Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Antares on June 04, 2004, 08:59:54 am

Title: Buggie
Post by: Antares on June 04, 2004, 08:59:54 am
Used the o-fficial 3.6 installer with all the various bells and whistles.  Decided to play through the main campaign and bug-hunt.

No problems during the first training mission.  At the end of the second, when jumping out, my ship didn't vanish into the warp portal--the model simply passed right through it, until the warp closed and I went to debriefing.

I know someone else reported this problem fairly recently, but after bonking around the search for about fifteen minutes, I couldn't find the right thread. :D

What puzzles me is that this didn't happen during the first mission, and might have been nothing more than a random futzing of code.  I'll keep playing and see if it should pop up again.
Title: Buggie
Post by: ARothers on June 04, 2004, 09:03:32 am
The same thing happened to me with a few other builds, I usually ignore it.
Title: Buggie
Post by: Bobboau on June 04, 2004, 09:10:00 am
you have a geforce mx don't you?
Title: Buggie
Post by: Deathstorm V2 on June 04, 2004, 12:14:09 pm
What causes this then?  My old GFMX440 used to do this, but now it's dead and my new card doesn't.  It's still a GF.
Title: Buggie
Post by: ARothers on June 04, 2004, 12:15:58 pm
I have a Geforce 4 and it foes that, the bug isn't there on later builds, I think.
Title: Buggie
Post by: Taristin on June 04, 2004, 12:50:53 pm
It's a problem with the GFX card's clipping plane ( I think that's what they said). So it's a hardware issue, not an SCP bug...
Title: Buggie
Post by: mrduckman on June 04, 2004, 02:55:12 pm
I've already opened a ticket on Mantis. Seems to be a hardware problem (or drivers, I've still to check that) But the game should render it by software if the hardware does not support it, I think.
Title: Buggie
Post by: Trivial Psychic on June 04, 2004, 04:04:50 pm
I have a GF2MX, so I'm familiar with this problem, but I should point out that not all ship models seem affected by it.  When using the Apollo from the Port for example, it disapears with no difficulties.
Title: Buggie
Post by: mrduckman on June 04, 2004, 04:25:22 pm
That's because of the glowmaps.
It doesn't happen if you don't use the -glow
Title: Buggie
Post by: Antares on June 04, 2004, 07:44:18 pm
Further research indicates that this happens on -every- mission.  I must not have been paying very close attention during that first training sortie.  Hardly a game-breaking bug, but still mildly irritating.

System specs are in my sig.
Title: Buggie
Post by: Taristin on June 04, 2004, 08:25:24 pm
GeForce MX problem.  Upgrade, or live with it... Sorry.
Title: Buggie
Post by: mrduckman on June 04, 2004, 10:04:30 pm
nah nah nah.. Not while there would be a software solution :P

LOL @ "Terran VolksWagen Project"
Title: Buggie
Post by: Sticks on June 04, 2004, 10:38:56 pm
Feel free to yell at nVidia for clip plane support in thier drivers. The hardware supports it, can't see why the drivers don't.

Either that or write us a software clip plane system. :)
Title: Buggie
Post by: Bobboau on June 04, 2004, 11:03:22 pm
if someone wants to give it a shot we actualy have a fix in mind, we just havn't got around to doing it becase it's inainely complex.
for the record this is a driver issue
Title: Buggie
Post by: mrduckman on June 05, 2004, 09:15:02 pm
yeah, I am going to try an earlier version of the Nvidia driver. The last one sucks.

So the VIA driver for the AGP
Title: Buggie
Post by: mrduckman on June 05, 2004, 11:30:42 pm
Well. just checked with NVidia v53.03 and even with the original (WinXP) driver for VIA-AGP. Glows doesn't work.
Did someone ever yelled at NVidia about this thing? Ever got an answer?
Title: Buggie
Post by: mrduckman on June 06, 2004, 12:34:28 am
Bobboau, what do you mean by giving it a shot? try the fix? :)
I can do that.

Also, I've just sent an email to the manufacturer (Chaintech, don't puke over me please) about the bug. I hope I get an answer.
Title: Buggie
Post by: WMCoolmon on June 06, 2004, 01:15:00 am
He means code in the fix, I think. :D