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General FreeSpace => FreeSpace Discussion => Topic started by: globalist on October 28, 2005, 05:38:21 pm

Title: Anybody else find "hard" too hard?
Post by: globalist on October 28, 2005, 05:38:21 pm
Hello all!

I have played FS2 some years ago and completed it on the "medium" difficulty AFAIR. No real problems except maybe towards the end with the Shivan juggernauts.

But now that I have installed FS:O and embarked upon playing the FS2 campaign on "hard", I cannot even finish The Romans Blunder mission (no.6) no matter how hard I try. And that's only the beginning of FS2's difficulty slope, isn't it? :)

The problem is probably the other squadron members who mindlessly rush into the final encounter with the two warships+escorts, getting blown to pieces in a matter of 15 seconds on this difficulty, thus leaving me all alone against the enemy ships, who just refuse to get lured out of the cruiser's firing range.

Also, I have bought a Logitech Extreme 3d Pro joystick in hope to get a better aim at those enemies, but I find it even harder now to keep em locked in the firing position. Been fiddling with the Sens/Dead settings, but on higher sensitivities the stick gets a slight yaw or pitch momentum even when I am not touching it. Any one have any recommendations on how to set up this kind of joystick for FS2? Maybe a logitech profile even? That'd be really appreciated.

So, in conclusion, is it my age, the stick, or did FS2 just get harder on "harder" in the open release?
Title: Anybody else find "hard" too hard?
Post by: karajorma on October 28, 2005, 05:49:12 pm
It might be harder due to a few minor bugs (IIRC tracking on tornadoes is not what it once was.)

Try playing medium but using the -fov 0.4 (experiment with the number a little) command line to make your field of view smaller. I've always found that makes the game a little more challenging :)
Title: Anybody else find "hard" too hard?
Post by: Cobra on October 28, 2005, 10:51:56 pm
i found the tornado tracking better than retail. :D

about the aiming thing; if you haven't played FS2 for a while, you may just be out of practice.

and the AI was optimised in FSO, for reasons like fixing turret targetting or stuff like that, AFAIK. :)
Title: Anybody else find "hard" too hard?
Post by: Fenrir on October 28, 2005, 10:54:40 pm
I've found my wingmen stay alive longer and are generally more useful in FSO. At least on Medium. Same with capships. They're better able to stave off bomber attacks.
Title: Anybody else find "hard" too hard?
Post by: Ferret on October 29, 2005, 02:49:30 pm
I've always found it pretty challenging on hard, and since I no longer have a joystick it's even worse now. I think I'mm gonna buy a £10 cheapy thing from somewhere, I mean I only want a stick and two buttons. (Primary and secondary. But a third might be nice for targeting next hostile.)
Title: Anybody else find "hard" too hard?
Post by: CP5670 on October 29, 2005, 03:10:04 pm
I played the campaign on insane through FSO a month ago and didn't find anything remarkably different than how I remember it in retail FS2. The usual tricks for each mission still work. The wingmen always die quickly, but that's no different from how it used to be.

There are a handful of small changes/bugs that may possibly make some parts harder, such as the turret AI firing anti-capital beams at your bombs and accidentally vaporizing you in the process, but stuff like that is pretty rare. I don't remember anything unusual with tornadoes, although I think I might not have ever used those at all.
Title: Anybody else find "hard" too hard?
Post by: Charismatic on October 30, 2005, 03:35:28 pm
Answer to the topic title: No. Well, not in Mulit Player. Alwasy insane in Mulit.
SinglePlayer i fight on Hard or Insane.
Title: Anybody else find "hard" too hard?
Post by: Cobra on October 30, 2005, 03:39:26 pm
god, can't you just spell correctly? for some reason seeing you murder the english language pisses me off. :nervous:

and the reason it's always insane is the fact that most of your opponents are human players. :p
Title: Anybody else find "hard" too hard?
Post by: StratComm on October 30, 2005, 03:44:17 pm
At least he uses capitalization.  You used a question mark, so I know that shift key of yours works. :p

But spelling "Multi[player]" as "mulit" (which bears a lot of phonetic similarity to a certain unfashionable hairstyle) - twice - is pretty bad, I'll admit.
Title: Anybody else find "hard" too hard?
Post by: Cobra on October 30, 2005, 03:46:41 pm
Quote
Originally posted by StratComm
At least he uses capitalization.  You used a question mark, so I know that shift key of yours works. :p

But spelling "Multi[player]" as "mulit" (which bears a lot of phoenetic similarity to a certain unfashionable hairstyle) - twice - is pretty bad, I'll admit.


well, see, i'm lazy. at least i don't misspell words left and right. :p

it's in his sig too, about his now-dead EVO squadron.
Title: Anybody else find "hard" too hard?
Post by: Ferret on October 30, 2005, 04:06:18 pm
Warning! Grammar police alert! Whoo whoooo!
Title: Anybody else find "hard" too hard?
Post by: Getter Robo G on October 30, 2005, 04:17:40 pm
Grammer, spelling... "Niether of which is gonna help you when the missile lock warning goes off pilot!" :D
Title: Anybody else find "hard" too hard?
Post by: Ferret on October 30, 2005, 04:20:09 pm
I can't believe you spelt grammar wrong!
Title: Anybody else find "hard" too hard?
Post by: CP5670 on October 30, 2005, 04:30:41 pm
This is getting hilarious. :D
Title: Anybody else find "hard" too hard?
Post by: Taristin on October 30, 2005, 05:59:07 pm
Cut the stupidity, or the thread gets it.
Title: Anybody else find "hard" too hard?
Post by: Ferret on October 30, 2005, 06:02:25 pm
It's no better than where the threads about joysticks lead.
Title: Anybody else find "hard" too hard?
Post by: Cobra on October 30, 2005, 06:26:27 pm
Quote
Originally posted by Raa
Cut the stupidity, or the thread gets it.


sorry about that, didn't know what my spelling post would have caused. :p :nervous:
Title: Anybody else find "hard" too hard?
Post by: Taristin on October 30, 2005, 06:44:22 pm
Quote
Originally posted by Ferret
It's no better than where the threads about joysticks lead.


Ah, but I wasn't around to lock those. ;)

Quote
Originally posted by Cobra


sorry about that, didn't know what my spelling post would have caused. :p :nervous:


Mm. Remember that every action has an equal and opposite reaction. ;)
Title: Anybody else find "hard" too hard?
Post by: Nuclear1 on October 30, 2005, 07:33:25 pm
Quote
Originally posted by Ferret
I can't believe you spelt grammar wrong!


Spelled, dammit! Spelled! :D
Title: Anybody else find "hard" too hard?
Post by: Goober5000 on October 30, 2005, 07:50:42 pm
No one expects the Grammar Inquisition!!!
Title: Anybody else find "hard" too hard?
Post by: Taristin on October 30, 2005, 11:36:39 pm
Someone always has to push the envelope... :sigh: