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Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Hudzy on June 27, 2002, 12:03:58 pm

Title: Disarm feature
Post by: Hudzy on June 27, 2002, 12:03:58 pm
I don't know if this idea has already been put forward, but here goes anyway. :) How about a function that could lock your missiles so that you couldn't accidenty shoot one off if they were locked. It's not an earth-shattering change I know, but there's nothing more frustrating than being in a fighter with a low secondary capacity, armed with Tornados, and suddenly you shoot a volley of eight and that's like a third of your payload gone. :( Plus recently, my joystick tends to take the game into its own hands, firing when it likes, changing target when it likes etc. :mad: So that lock feature would be useful for me. Anyone else agree?
Title: Re: Disarm feature
Post by: Nico on June 28, 2002, 02:00:41 am
Quote
Originally posted by Hudzy
I don't know if this idea has already been put forward, but here goes anyway. :) How about a function that could lock your missiles so that you couldn't accidenty shoot one off if they were locked. It's not an earth-shattering change I know, but there's nothing more frustrating than being in a fighter with a low secondary capacity, armed with Tornados, and suddenly you shoot a volley of eight and that's like a third of your payload gone. :( Plus recently, my joystick tends to take the game into its own hands, firing when it likes, changing target when it likes etc. :mad: So that lock feature would be useful for me. Anyone else agree?


what would be useful is that you buy a new joystick methink :p
Title: Disarm feature
Post by: Hudzy on June 28, 2002, 09:42:44 am
Yeah true. But maybe I can't afford one just now. Plus you get such features in aircraft today.
Title: Disarm feature
Post by: IceFire on June 28, 2002, 02:28:42 pm
Hang on....you've got a fire wait time of 2.5 seconds.  If thats not long enough for you to depress the trigger than something is kinda wrong.  I always fire volleys of eight anyways :)
Title: Disarm feature
Post by: Hudzy on June 28, 2002, 03:07:37 pm
It was a joystick problem it seems. Especially now that the stick part of it has come off :doh:
Title: Disarm feature
Post by: aldo_14 on June 28, 2002, 04:45:24 pm
If it annoys you that much, just add 'no_dumbfire' in the flags of every seeker weapon.......
Title: Disarm feature
Post by: Killfrenzy on June 29, 2002, 04:31:07 pm
Which would make some kind of sense! :D
Title: Re: Disarm feature
Post by: an0n on June 30, 2002, 06:34:20 pm
Quote
Originally posted by Hudzy
Plus recently, my joystick tends to take the game into its own hands, firing when it likes, changing target when it likes etc. :mad: So that lock feature would be useful for me. Anyone else agree?

If it's just targetting things that are in your field of view then you've probably got auto-target on (at least I think that's what that does).