Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Wanderer on October 17, 2005, 11:40:15 am
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Lets put it short this time:
HUD targetting box is NOT on targetted enemy, if the target is close to the edge of the screen and command line: -fov 0.39 is used (box is further from the edge of the screen than the target). And if no fov line is used then the box is again misaligned (box is closer to the edge of the screen than the target). These problems became more obvious closer the target is to the edge of the screen. BTW It looks pretty much like the same thing that plagues the fred-open.
I get quite good result with -fov 0.6.
And another:
Weapons (non-beam) flagged as Huge target bombs.
Tested with 16/10 build
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:bump:
Any one? Are these known problems?
Also it seemed that though "Huge" beams won't fire on bombs they refuse to fire at all if they have bombs in their LOS just like they were trying to fire at or atleast targetting the bombs.
Using (for visual HUD targetting box misalignment prob) OGL
Builds: CVS 18/10 and 19/10.