Hard Light Productions Forums

Off-Topic Discussion => Arts & Talents => Topic started by: jdjtcagle on June 03, 2004, 02:36:52 pm

Title: Fs Colony Renders
Post by: jdjtcagle on June 03, 2004, 02:36:52 pm
Ok, this is mostly fiction...

My interpretation of a Cappela Colony

(http://img23.imageshack.us/img23/732/Capella.jpg)

Radiation:  Binary System = Extreme Radiation?? (doesn't know if that means there wouldn't be water??), If so, would mean probably mean that marine animals can survive from earth on this planet??

Size: Twice the size of Earth

Moons: One Moon / small

Seasons:  With one small moon, there would probably be radical changes... (help me out)

Life:  Would have to be sheltered from radiation and maybe weather...

Ground Material/Water:  Powdery Ash/Yes, maybe

Now could you help to straighten some things out with my theories??
Title: Fs Colony Renders
Post by: kasperl on June 03, 2004, 02:47:13 pm
Terragen?

Well, if you want to be nitpicky, with your average binary (trinary, actually, IIRC) system, your planets are forked. The orbits will be oddball, the heat difference huge, and there would be some more problems I'm too tired to list.
Title: Fs Colony Renders
Post by: jdjtcagle on June 03, 2004, 02:53:05 pm
Ahh.. forget about the render, Terragen couldn't show Bibary, Trinary Systems so I had to add it manually...  Hmm... Interesting, please list them all. :)

-----------------------------------------------

My interpretation of RibosIV

(http://img22.imageshack.us/img22/8043/RibosIV.jpg)

Radiation:  Normal, I made the atmosphere thick (as you can see), and the star is far away...

About the size of Mars and has four small asteroid like moons.

Seasons:  Very cold (because of distance and color of star) and probably extreme change (because of moons?)

Life:  Life would definately have to be sheltered because of extreme cold and a very thick atmosphere.

Ground Material/Water:  Rocky and (maybe), the only water would be underground??

Now could you help to straighten some things out with my theories??
Title: Fs Colony Renders
Post by: jdjtcagle on June 03, 2004, 02:56:13 pm
Look at this Kasperl, according to this... It's possible to have a habitable zone
Link (http://www.solstation.com/orbits/cap-absys.htm)
Title: Fs Colony Renders
Post by: jdjtcagle on June 03, 2004, 03:13:22 pm
My interpretation of a Ikeya Colony (as viewed in a Fs Animation) (Note:  I can't find an actual star named Ikeya, so if you could help there... that would be great too)

(http://img24.imageshack.us/img24/9840/Ikeya.jpg)

Radiation: Well, as you can see the star is VERY close (but that doesn't mean the atmosphere can't be WAY more effective at blocking radiation)  

Size: Around the size of Earth and has Two rather large moons on both sides of the planet...

Seasons: Tropics kind of warm all year around...

Life:  Ideal place for marine, Human and animal life... only problem that there is no large continents bigger than that of a larger Greenland

Ground Material/ water:  Rocky with Algae and other plant life... no grass/ Alnost completely filled with water

Again, could you help to straighten some things out with my theories??
Title: Fs Colony Renders
Post by: Lightspeed on June 03, 2004, 03:20:42 pm
Any planet to be suitable for life as we know it needs a proper moon.
Title: Fs Colony Renders
Post by: jdjtcagle on June 03, 2004, 03:31:50 pm
What excactly does the Moon affect... Seasons and the Tide, right??
Title: Fs Colony Renders
Post by: Corsair on June 03, 2004, 03:53:42 pm
Just the tide I think. The planet's axis and place in orbit affects season.
Title: Fs Colony Renders
Post by: jdjtcagle on June 03, 2004, 04:06:05 pm
Corair:  yes, but the moon affects the orbt and axis,  Take Mars for example it's orbit is very wobbly because it doesn't have a descent moon.  But, my point is that these on my planets, even though they RibosIV and the Capella one doesn't have strong enough moons they wouldn't be doomed...  My Cappela colony is twice the size of Earth and a smaller moon than Earth's... So, that would make it pretty wobbly, which would also make it's seasons differ but would stabilize the tide... But, the season's would pretty much be the same for the extreme heat problems
And as for my RibosIV, it would also be safe since there is not tide and pretty much barrenly cold...
Title: Fs Colony Renders
Post by: jdjtcagle on June 03, 2004, 05:51:10 pm
My Interpretation of the Deneb Colony as seen in Intro to Fs2

(http://img24.imageshack.us/img24/3509/Deneb.jpg)

Radiation: Extremely High...  Planet destroyed (I think the Vasudans in the VT war attacked Deneb but I'm not sure...)

Size:  About the Size of Mercury...(IIRC from the planet is very small from the Fs2 Intro... Give me feedback) and three small moons enough to stabilize orbit and tide.

Seasons:   A planet with many diverse seasons similar to Earth.

Life:  This planet was Ideal for life, even though constantly bobarded by a nearby asteroid field, the water has always been undrinkable without special treatment, and the atmosphere had strange effects on the Human body, though with the help of technology it can be avoided to support life.  

