Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Flaser on October 30, 2005, 06:03:24 am

Title: DirectX 9.1
Post by: Flaser on October 30, 2005, 06:03:24 am
Recently I finally had some time to reinstall FS, and test out the recent CVS builds along with the MediaVP.

However the launcher always tells me an 'interesting' error message:
'DirectX 9.1 not installed. D3D9 options unavailible'.

That's fine and dandy as I have a GF4-MX (yuck) which won't support it anyway.
However, where the hell did .1 came from?:wtf:
Title: DirectX 9.1
Post by: ##UnknownPlayer## on October 30, 2005, 07:33:22 am
I don't know what's going on, but for the record, I didn't do it.
Title: DirectX 9.1
Post by: taylor on October 30, 2005, 08:21:01 am
I think that the current Launcher has the start of DX9 support, though it doesn't actually work.  DX9 support in the Launcher is not supposed to be compiled in for that reason but I guess it was.  I'm pretty sure that the code was just a copy&paste from the DX8 code and the DX8 code has 8.1 in that error message.  I suppose all that happened was that the 8 got changed to a 9 and the rest left as it was.

In any case you are getting the message in error and should just ignore it.
Title: DirectX 9.1
Post by: ##UnknownPlayer## on October 30, 2005, 08:46:21 am
Incidentally, who do I talk to about getting D3D9 support in the launcher?
Title: DirectX 9.1
Post by: taylor on October 30, 2005, 09:43:35 am
Quote
Originally posted by ##UnknownPlayer##
Incidentally, who do I talk to about getting D3D9 support in the launcher?

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