Hard Light Productions Forums

Off-Topic Discussion => General Discussion => Topic started by: wEvil on August 27, 2001, 10:05:00 am

Title: Havok - Final geometry (i hope)
Post by: wEvil on August 27, 2001, 10:05:00 am
Here we go...its starting to look slightly more finished now.

 (http://www.wevil.co.uk/allgeom1.jpg)

 (http://www.wevil.co.uk/allgeom2.jpg)

Please concentrate on the actual shapes and structure of the ship, not the texturing since thats' not important at this stage.


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I'm sick and tired of being sick and tired!!
Title: Havok - Final geometry (i hope)
Post by: QXMX on August 27, 2001, 10:20:00 am
 (http://dynamic.gamespy.com/~freespace/ubb/noncgi/eek.gif)  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/eek.gif)

If that's the not good textures, I can't wait to see the finished version.

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Title: Havok - Final geometry (i hope)
Post by: PSYCHO on August 27, 2001, 12:41:00 pm
         Wow That is cool Nice Job!
    (http://dynamic.gamespy.com/~freespace/ubb/noncgi/eek.gif)    How many polys is it anyway
        and will it be a ship for FS?

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Title: Havok - Final geometry (i hope)
Post by: Taristin on August 27, 2001, 12:51:00 pm
 
Quote
Originally posted by PSYCHO:
        Wow That is cool Nice Job!
     (http://dynamic.gamespy.com/~freespace/ubb/noncgi/eek.gif)    How many polys is it anyway
        and will it be a ship for FS?


EEP! I shudder to think how many polies it is! no way in hell that'd ever work in FS...  but wasn't there an original model that was FS made, and you're making this out of it?
Title: Havok - Final geometry (i hope)
Post by: Nico on August 27, 2001, 01:42:00 pm
wahoo!
Title: Havok - Final geometry (i hope)
Post by: Bishop Gantry on August 27, 2001, 01:58:00 pm
O MY G..

*Faints*
.....
....
...
..
.
*thump*

Oh yeah I cant wait to crash FS2 just to fight against that

[This message has been edited by Bishop Gantry (edited 08-27-2001).]
Title: Havok - Final geometry (i hope)
Post by: wEvil on August 27, 2001, 02:08:00 pm
yes, there is an origional model with was entered for the modelling contest, which WILL work in FS2.

This is a continuation of what i started with that ship...its quite a job working out what geometry you should put where instead of relying on texturing to add the detail.  

Im going to be releasing relevant information about how im tying this ship in with something bigger in a few days/weeks depending on how much free time i get

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I'm sick and tired of being sick and tired!!