Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Starfighter on June 05, 2004, 11:47:45 am

Title: TBls and FSOpen 3.6
Post by: Starfighter on June 05, 2004, 11:47:45 am
In FSOpen 3.6 can we finaly do the single gun fireing tags? you know the one shoots then the next? if so can someone tell me how?
Title: TBls and FSOpen 3.6
Post by: SadisticSid on June 05, 2004, 01:53:27 pm
This feature has been in there for ages, merely add "cycle" to the weapon flags
Title: TBls and FSOpen 3.6
Post by: Trivial Psychic on June 05, 2004, 08:59:19 pm
... but that means that this feature couldn't be used on a "per-ship" basis.  For example, the 3-barrel gun on the Ursa is obviously intended to be a gattling gun style, but it can mount any weapon (that the Ursa is able to mount).  Could the "Cycle" system be added to specific ship banks so that any weapon put in there will cycle fire?
Title: TBls and FSOpen 3.6
Post by: kasperl on June 06, 2004, 04:03:12 am
And option would be to make multiple versions of the weapons, like "UrsaSubach" and "UrsaKayser". Messy, ugly and temporary, but it might do for some AI's.
Title: TBls and FSOpen 3.6
Post by: Starfighter on June 06, 2004, 11:41:21 am
Quote
Originally posted by kasperl
And option would be to make multiple versions of the weapons, like "UrsaSubach" and "UrsaKayser". Messy, ugly and temporary, but it might do for some AI's.


Ok thanks,so what other flags are there?
Title: TBls and FSOpen 3.6
Post by: kasperl on June 06, 2004, 02:16:52 pm
[scp][/scp]

RTFM.
Look for the new features thingy, it contains links to all the table features.
Title: TBls and FSOpen 3.6
Post by: Starfighter on June 06, 2004, 06:39:44 pm
Quote
Originally posted by kasperl
[scp][/scp]

RTFM.
Look for the new features thingy, it contains links to all the table features.


Ok I tryed that flag and got a big slow down I mean bad every other frame when Shivans fire their lasers, but untill that point no probs, mabe its the animated glow maps....
Title: TBls and FSOpen 3.6
Post by: Taristin on June 06, 2004, 06:50:00 pm
perhaps... they kick me hard for a few seconds too. Have to wait until all frames are displayed atleast once before they work right.