Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Stupendousbob on September 29, 2005, 07:18:05 pm

Title: Soft Image XSI
Post by: Stupendousbob on September 29, 2005, 07:18:05 pm
What do I need to insert my ship from Soft Image XSI to FS2?
Title: Soft Image XSI
Post by: karajorma on September 29, 2005, 07:23:47 pm
Basically you need to be able to get the model into either Truespace.cob format or own a copy of 3DS Max and have the plugin from the stickied thread on this forum.  

There's a copy of 3D Exploration available in the downloads section of my FAQ that may help you depending on which formats XSI can export.
Title: Soft Image XSI
Post by: WMCoolmon on September 29, 2005, 07:42:18 pm
:welcome:
Title: Soft Image XSI
Post by: Stupendousbob on October 04, 2005, 05:45:42 pm
When i use the 3D explorations program, it gives me the "Invalid Pointer" Error.  What does this mean?
Title: Soft Image XSI
Post by: karajorma on October 04, 2005, 05:51:14 pm
That means a rather serious problem with the program. Try Lithunwrap from the modding section. That does a fairly reasonable job as a converter too.
Title: Soft Image XSI
Post by: gevatter Lars on October 05, 2005, 04:22:20 am
XSI can export obj files that can be read by truespace IIRC.