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Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Lightspeed on June 02, 2004, 03:02:14 pm

Title: Shinemaps 2.0 - Fighters & Bombers release
Post by: Lightspeed on June 02, 2004, 03:02:14 pm
Okay, as I'm going to do capships now, here's a packed up version of the fighters & bombers that i've finished (i'll go along finishing those coming in from DaB and Turambar).

This build contains maps for all FS1 fighters & bombers playable in FS2, as well as some extra FS2 fighters. I've converted all the base textures to maximum quality JPG, to save some download size.

Shine2.0 - Fighters & Bombers (http://www.penguinbomb.com/lightspeed/Shine_FS2_2.0_small_vessels.zip)

The zip and the previews are also available on Milliways.

Enjoy :)
Title: Shinemaps 2.0 - Fighters & Bombers release
Post by: J3Vr6 on June 02, 2004, 03:10:28 pm
When u say, "some extra fs2 fighters" does that mean you've covered only a few of the fighters and bombers from fs2 or that you've done every fighter/bomber in fs2?

Plus, u just throw these into your mod folder?
Title: Shinemaps 2.0 - Fighters & Bombers release
Post by: karajorma on June 02, 2004, 04:26:01 pm
Best thing to do with these is to build a vp with them and stick it in your main folder with a name like sparks.vp that comes as close to sparky_fs2.vp as possible.

Second best thing is to throw them into FS2/data/maps so that any mod can use them.

Safest thing you can do is to put them into your mod dir. That way there is no risk of a clash but it does mean that only that particular mod can use them. With the first two you risk the possibility of getting a clash with another mod  or finding that retail FS2 chokes on them.  (It's a very remote possibility with texture names though so I wouldn't worry about it too much)
Title: Shinemaps 2.0 - Fighters & Bombers release
Post by: Lightspeed on June 02, 2004, 07:02:17 pm
Quote
Originally posted by J3Vr6
When u say, "some extra fs2 fighters" does that mean you've covered only a few of the fighters and bombers from fs2 or that you've done every fighter/bomber in fs2?

Plus, u just throw these into your mod folder?


Only those Fs2 ships that were done by DaB - so not all of the FS2 fighters are in.

You copy the files into your /data/maps dir.
Title: Shinemaps 2.0 - Fighters & Bombers release
Post by: Exioce on June 02, 2004, 07:25:29 pm
great stuff, Lightspeed, and apologies in advance for the noob question i'm about to ask.

does Shine 2.0 contain all the files within Shine 1.1c, or do i have to install both packs?
Title: Shinemaps 2.0 - Fighters & Bombers release
Post by: redsniper on June 02, 2004, 09:45:45 pm
:welcome:
WELCOME TO THE HLPBB!!!
[wiki] Exioce[/wiki]
*ahem*
Exits are to the sides and rear. Personal flamethrowers are located under the seats, but they're probably full of  soda (http://www.hard-light.net/forums/index.php/topic,23972.0.html) right now. Don't go crawling through the air vents as they're infested with Shivans. However, if you do encounter any Shivans, it's just Carl. Give him your lunch and run away. Plasma rifles are located in the lockers up front. However these can only be opened by [V], God, an Admin, or a hyperintelligent shade of the color blue. Do not try to enter the control room as it is guarded by subspatial claymore mines. Thank you, and enjoy your stay!
*passes out from lack of 0^2*
Title: Shinemaps 2.0 - Fighters & Bombers release
Post by: Rictor on June 02, 2004, 09:49:25 pm
Wow Lightspeed, you've just joned the community and already you have put out a great shinemap pack. I wish all newbies were like you. I hope we get some more stuff from you in the future.

And why is it that no one puts the requisite text to accompany the beams anymore? I tried searching for it a few days ago, but it hasn;t been used in so long, all I managed to get was a semi-changed version. Someone ought to put the proper text in the wiki.
Title: Shinemaps 2.0 - Fighters & Bombers release
Post by: redsniper on June 02, 2004, 09:54:12 pm
there is no "proper text"  
t3h w3lc0me sp33ch™ is always changing
Title: Shinemaps 2.0 - Fighters & Bombers release
Post by: Viper1000 on June 03, 2004, 01:30:23 am
Hey where's my WELCOME TO THE HLPBB!  post?
Title: Shinemaps 2.0 - Fighters & Bombers release
Post by: Rictor on June 03, 2004, 01:38:42 am
you get nothing, peasant. And no more bed for you, tonight you sleep on the cold, cold ground.

don't like it? we'll be happy to see you off with a beam, though this time its a red one.

:drevil: :drevil:

nah, I'm just kidding. Someone usually welcomes new members, and I try to do it whenever no one else does. Sorry, must have slipped through the net. Do you want a welcome beam in the first thread you made?
Title: Shinemaps 2.0 - Fighters & Bombers release
Post by: Lightspeed on June 03, 2004, 02:22:00 am
Quote
Originally posted by Exioce
great stuff, Lightspeed, and apologies in advance for the noob question i'm about to ask.

does Shine 2.0 contain all the files within Shine 1.1c, or do i have to install both packs?


