Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Nighty on October 02, 2005, 11:08:49 am

Title: What do I need to compile this?
Post by: Nighty on October 02, 2005, 11:08:49 am
Hi,

I searched the sites, the forum, checked the readme... But I can't find what libraries are needed exactly to compile this beast... So as a last resort, I'll just come bothering you guys. ;)

I know I need the DirectX SDK, but then there's a reference to c:\speech_api which I don't know what it's supposed to be. A quick google pointed me in the direction of the MS Speech SDK 5.1, but after installing it, I noticed it didn't have such a directory... And then there's a reference t C:\MSSDK\ which according to a google search should be the MS Platform SDK, but I can't seem to find the XP version on that damned MS site...

Is there already a place I might have overlooked where all the build requirements are listed, or is this just not documented yet? If so, could anyone enlighten me please?

Thanks :)
Title: What do I need to compile this?
Post by: Kie99 on October 02, 2005, 11:42:04 am
I know you said you checked the forum, but some people overlook the stickies.

There's a thread called The Answer: Free Compiler for FSSCP (http://www.hard-light.net/forums/index.php/topic,23171.0.html) pinned to the top of the board.  I've never read it since I don't code and have little knowledge of how to even begin.
Title: What do I need to compile this?
Post by: Goober5000 on October 02, 2005, 12:04:47 pm
The only thing you need is the DirectX SDK.  Speech is optional.

The C:\speech_api, etc., should be in the global #include window rather than the project #include window, but people keep putting them there. :doubt:
Title: What do I need to compile this?
Post by: WMCoolmon on October 02, 2005, 12:27:18 pm
DirectX SDK
If using the toolkit compiler, the Platform SDK
OpenAL SDK
(optional)
Speech SDK
Title: What do I need to compile this?
Post by: Goober5000 on October 02, 2005, 12:43:54 pm
Well the OpenAL SDK isn't required at this point.
Title: What do I need to compile this?
Post by: Nighty on October 02, 2005, 12:56:57 pm
OK, Thanks guys, seems I was on the right path anyway... Now all I need is to find the platform sdk for XP, (assuming there is one; I got little to no clue about Windows programming).

@kietotheworld: yeah, I saw that, but it said nothing about that speech SDK, and it seems I screwed up the platform SDK install and blamed it on a bad link. ;)

Anyway, thanks a bundle. I'll try getting this beast to compile later tonight.
Title: What do I need to compile this?
Post by: Goober5000 on October 02, 2005, 02:14:05 pm
You interested in joining the team then? :)
Title: What do I need to compile this?
Post by: Nighty on October 02, 2005, 04:50:07 pm
Not sure if the team would want me; I kinda made a name for myself at the university for not finishing my thesis on shaders (soft shadows) even after two years... I thought I'd kinda get acquainted with the source first and lurk around here for a bit. Once I know my way around the source and after playing around with it a bit, make some patches that are worthwhile, maybe I'll consider joining up.

But right now I don't think that would be a good idea; I'd probably slow you guys down too much. ;)

ps: thanks for the helpful pointers; I got it compiling now. :)