Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Triple Ace on June 01, 2004, 10:07:26 am

Title: New explosions in 3.6
Post by: Triple Ace on June 01, 2004, 10:07:26 am
Anyway to turn them off? They make my game really choppy. If it helps my specs are 1.6 Athlon, 384 ram, and a GeForce FX 5200 Ultra 128.
Title: New explosions in 3.6
Post by: Fractux on June 01, 2004, 10:19:53 am
Yeah, you should really not use the explosion. My setup is somewhat similar to yours.

If you're using the latest media vp, delete mv_hieffects.

However, if you do that you need to either extract the hi-res planet textures first, or alternatively, download the old mv_hiplanets from  here  (http://gaming.playnow.ca/freespace/mv_hiplanets.exe).

I'm just uploading the file now, so give me 2 minutes.

Cheers!
Title: New explosions in 3.6
Post by: Triple Ace on June 01, 2004, 10:31:47 am
I'm not sure on how to delete stuff from a vp file.
Title: New explosions in 3.6
Post by: Fractux on June 01, 2004, 10:37:17 am
Then just delete the 'mv_hieffects.vp' file, and put the 'mv_hiplanets.vp' I linked to in your fs2 root directory.
Title: New explosions in 3.6
Post by: Triple Ace on June 01, 2004, 10:43:21 am
I downloaded the big file and not the seperate ones.
Title: New explosions in 3.6
Post by: kasperl on June 01, 2004, 10:47:15 am
Then check the wiki, and do a search for VPVIEW.
Title: New explosions in 3.6
Post by: Fractux on June 01, 2004, 11:03:59 am
Ah... heh... ok.

So here's what you do then.

Download and install the VP constructor suite from the Alliance Productions FS2 Kit [ http://alliance.sourceforge.net/files/Software/AllProFS2Kit.exe ]

Download and install the Decent manager tools from [ http://www.descent-network.com/cgi-bin/descmankit.cgi?kit=fskit ]

You can use these tools to extract all of the files from the VP, and then rebuild the VP without the explosion effects.

Or just leave the stuff in the different data directories, it may be easier that way for you. then go delete the folowing files:

exp05.ani
 exp05_1.ani
exp05_2.ani
 exp05_3.ani
 exp06.ani
 exp06_1.ani
 exp06_2.ani
 exp06_3.ani
 exp20.ani
exp20_1.ani
 exp20_2.ani
 exp20_3.ani
ExpMissileHit1.ani
ExpMissileHit1_1.ani
ExpMissileHit1_2.ani
exp04.ani
Title: New explosions in 3.6
Post by: übermetroid on June 01, 2004, 07:12:48 pm
lol, I like the new look.  And it runs fine on my PC!  :D
Title: New explosions in 3.6
Post by: Viper1000 on June 02, 2004, 01:57:43 am
I like the new explosions.  And the flak actually looks like shrapnel now.  Well done.
Title: New explosions in 3.6
Post by: Lightspeed on June 02, 2004, 11:56:02 am
Thanks :)

Well, there is something messed up which will cause slowdown for lower spec systems - but that will eventually be fixed (see other thread).