Ground Material/Water:  Rocky - Ashy / Yes, water was not a problem

So does anybody like these??
Title: Fs Colony Renders
Post by: Tiara on June 03, 2004, 06:22:47 pm
Well, you need to do stuff with your terrain maps :p they are kind of dull right now (single color). You can add sand layers, grass layers, dirt layers, etc. Hell, you can add hot pink sand layers :p

Also, the first and last one seem to have mountains that don't vary in height. Try to vary your height levels as well. :)

Here, something I made so you know what I'm talking about with the layers and all;

(http://swooh.com/peon/Tiara/Terragenren2.jpg)

:)

I do like the composition of the last one though :)
Title: Fs Colony Renders
Post by: jdjtcagle on June 03, 2004, 06:30:19 pm
Wow!!!... That's amazing, I got to do somethig with mine, they look horrible now, compared to that one :):yes:
Title: Fs Colony Renders
Post by: jdjtcagle on June 03, 2004, 08:58:12 pm
My Interpretation of Delta Serpentis (SP?) - The New Terran Capital.

(http://img26.imageshack.us/img26/9573/Delta_Serprentis.jpg)

Radiation:  Normal

Size:  4/5 the size of Earth

Moons:  One Large moon/ similar to Earth's Moon only in size

Seasons:  Diversity in seasons

Life:  This planets has a problem with the Carbon Dioxide cycle through the Oceans floor... Earth's carbon dioxide cycle is nearly perfect for life, but Delta Serpentis gets too little active volcano's on the ocean floor so the carbo dioxide levels are not right for life. The ten years before the TV War, Terrans spent alot of time and money to Terra form the planet, after the project it has become the most Earth like planet since Earth itself.  It's also the first planet outside Earth to grow a type of Grass, though it's very short

Ground Material/Water:  Diverse/Yes

How do you like the planet of GOLD?  :D
Title: Fs Colony Renders
Post by: Bobboau on June 03, 2004, 09:37:56 pm
Capella is actualy a quaternary system, four stars, though the game doesn't ever mention or show this.
Title: Fs Colony Renders
Post by: jdjtcagle on June 03, 2004, 09:44:43 pm
yep, G5-Yellow Giant, G0-Yellow Giant, M2-Red Dwarf, M4-Red Dwarf.  :)
Title: Fs Colony Renders
Post by: WMCoolmon on June 03, 2004, 10:12:44 pm
Maybe it's just me, but I'd think the color changes towards blue, yellow, or red would be a bit more subtle for different planets. The landscapes look good, although Terragen doesn't seem to like ice. :)
Title: Fs Colony Renders
Post by: jdjtcagle on June 03, 2004, 10:27:28 pm
I'm sorry... but is subtile a good compliment?? what did you mean by that :o
Title: Fs Colony Renders
Post by: WMCoolmon on June 03, 2004, 10:56:11 pm
Ehm, what I meant was the landscapes look good but the suns seem to be colored in the extreme. I think a sun would be more whitish and less greenish, for example, when seen from a planet.
Title: Fs Colony Renders
Post by: jdjtcagle on June 03, 2004, 11:07:34 pm
Actually the sun's are canon to there color, Ribos is a Red star, Delta Serpentis is a white star, but reflects in the atmosphere as a yellowish sort of color...  But, I think the yellow gives a alienish feel, if it was blue then it would seen to look alot like Earth which make it feel like an Earth like planet is not that rare... Which... do you get what I'm saying?? :)
Title: Fs Colony Renders
Post by: Lightspeed on June 04, 2004, 04:44:13 am
The lucifer only beamed one planet. ONE, and that was Vasuda Prime.
Title: Fs Colony Renders
Post by: karajorma on June 04, 2004, 05:00:26 am
Quote
Originally posted by Lightspeed
Any planet to be suitable for life as we know it needs a proper moon.


I'd head that theory was debunked. Something to do with the need to strip the atmosphere to make it thinner. It was proved false later.

Or is there something else I'm missing?
Title: Fs Colony Renders
Post by: jdjtcagle on June 04, 2004, 12:22:52 pm
Quote
Originally posted by Lightspeed
The lucifer only beamed one planet. ONE, and that was Vasuda Prime.


Well then that must mean that all the destroyed building in the Intro were from the VT war... that should have been my first guess anyway... I'll change it

Edit': changed ;)

No I'm going to see if I can put Buildings and crap in there...
Lightspeed, is there any way to do this with a pic of something else in photoshop add it without adding the background of a Image??
Title: Fs Colony Renders
Post by: Lightspeed on June 04, 2004, 08:23:32 pm
Huh, did that last sentence make any sense?

Could you rephrase what you intend to do please? :confused:
Title: Fs Colony Renders
Post by: DragonClaw on June 04, 2004, 09:21:55 pm
I believe he's intending to take a photo, and slap it onto the picture, editing everything out except a building.


