Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Test Builds => Topic started by: phreak on June 05, 2004, 02:29:48 pm

Title: spawn angle
Post by: phreak on June 05, 2004, 02:29:48 pm
i just tested and commited code to modify spawn weapons so that the children are only spawned within a certain angle of the forward direction of the parent.  this would be useful since you can modify the infyrno missile to only spawn its sub-munitions forward so you don't kill yourself as easily when using them.  plus it makes them more deadly

here's an EXE which includes the latest CVS source including this feature

http://www.penguinbomb.com/phreak/fs2_open_phr.zip

its rather hard to see from this test shot, but its there :)

Wiki page: http://dynamic4.gamespy.com/~freespace/fsdoc/index.php/Spawn%20Angle

(http://www.penguinbomb.com/phreak/cone.jpg)
Title: spawn angle
Post by: Bobboau on June 05, 2004, 02:56:10 pm
I thought this was implemented a long time ago
Title: spawn angle
Post by: phreak on June 05, 2004, 07:37:40 pm
i did it during the code freeze for inferno and KT, but i couldn't commit