders campaign, just started, and felt I had very little in a way of manageability or able to hit anything, whether this was done to cose ppl felt more realism, or something, don't know, but it is one major downfall in this particular game mod... Had to reassign most of my keys and even than had trouble, I played Freespace 2 and this mod comes not even close to Freespace 2 manageability or controls, even thought it is based on same engine.
If you overcomplicate the game with such nonsense it want become popular other than B5 community, If this game is targeted only at B5 community, ...
I felt this game has loads going for it, and missions can be added as we go, but they want be fun if you don't sort this issue asp, and I don't know if I am the only one here, but to get great review in a computer mag or website you do need to have great game all round...
Mouse should not be used for shooting things but more often for more complicated manoeuvring or direct flight (as it is in Freespace 2), space bar and enter are good for shooting...
This are just small hints I found thus far, don't get me wrong I am great fan of B5 and this only reason I got this game in first place, but it is becoming clear to me it will not attract ppl unless this rather simple issues are resolved..
Sorry for slight criticism I know I am new to this forum, but I had to say it, cose game pised me off, I had spent like hour reassigning my keys, sorry I don't have 2 right hands to fly and shoot at the same time... think of basic issues here..
-
Keys are a nightmare in any 3d combat space sim. The best method of control is a game pad. I use a Saitek Rumble force pad which is excellent. You can assign any keys to any buttons or axis. With assiging the most used keys to the controller eg. movement, afterburners, fire, match speed, hostile target, freindly target etc you have all the most important controls there in your hands.
Keys are a thing of the past as controllers now is a standard for any gaming wether it be pc or console.
If you find raider wars a bit hard then check out my tutorial/training campaign missions. This should ease you into it with good direction and good tips in dogfighting.
-
The keys are exactly the same as Freespace 2. :wtf:
-
yeah, this mod mostly just removes all the origonal ships and adds all new ones, it was developed, and to a great extent still remains with all the code is exactly the same
-
What controls have changed from regular FS2? :confused: Mine seem to be configured identically, and I havent changed anything.
As far as controllers go I would advise a nice 3-axis joystick. Im still using my MS Sidewinder FF that I got back in the early 90's. I dunno about everyone else but the annoying habit gamepads have of dividing the three axis amongst two sticks is disturbing. Its the main reason I refuse to play most of the consoles these days, the controls are impossible to get used to without hours of practice.
Of course that just my point of view, maybe the more dextrous people out htere are better at it.
-
Thanks for the advice mic. I'm sorry that you did not enjoy playing TBP or the Raider Wars campaign. I can understand many of your quibbles. In fact I am sure they are shared by many others. The fact is though that "You can please some of the people some of the time, but you can't please all of the people all of the time." since many of the things you dislike about TBP actually attracted me to work on the mod. I like the fast paced action and the arcadey feel of the flight model in preference to the more pedestrian yet faithful and realistic action of a title like Babylon 5: I've Found Her. Perhaps you would like to try that title instead as you may find it more to your liking.
I do think a set of training missions would benefit TBP greatly. Since TBP like FS2 has a lot of controls that the player needs to know their way around. As it happens, one of the members of our community, madaboutgames, has just finished a set of training missions that can be obtained here:
http://www.hard-light.net/forums/index.php/topic,35282.0.html
I think playing missions like these is a far better way for a new player to become aquainted with TBP than playing RW. RW is a difficult campaign and in all honesty is probably not the best place for novice pilots to learn to play.
-
To my mind the controlls aren't that complicated...
Actually I am able to play using only mouse and keyboard without any difficulties :nod:
It all depends on how many buttons do you actually use...
Actually you don't need more than:
ship moving
speed setting
energy management
targeting
comms
shooting
afterburner ;)
Flying in B5: IFH is bigger challenge
as it incorporates newtonian physics:p
BTW No matter what Raider Wars rocks :yes:
-
The only way to play a space sim is with a joystick, silly! you should be able to get a decent saiteck one for about twenty squid. Then you shoot and menovere with one hand which leaves the other free for all the other little comands. Easy as pie.