Yeah you still need both packs. Shine2.0 *will* contain all the files, but this release here contains but a small fraction of the final work.

As i'm going through an individual texture upgrade this time it takes uncomparatively longer than what I did back then.

@Rictor:

*32-bit versions of every effect in FS2
*Shinemaps for all FS2 vessels
*New Thruster Effects
*Lightspeed-Bobboau Thruster hybrid effects
*High definition planets replacing the V originals
*New weapon effects for primaries + new shivan weapons
*An animated glowmap for the Pegasus
*SCP explosion upgrade
*New nebula background images for use in missions
*SCP hi-res suns
*New Subspace textures
*Shinemaps2.0 with alpha env support / Glowmaps / Texture upgrades for various fighter sized vessels

This is what i've done so far IIRC.
Title: Shinemaps 2.0 - Fighters & Bombers release
Post by: karajorma on June 03, 2004, 04:06:15 am
Quote
Originally posted by Viper1000
Hey where's my WELCOME TO THE HLPBB!  post?


The problem was that you posted a lot on the first day and everyone probably thought you'd already got one on another thread :D

:welcome: anyway :)
Title: Shinemaps 2.0 - Fighters & Bombers release
Post by: Viper1000 on June 03, 2004, 09:17:25 am
Yay!  I feel welcome! ;) :D
Title: Shinemaps 2.0 - Fighters & Bombers release
Post by: Taristin on June 03, 2004, 09:45:40 am
At Lightspeed:  Excellenté!

Although I already downloaded each single ship, so this is nothing for me. :p

Now... that Raksasha on the other hand...
Title: Shinemaps 2.0 - Fighters & Bombers release
Post by: Lightspeed on June 03, 2004, 10:56:13 am
Yes, and the special reward to those who downloaded each individual zip is, they have the TGA base textures, and not JPG versions.

While looking exactly the same (as I used maximum quality settings), in theory, they have lower res versions :p
Title: Shinemaps 2.0 - Fighters & Bombers release
Post by: jdjtcagle on June 03, 2004, 12:43:26 pm
Lightspeed: When do you think you are going to finish those nebula?? Where are they on your list of impossible tasks :p
Title: Shinemaps 2.0 - Fighters & Bombers release
Post by: Rictor on June 03, 2004, 12:45:23 pm
Lightspeed: I was definitely NOT being sarcastic.

:blah: :lol:
Title: Shinemaps 2.0 - Fighters & Bombers release
Post by: Lightspeed on June 03, 2004, 03:28:11 pm
Neither was I :p

jdjtcagle: Well, depends. They're on #3 at the moment, but they're one of those things I just NEED to do from time to time. Whenever inspiration gets me, I guess.
Title: Shinemaps 2.0 - Fighters & Bombers release
Post by: Exioce on June 03, 2004, 06:15:24 pm
Quote
Originally posted by redsniper
:welcome:
WELCOME TO THE HLPBB!!!
[wiki] Exioce[/wiki]
*ahem*
Exits are to the sides and rear. Personal flamethrowers are located under the seats, but they're probably full of  soda (http://www.hard-light.net/forums/index.php/topic,23972.0.html) right now. Don't go crawling through the air vents as they're infested with Shivans. However, if you do encounter any Shivans, it's just Carl. Give him your lunch and run away. Plasma rifles are located in the lockers up front. However these can only be opened by [V], God, an Admin, or a hyperintelligent shade of the color blue. Do not try to enter the control room as it is guarded by subspatial claymore mines. Thank you, and enjoy your stay!
*passes out from lack of 0^2*


hehe... i can honestly say that's the warmest welcome i've ever received anywhere :D  thank you. and thank you, Lightspeed, for your answer.

actually, i've been lurking at HLP for the past couple of months. a long long time ago, i saw a game called Freespace 2 in the bargain bucket at the local games store. i'd read somewhere that it was good, so i picked it up. unfortunately, on getting it home i put it down for what must be... oh, a good three years.

fast forward to a few months ago when there was a giant thread about FS" on the Something Awful forums. remembering i had a copy i dug it out, and started browsing through the overwhelming amount of mods out there, not to mention the icing on the cake that is the SCP :thepimp:

anyhow, with everything seeming to happen at once - the new build released, and the new launcher, and the new shinemaps - i figured it was high time to stop lurking :)
Title: Shinemaps 2.0 - Fighters & Bombers release
Post by: Langy on June 03, 2004, 09:38:36 pm
Lightspeed - He was being sarcastic when he said he wasn't being sarcastic, I believe. Either that, or he's vastly misinformed, considering you aren't exactly a noobie, being here almost a full year going by your reg date.

