Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Starfighter on June 05, 2004, 11:47:45 am
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In FSOpen 3.6 can we finaly do the single gun fireing tags? you know the one shoots then the next? if so can someone tell me how?
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This feature has been in there for ages, merely add "cycle" to the weapon flags
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... but that means that this feature couldn't be used on a "per-ship" basis. For example, the 3-barrel gun on the Ursa is obviously intended to be a gattling gun style, but it can mount any weapon (that the Ursa is able to mount). Could the "Cycle" system be added to specific ship banks so that any weapon put in there will cycle fire?
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And option would be to make multiple versions of the weapons, like "UrsaSubach" and "UrsaKayser". Messy, ugly and temporary, but it might do for some AI's.
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Originally posted by kasperl
And option would be to make multiple versions of the weapons, like "UrsaSubach" and "UrsaKayser". Messy, ugly and temporary, but it might do for some AI's.
Ok thanks,so what other flags are there?
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[scp][/scp]
RTFM.
Look for the new features thingy, it contains links to all the table features.
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Originally posted by kasperl
[scp][/scp]
RTFM.
Look for the new features thingy, it contains links to all the table features.
Ok I tryed that flag and got a big slow down I mean bad every other frame when Shivans fire their lasers, but untill that point no probs, mabe its the animated glow maps....
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perhaps... they kick me hard for a few seconds too. Have to wait until all frames are displayed atleast once before they work right.