-
Yes, the joystick is unbeatable when it comes to dogfighting;)
and in space sims as you have virtually no limitation to where your craft can turn...
(except *obstacles* like other ships :nervous: )
The mouse is more precise when it comes to targeting very small objects, but I guess each control method is good as long as it's effective for the player:lol::
-
Well as the name says "mad about games", i am. I have just closed my game store down last month which was called Mad About Games, i have played almost every game on every format, i have extensive game knowledge over the last 19 years. I have reviewed games for local papers, press and web. The controls on fs2/tbp are better than most other 3d space combat sims out there, its just a matter of using the right equipment to suit you eg. mouse, joystick, gamepad, keys etc..
Ipandrews is right, whatever game you make will not satisfy every1, every1 is different thus us having different opinions, talents and thoughts. like i said in a previous thread (and on b5) Its the thought that counts, a lot of thoughts have gone into this which counts for a lot! This is the best B5 mod available, and is surpassing the word mod with all the updates it is making through the scp.
Keep up the good work team!!!
-
Hi IP Andrews
"I do think a set of training missions would benefit TBP greatly. Since TBP like FS2 has a lot of controls that the player needs to know their way around. As it happens, one of the members of our community, madaboutgames, has just finished a set of training missions that can be obtained here:
http://dynamic.gamespy.com/~freespa...&threadid=35282 "
Training missions are available on my server but have not been linked to Mission downloads page, please post link on the training mission Thread when this is done, I will soon be going off line ofor a week or 2 as I am moving soon and it normally takes about 10 days to broadband enable a line.
-
TBP is about a simple as a space sim can be as far as I'm concerned - yes you'll need to setout your controls but I play with mouse to control - left/right buttons for rotate, middle for match target speed, all my other controls are around the WASD area occasionally moving to set weapons...C and 123456 for controlling the squad....
-
Originally posted by mic of orion
I played Freespace 2 and this mod comes not even close to Freespace 2 manageability or controls, even thought it is based on same engine.
:confused:
Dude the controls are exactly the same as FS2. If you played that you should have no problem with this. All the orders you can give to your squad, subsystem targeting, ship targeting, etc are all the same. You no longer need to manage your sheild quadrants so that is one less thing to manage and much of the time you don't have exhaustable weapons(missles) to worry about.
-
Originally posted by CptWhite
(http://homepages.nildram.co.uk/~cptwhite/TBP_PCZone.JPG)
There we go :) It's also included on the cover DVD
What subscription is that? I want to buy a copy for my records!
-
It's PC Zone magazine, from the UK
-
Id be happy to send one out (if you pay for it and the postage :ick: )
-
How much is the total and how do I get the funds to you?
-
The magazine is £5.99 I dont know how much it would be to send it over there but I can probably find out. As for the money could you transfer money into my bank account online? Or maybe PayPal (do they charge?). If your serious ill try and pick one up over the weekend.
-
In all fairness, the actual "article" is entirely reproduced in the screengrab above, there's nothing more in the magazine. Do you really want to go to the bother of getting it for a quarter of a page, including the two images from the screenshot area of the website?
ShockWave
-
Learn to aim:D
I have no problems at all shooting/flying at all, and i use the standard FS2 key settings.:)
-
good magazine though:ick: But ie it isnt much, but if you do want it I would be happy to send it.
-
To my mind is hard to call that article a review... I would say it's more like a nice commercial for the TBP which will intrigue many people and "force" them to try out TBP, which itself isn't bad afterall, is it?! :)
-
Originally posted by ShockWave
In all fairness, the actual "article" is entirely reproduced in the screengrab above, there's nothing more in the magazine. Do you really want to go to the bother of getting it for a quarter of a page, including the two images from the screenshot area of the website?
ShockWave
Reasons why I'm interested in it is because I could use it as a valid reference in APA format for papers. If you can find an online artical, that would do just as good. My only concern is that sometimes an online artical will eventually disappear.