Hard Light Productions Forums
Off-Topic Discussion => General Discussion => Topic started by: IceFire on August 21, 2001, 02:38:00 pm
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I decided to learn howto properly render and so I did a Golgotha render. Feast your eyes apon it. Suggestions more than welcome.
(http://freespace.volitionwatch.com/icefire/art3.jpg)
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Deep space? That's almost low orbit! (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
Nice work there. I'd just point on the small black dot on the middle of the star, is that supposed to be there?
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The star looks a bit 'animeish' (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
But it's a good view of the Golgotha.
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If the star is in the FOV, every ship should be a shadow basically... the lighting on the planet is also incorrect.
But that is one great render considering you say that "You are trying to learn" (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
If you were an expert I'd say that the stars are way too big and the hercs seem a bit too big heh (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
Render quality is great though.. what did you use?
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-Director of the staff of Hidden Terror. ("http://www.hiddenterror.f2s.com")
-Fleet Admiral of The Ancients Armada ("http://ancientsarmada.cjb.net/")
The fear always controls our attitude, let us fear no more!
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I'd love to render my flagship blowing a hole in the golgotha's side... hehe
right in the meson reactor chamber...
eep, g2g, l8r guys
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That reactor has some of the strongest armor on the entire ship (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
The lighting on the planet is just fine by me....but the angle is off yes...but I just sort of threw it in using LunarCell...so yeah (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
Size is a matter of distance and perspective...these Herc's aren't necessarily the wrong size if they are somewhere much closer to the camera than the Golgotha.
Keep the creative criticism coming (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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Originally posted by Styxx:
Deep space? That's almost low orbit! (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
Nah, its towing that planet in a tractorbeam! (http://dynamic.gamespy.com/~freespace/ubb/noncgi/tongue.gif)
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- Too lazy for a siggy at the moment -
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Well it looks like the Hercs have the wrong perspective (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
I think if they were as close as they appear to the golthoga, it would have a bit of motion blur in it (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
I'd think the planet should look more like this:
(http://www.jediknightleague.f2s.com/example.jpg)
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-Director of the staff of Hidden Terror. ("http://www.hiddenterror.f2s.com")
-Fleet Admiral of The Ancients Armada ("http://ancientsarmada.cjb.net/")
The fear always controls our attitude, let us fear no more!
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As for the pilot, it would have to be close to side on to the star in order to have that type of shadow - to be side-on with a star that size means that the star and planet would have to be more or less to scale (they'd be on the same plane). So that planet would have to be... roughly... several times larger than the star (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
But I personally don't care, and you seem to have tricked everyone else on the thread, and that is enough of a gauge to see that you're doing something right. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
Other than that, you should try and look into the wonders of slight bump-mapping, as that Golgotha looks slightly flat. But top job on the lighting.
Nice job, and keep it up. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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In my opinion, you should only have a star in the picture when you want lots of shadows.... because if the star is off-camera, you can get better lighting. For example, in that pic, the [G] should be a 'hole' against the starfield, with lighting from lights and perhaps the meson core (is it supposed to glow?)
But anyhow, as it normally goes.... art > realism.
Edit: Meson, not Knossos.
[This message has been edited by Shrike (edited 08-22-2001).]
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how do you know there isn't another star in in back of the camera?
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or do binary star systems give you the creeps? (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
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(http://www.3dap.com/hlp/staff/setekh/silent-flight.jpg) ("http://dynamic.gamespy.com/~freespace/hosted/array/imgarchive.php?image=70")
(http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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Originally posted by Carl:
how do you know there isn't another star in in back of the camera?
Because of the lighting on the planet, perhaps? (http://dynamic.gamespy.com/~freespace/ubb/noncgi/tongue.gif)
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well, umm... maybe the shadow part is really just very dark materials! yeah, yeah that's it...materials.
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hmmmmm... Carl... (http://dynamic.gamespy.com/~freespace/ubb/noncgi/lol.gif)
(http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
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-Director of the staff of Hidden Terror. ("http://www.hiddenterror.f2s.com")
-Fleet Admiral of The Ancients Armada ("http://ancientsarmada.cjb.net/")
The fear always controls our attitude, let us fear no more!
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Originally posted by Setekh:
(http://www.3dap.com/hlp/staff/setekh/silent-flight.jpg) ("http://dynamic.gamespy.com/~freespace/hosted/array/imgarchive.php?image=70")
(http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
Setekh! No! why is that wing lightened when it obviously is opposed to the sun?!? Harg!!!
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Engine glows (http://dynamic.gamespy.com/~freespace/ubb/noncgi/tongue.gif) (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
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Originally posted by Thunder:
Engine glows (http://dynamic.gamespy.com/~freespace/ubb/noncgi/tongue.gif) (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
And the engine intakes? (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
And the nose? (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
And the other perseus has weaker engines? (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
And I'm really annoying isn't it? (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
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Originally posted by Styxx:
Deep space? That's almost low orbit! (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
Nice work there. I'd just point on the small black dot on the middle of the star, is that supposed to be there?
Not low orbit. More like high orbit. Low orbit should be nearer to the planet's atmosphere don't you think? (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
Maybe the "black dot" there is a SJ Sathanas waiting to jump on the Golgotha....... (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
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(http://dynamic.gamespy.com/~freespace/ubb/noncgi/icons/icon4.gif) I want a better title!!!
GTD Excellence ("http://freespace.volitionwatch.com/excellence") Webmaster
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Not to mention a FREDder! :)
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Damn man. I love that ship. The render's pretty good too (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
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Maybe try to show it firing its main beam weapon.
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(http://dynamic.gamespy.com/~freespace/ubb/noncgi/icons/icon4.gif) I want a better title!!!
GTD Excellence ("http://freespace.volitionwatch.com/excellence") Webmaster
NeoHunter< [b][email protected][/b] >
Not to mention a FREDder! :)