Ya know... I don't remember getting a 'Welcome to the HLPBB' post... Then again, I did lurk for most of the time, and still do. And I regged a long time ago, so my memory could definitely be faulty... Meh, doesn't really matter... *goes to search old posts*

EDIT: Nope, never did get one of them.
Title: Shinemaps 2.0 - Fighters & Bombers release
Post by: Jetmech Jr. on June 03, 2004, 10:28:09 pm
Quote
Originally posted by Langy


Ya know... I don't remember getting a 'Welcome to the HLPBB' post... Then again, I did lurk for most of the time, and still do.
Title: Shinemaps 2.0 - Fighters & Bombers release
Post by: redsniper on June 03, 2004, 10:58:49 pm
My welcome thread was... weird. The first person to respond was an0n so, uh... yeah. Plus someone posted a picture of this fat mexican guy hugging a balloon. It was... disturbing.
Title: Shinemaps 2.0 - Fighters & Bombers release
Post by: jdjtcagle on June 03, 2004, 11:52:16 pm
hahaha... this gives me an Idea

Link (http://www.hard-light.net/forums/index.php/topic,19259.0.html)

Read my welcome, I kind-of got flamed :rolleyes:
Title: Shinemaps 2.0 - Fighters & Bombers release
Post by: Lightspeed on June 04, 2004, 05:40:31 am
Quote
Originally posted by Exioce


hehe... i can honestly say that's the warmest welcome i've ever received anywhere :D  thank you. and thank you, Lightspeed, for your answer.


no probs :)

Quote
Originally posted by Exioce

actually, i've been lurking at HLP for the past couple of months. a long long time ago, i saw a game called Freespace 2 in the bargain bucket at the local games store. i'd read somewhere that it was good, so i picked it up. unfortunately, on getting it home i put it down for what must be... oh, a good three years.


hehe, I remember getting FS2 at the CeBIT (http://www.cebit.de/homepage_e?x=1). T'was back in err.... 2001 IIRC. It was a tough decision if I really wanted to buy it (I kinda have a problem with most sequels). Hasn't left my life and/or computer since. :)

Quote
Originally posted by Exioce
fast forward to a few months ago when there was a giant thread about FS" on the Something Awful forums. remembering i had a copy i dug it out, and started browsing through the overwhelming amount of mods out there, not to mention the icing on the cake that is the SCP :thepimp:  


Hehe, I didn't get around to the SCP till I had my new computer here. Voodoo 3 + SCP = boom. I originally came to HLP when the FS2 multiplayer community got too boring for me, and I was kinda drifting away from PXO.

Quote
Originally posted by Exioce

anyhow, with everything seeming to happen at once - the new build released, and the new launcher, and the new shinemaps - i figured it was high time to stop lurking :)


That's not a coincidence though. See, with the 3.6 release the code freeze is lifted, which in turn will mean that soon Bobs stuff will be in CVS. Which will then make 99% of the people use the new features, and turning on alpha env. I have waited for this time to start Shinemaps2.0 as they'll feature full alpha_env support. New engine capabilities == new stuff for SCP :)
Title: Shinemaps 2.0 - Fighters & Bombers release
Post by: redsniper on June 04, 2004, 01:17:59 pm
Quote
Originally posted by jdjtcagle
hahaha... this gives me an Idea

Link (http://www.hard-light.net/forums/index.php/topic,19259.0.html)

Read my welcome, I kind-of got flamed :rolleyes:

lol, I remember that thread...
Title: Shinemaps 2.0 - Fighters & Bombers release
Post by: Setekh on June 05, 2004, 02:28:29 am
Welcome to HLP, Exioce and Viper. :) Lightspeed, expect the usual treatment. :p

:welcome:
Title: Shinemaps 2.0 - Fighters & Bombers release
Post by: Will the Great on June 07, 2004, 10:07:31 pm
You've got some great stuff there, Lightspeed. I'm lookin' forward to seeing more in the future. ;)
Title: Shinemaps 2.0 - Fighters & Bombers release
Post by: Antares on June 07, 2004, 11:31:04 pm
Where the Scorpions at?

I just realized that's the top HLP title, too. :p
Title: Shinemaps 2.0 - Fighters & Bombers release
Post by: Lightspeed on June 09, 2004, 04:35:50 pm
See I posted a poll.

Most people didn't want me to do FS1-only fighters right now. I'll finish them if I feel like it. For now i'm doing FS2 capships. And the casual FS2 fighter.
Title: Shinemaps 2.0 - Fighters & Bombers release
Post by: Ulala on June 17, 2004, 06:40:18 pm
Sorry if there's already a link or something (haven't read the whole thread), but screenies? :nervous:
Title: Shinemaps 2.0 - Fighters & Bombers release
Post by: jdjtcagle on June 17, 2004, 08:14:22 pm
:lol:
Go to miliways...