Or something like that...
Title: Fs Colony Renders
Post by: Setekh on June 04, 2004, 10:29:17 pm
JD, those are fantastic. I particularly like your use of colour and your composition is improving. One thing I notice, though, is that your reflections of the stars on the water are all washed out too rapidly. Try reducing the water's reflectivity a few notches and comparing the result. :)
Title: Fs Colony Renders
Post by: jdjtcagle on June 04, 2004, 10:55:35 pm
Quote
Originally posted by Lightspeed
Huh, did that last sentence make any sense?

Could you rephrase what you intend to do please? :confused:


It's kind of like you have a picture with a building in it... and all you want is the picture, is ther someway you can target the building and extract the building from the picture only??

Thanks Setekh :)
I would take your advice but I have to remake everything... because stupid me didn't save the planets only took a pic ;)
Title: Fs Colony Renders
Post by: Mr. Vega on June 04, 2004, 11:02:24 pm
Quote
Originally posted by Lightspeed
The lucifer only beamed one planet. ONE, and that was Vasuda Prime.


The FS tech room (after Playing Judas) says something about the Lucifer being seen bomabrding planets.
Title: Fs Colony Renders
Post by: jdjtcagle on June 04, 2004, 11:04:37 pm
...well we don't know about Deneb, and it makes more sense if it was destroyed by Vasudans
Title: Fs Colony Renders
Post by: jdjtcagle on June 04, 2004, 11:50:51 pm
Wolf 359 - The GTVA's Prison

(http://img21.imageshack.us/img21/5407/Wolf359.jpg)

Radiation: Normal

Size: Moon 1/3 the size of Earth

Moon:  It is a moon of a Rocky (I chose Rocky because I didn't want radiation from a Gas Giant to fry my prison) planet twice the size of Earth

Seasons:  It's a Barren(SP?) World, Icy and Rocky...

Life:  Cost large sums of money to keep life going on the planet, It houses the largest prisons on any planet, and also large amounts of miners (very prosperous planet) but it has to be to maintain life suppport systems

Ground Material/Water:  Rock and Ice/only below ground.

GTVA keeps most prisoners of large space based crimes, such as pirating or treason...  here on this moon for years of life... the parent planet of this moon is completely unihabbitable due to a EXTREME cost to terraform and to keep living, the same almost holds true for the Moon itself, but due to easier conditions it cost less and is almost a productive colony...  This is the only thing of any importance to this entire system, besides the Two jump nodes it carries.
Title: Fs Colony Renders
Post by: jdjtcagle on June 05, 2004, 11:49:36 am
So no one has any comments about them... Farfetch, You Like, You Dislike??
Title: Fs Colony Renders
Post by: kasperl on June 05, 2004, 01:08:24 pm
Wolf 359 isn't not explicitly mentioned as a prison. As the most remote scrapheap ever, yes. As a prison, no.
Title: Fs Colony Renders
Post by: jdjtcagle on June 05, 2004, 01:20:50 pm
Made it up...
You got to when you got a game like this...
Title: Fs Colony Renders
Post by: kasperl on June 05, 2004, 01:59:30 pm
Dunno, you could do a prison moon, but an entire planet seems a bit overrated. Unless your going Honorverse Hades/Hell style, but that doesn't feel GTVA like.
Title: Fs Colony Renders
Post by: jdjtcagle on June 05, 2004, 02:19:01 pm
Sure... It would be different and I get what you saying :)

EDIT: ...Updated
Title: Fs Colony Renders
Post by: Taristin on June 05, 2004, 02:46:36 pm
The penal colony is in Vega.  I've been sent there so many times for 'friendly fire'... :nervous:
Title: Fs Colony Renders
Post by: jdjtcagle on June 05, 2004, 03:17:17 pm
Awww crap, Ok Wolf 359 was the Penal colony for 2335 era...
But, became prosperous and was moved to Vega ;7
Title: Fs Colony Renders
Post by: WMCoolmon on June 05, 2004, 03:33:38 pm
:lol: Good save. :p

Looks like a place I wouldn't want to live. ;)
Title: Fs Colony Renders
Post by: jdjtcagle on June 05, 2004, 03:41:17 pm
:D
Well I plan to do a vega penal colony, and Ross 128...  Any style you would suggest?? :D  
I'm running out of Ideas...
Title: Fs Colony Renders
Post by: Taristin on June 06, 2004, 09:56:35 am
R128...?  dead planets...
Title: Fs Colony Renders
Post by: jdjtcagle on June 06, 2004, 10:12:18 am
After thinking about it last night, I don't think there was any planets to support life in Ross 128...  If there was, the Lucifer woulldn't have touched the planet since they say in the briefing that there was no evidence that anything out of the ordinary destroyed the base...  But as for Ross 128, there was a blue planet in the cutscene, but I don't know, any comments??
Title: Fs Colony Renders
Post by: StratComm on June 07, 2004, 01:25:16 pm
The FS1 Shivans ignored planets.  That is explicitly stated somewhere.  So there could easily have been several inhabited worlds in the system, but out of sensor range of the station.