Hard Light Productions Forums

Hosted Projects - Standalone => The Babylon Project => Topic started by: madaboutgames on September 19, 2005, 03:59:05 pm

Title: Training missions Ready
Post by: madaboutgames on September 19, 2005, 03:59:05 pm
6 tutorial/training missions are now ready for download.  These are the first 6 missions in the B5 heatemup campaign.

(http://www.b5heatemup.co.uk/IoTutorial.jpg)

Watch this space for a link

;) ;) ;)


//www.b5heatemup.co.uk
Title: Training missions Ready
Post by: DaBrain on September 19, 2005, 04:33:46 pm
Nice one. I've yet to test it, but the idea is great.

I heard many people complaining about the difficulty of TBP. This should help a bit.  ;)
Title: Training missions Ready
Post by: SPOO on September 20, 2005, 12:25:13 am
Sweeeeeeet ! :D

Question though.. That earth base like in the pic above .
Is there a way to make it stop spinning or slow down the spin rate . Evey map it's on in any game slows my comp down to a crawl even when it's like  just 2 fighters and the base. Works fine otherwise.

Can't wait til your whole project is completed !!!!!!!!!!
Title: Training missions Ready
Post by: aipz on September 20, 2005, 12:50:02 am
It's nice to have a tutorial...;)

It's somewheat similar to Babylon 5 IFH: Danger and Opportunity prequel...

the first of the training missions also started on Io Transfer Point...
(basics of flight) and later you flew through hyperspace to Wolf Mlitary Training Grounds for fighter combat training...

What's interesting in the first mission the Tiger Starfury is mentioned (the pilot who we're "flying" flew those fighters before year 2242 :nod: )

About that station SPOO:
 I have Celeron 600Mhz and that station doesn't give me any slowdowns..:wtf:


Maybe you should lower the details or play a bit with the launcher graphics options...the game will look :p , but you should receive better performance...:yes:

The real system resource drainer is the B5 monstrocity itself:lol:
Title: Training missions Ready
Post by: madaboutgames on September 20, 2005, 03:28:13 am
Will help loads for new poeple first 3 missions are very easy, then it starts getting hard, and your final test is challenging, but by the time your ready to get through em, your ready to crack on with the rest of the campaign.
Title: Training missions Ready
Post by: madaboutgames on September 20, 2005, 01:28:25 pm
Forgot to mention that these tarining missions are in a campaign.  So you play the game as a campaign progressing through them.  Forgot to mention that in case you thought they were just missions.  This campaign is Still not hosted yet so when it is please put it on this thread.

Watch this space
Title: Training missions Ready
Post by: Whitelight on September 20, 2005, 07:30:14 pm
Quote
Originally posted by SPOO
Sweeeeeeet ! :D

Question though.. That earth base like in the pic above .
Is there a way to make it stop spinning or slow down the spin rate .
Can't wait til your whole project is completed !!!!!!!!!!


Yes, with PCS you can change the speed, or stop it.. You`d have to edit the subobject that is in question..

(edit) Almost forgot :welcome: SPOO
Title: Training missions Ready
Post by: gimmetwofingers on September 23, 2005, 02:02:01 pm
I have a problem:
Whenever I start the first mission, my fighter is just dead. I cannot accelerate, move, shoot, whatever. I just hear the sound of the controls.
And the fighter, that is supposed to attack me, is slowly moving away.
Does anybody know, what might be the problem?
Thanks
Title: Training missions Ready
Post by: ShockWave on September 23, 2005, 03:13:34 pm
I get exactly this problem with the "infestation" campaign - haven't found a download link for the Training Campaign yet.

ShockWave
Title: Training missions Ready
Post by: gimmetwofingers on September 23, 2005, 03:30:21 pm
yep, I have it in all of the Heat em up campains
Title: Training missions Ready
Post by: aipz on September 24, 2005, 12:46:27 am
Are you sure you have no other tables in the table folder?
I had a similar problem once, that was caused by having wrong tbl files in there...

I've simply had installed to many beta forum files...
Title: Training missions Ready
Post by: gimmetwofingers on September 24, 2005, 06:21:57 am
what table folder?
and what tbl files?
I looked the whole TBP folder, but I didn't find any of these.
Title: Training missions Ready
Post by: aipz on September 24, 2005, 09:57:09 am
if you would install changed tables files(data of all ingame objects like max eapons speed etc.) in TBP/data/tables you could have similar effect... at least I had when I've installed When the Darkness Falls campaign after I've installed DaBrains experimental 3d shockvawes for TBP...
(although I could swear I've deleted them before) ;)

the tables files are located inside your core vp file as well as most of in-game data

in normal freespace all those files would be in appriopriate folders in data folder
Note that files in data/folders have priority of usage instead those in vp file
Title: Training missions Ready
Post by: gimmetwofingers on September 24, 2005, 10:00:01 am
I don't have this folder.
And it is not just weapons, nothing works.
Do you think, it might be missing table files? Where could I get these?
Title: Training missions Ready
Post by: aipz on September 24, 2005, 10:01:45 am
Actually I'm not sure with your issue...
How did you installed your TBP?
And what else did you install like missions etc.? Beta forum content?
Title: Training missions Ready
Post by: gimmetwofingers on September 24, 2005, 10:05:09 am
no, just the base file from the Babylon Project homepage and some mission packs, but no beta stuff. And other missions work.
Title: Training missions Ready
Post by: aipz on September 24, 2005, 10:07:48 am
You're having problems with infestation campaign, right?
Have you installed all the sound files provided with infestaion to thw corresponding folders in TBP/data?Campaigns and missions provided by madaboutgames usually require voice files from the series...
Title: Training missions Ready
Post by: aipz on September 24, 2005, 10:11:30 am
If I'm correct they are provided with the Survivor 5 mission campaign made by madaboutgames... were they also in Infestation (I don't know, because I haven't downloaded it yet)...?
Title: Training missions Ready
Post by: gimmetwofingers on September 24, 2005, 10:27:51 am
in Survivor there are just the mission files (Survivor isn't working, either).
I reinstalled Infestation, didn't work. I found a new strange thing: When I use afterburner, the background flashes white, not the asteroids, ship, planets,... just the background. And I don't move.
Title: Training missions Ready
Post by: aipz on September 24, 2005, 10:36:58 am
Sorry I'm out of ideas? Are you sure you've installed everything like described on Shauns page http://www.b5heatemup.co.uk
Are other campaigns and missions working correctly? Like the Earth Minbari War or RW?
Title: Training missions Ready
Post by: gimmetwofingers on September 24, 2005, 10:52:16 am
yep, I installed everything correctly. EMW and RW is working, at least in the missions, one mission crashes
Title: Training missions Ready
Post by: madaboutgames on September 24, 2005, 11:41:14 am
problems problems problems, LOL. :)

Ive tried it on 3 computers and all is fine.

Try this:

Install a new fresh install of the babylon project R3, then install missions and files where necessary should work fine>

Treat for u tomorrow.  I will be uploading Revised 6 training missions and the first couple of missions in the heat em up campaign (easy, very easy as this is the start of the b5 Heat em up campaign will be geat for newbies.

Ill post info on it tomos - 10 missions, the same as the completede campaign would be but without intro and cut scenes, ill be doing those at christmas.  Tne heat em up will have 122 missions (yes 122 mission nearly half are almost done, and 33 are complete.

:);) :D ;) :cool: