Hard Light Productions Forums
Off-Topic Discussion => General Discussion => Topic started by: Stealth on June 06, 2004, 04:51:46 pm
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There's been a lot of talk of the fast-sinking Interplay, and the Freespace game rights hanging, just waiting for someone to buy.
What do you think? Do you think sometime in the future there will be a Freespace 3? Or do you think that the SCP and Ferrium project are our last hope.
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No. Too old, not high enough profile.
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that's what i say too, but then again, who knows... right? ;)
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Nope. Not enough money to be made. And not many people know what FS is... :nervous:
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yeah. and you know with most games, people either say "yeah, i played that game and it was awesome", or "yeah, i played that game and it sucked", and if they haven't played it, chances are they know someone who has. but with Freespace, most people i talk to haven't even heard of the game, let alone played it! I'm sure if they did play it they'd find it great.
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i truly would like to belive that there is going to be FS3, but a man has to be realist in this situation and say no i don't think there are ever going make one.
our only hope is that some rich kid spots freespace and asks his dad to buy the rights to the game
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a man has to be realist in this situation and say no i don't think there are ever going make one.
Amen.
accept the truth. realize that it's a reality.
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Originally posted by Stealth
yeah. and you know with most games, people either say "yeah, i played that game and it was awesome", or "yeah, i played that game and it sucked", and if they haven't played it, chances are they know someone who has. but with Freespace, most people i talk to haven't even heard of the game, let alone played it! I'm sure if they did play it they'd find it great.
There is ONE other kid besides me at my school that hs played FS...:(
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yeah well there's two at my school. and i introduced it to both of them.
there may be more, but no one that i know about. I mean you mention a game like Starcraft, Age of Empires, Janes F18Super Hornet, and even the original Descent series, and everyone's like "Oh yeah! I played that back in the day" or whatever, but with Freespace they're like "What's it called again? Freespace? never heard of it". it's sad really.
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SCP.
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that's what i think. the SCP and Ferrium are the closest we'll ever see to a "sequel".
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I doubt there'll ever be enough interest in the FS series to spawn a third game, hopefully what we have going here with the SCP will provide us with something... but not a true sequel.
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no,there will no FS3 of course If someone would make it I would buy it.
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yup, yup
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Originally posted by Holy Imperial Gloriano
no,there will no FS3 of course If someone would make it I would buy it.
[color=66ff00]Even if Lucasarts made it.
*Lucas* "We'll sneak in a few star destroyers, they'll blend perfectly".
[/color]
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LOL
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Originally posted by Maeglamor
[color=66ff00]Even if Lucasarts made it.
*Lucas* "We'll sneak in a few star destroyers, they'll blend perfectly".
[/color]
let's me think........Hell no!!!
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Am I the only one whose glad as hell there wont be an FS3?
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Originally posted by aldo_14
No. Too old, not high enough profile.
Prince of Persia: Sands of Time.
Personally, I think yes. At some point. If it did get picked up, it would probably be by an outfit like Ubisoft or Activision, that is more developer and gamer friendly, and not run wholly by corporate ass-hats.
I await with baited breath...
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I'm the ONLY one who voted yes?
Heathens! Traitors! Turncoats!
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mwahahahahaha :drevil:
I'd hate to see an FS3, for obvious reasons (it can only be worse, compared to some of the things on HLP).
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btw here is FS3 Thread too
http://kier.3dfrontier.com/forums/showthread.php?t=66243&page=1&pp=25
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Sorry, couldn't resist. :lol:
(http://nodewar.penguinbomb.com/aotd/Turnsky/bang.jpg)
I'm quite supprised no one has posted it yet!
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Actually, I kinda agree with you on that one.
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If nothing else it might change the scope of what the SCP are capable of doing, not sure where the legalities lie. The next step will probably be asset stripping unless theres a last second bail-out. It will mainly depend on whether the license is considered 'saleable' or not :(
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Dammit, Hotsnoj beat me to it.
There will NEVER be FS3. Not an official one anyway...
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why do you say that? years passed between the original Prince of Perisia and the new one. Same thing for Fallout (if thats still in production). Same thing for Doom and alot of other games. Never say never.
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I want to know what happened to my last post in this thread. Using admin powers to make a (bad) joke with poll options is one thing...using them to cover up the evidence of that joke is just immature. :doubt:
Anyway, I don't think there will be a FS3. In a way, I think it would be worse if there was one because we've got such great campaigns and mods and everything around here that it'd be a shame for it all be ignored in favor of FS3. 'Course...there's also the stuff I've done. :p
But at this point, unless it's Volition that picks it up, I doubt we'll see a Freespace 3 that truly is a Freespace 3. Maybe a Freespace 3 that tries to capitalize on the Freespace's name's popularity (Like Freespace), but I doubt it...
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Originally posted by Rictor
years passed between the original Prince of Perisia and the new one. Same thing for Fallout (if thats still in production). Same thing for Doom and alot of other games. Never say never.
and i guarantee you, people all over the world have heard of those game titles ;) ... that's why sequels were made of them :D
Maybe a Freespace 3 that tries to capitalize on the Freespace's name's popularity
but Freespace's name doesn't have popularity... and remember Freespace tried cashing in on the popularity of "Descent" in the first place (i.e. why it was called Descent: Freespace, while it had absolutely nothing to do with Descent, other than myabe the concept of a HUD :p)
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we DONT need the companies to make FS3. With the talent and people we got in this community, all we need is the FS3 story and voila! within a few months you'll have a version that is so kick-ass, it'll put I-war2 to shame.
But that's only IF we get the story........dangit........
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Thats why we have to track down the writers, and tie them up until they say whats happening next...
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Originally posted by Singh
we DONT need the companies to make FS3. With the talent and people we got in this community, all we need is the FS3 story and voila! within a few months you'll have a version that is so kick-ass, it'll put I-war2 to shame.
Although we'll never be able to agree upon an actual FS3 plot, as a whole. So that aspect of FS3 will be left to individual campaigns, most likely.
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Originally posted by Stealth
but Freespace's name doesn't have popularity... and remember Freespace tried cashing in on the popularity of "Descent" in the first place (i.e. why it was called Descent: Freespace, while it had absolutely nothing to do with Descent, other than myabe the concept of a HUD :p)
Well, it has us, and Freespace 2 is widely regarded by those who know of it as one of the most , err, should-be-popular-but-isn't games. It'd mae it sound like it was cool enough to have two precursor titles too, and what else would you do with a game that you had the rights to? Make a sequel with none of the original dev team? :p
Microsoft tried that with Mechwarrior, and alienated much of the Battletech community. :doubt:
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Originally posted by HotSnoJ
Sorry, couldn't resist. :lol:
(http://nodewar.penguinbomb.com/aotd/Turnsky/bang.jpg)
I'm quite supprised no one has posted it yet!
actually, i'm surprised that hasn't gone the way of the welcome beam with so many people posting it when fs3 is so much as hinted at..
but yeah, this may be a pipe dream, but i at least hope volition get their hands on the rights, hell, even if thq got their hands on it, it wouldn't be so bad, as long as they make a PC version first..
or at least somebody closely tied into the freespace games..
as for lucas, i could just forsee what it would look like... rogue squadron, 'cept with shivans.:p
but yeah, it'd be cool if V employees started coming here, interested in the SCP, and gave us storyline details for what fs3 could've been.. :D
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Originally posted by Rictor
Prince of Persia: Sands of Time.
Yes, of course, the origiinal Prince of Persia was at it's time *the best selling computer game ever*, so that might have mattered a bit.
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The more I think about it, the less I think I like that comic. :( I mean, I totally empathise with the humour, but is that who we are? People who shoot newbies who ask legitimate questions? (And yes, I count them legitimate. I know I would be surprised if I asked if there would be a FS3 in all honesty and good faith that I would receive a decent answer, and got shot down in return.)
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Originally posted by Setekh
The more I think about it, the less I think I like that comic. :( I mean, I totally empathise with the humour, but is that who we are? People who shoot newbies who ask legitimate questions? (And yes, I count them legitimate. I know I would be surprised if I asked if there would be a FS3 in all honesty and good faith that I would receive a decent answer, and got shot down in return.)
yeah, i know, but the comic was really made in jest, really.. it's more like "smite the stupid newbies who still try to converse in leetspeak"
but yeah, i still like to hope that there will be a faithful end to the freepsace series, even if it's called by a different name, but is more or less the spiritual successor to Fs2.
will there be a fs3?.. i don't think so, but will there be an official end to freespace?.. i'd like to hope so.
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Like I said, I appreciate the humour it was constructed under. :) But I don't think everyone else quite has the same idea in mind, especially the way it's used these days.
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Originally posted by Setekh
Like I said, I appreciate the humour it was constructed under. :) But I don't think everyone else quite has the same idea in mind, especially the way it's used these days.
indeed, ahwell. it's not like we're literally shooting them down..
as for the FS3 question?.. some say no, others say yes, the rest of us just don't know..
i'd like to see how the guys at volition feel about all of this, since they made the first two. :nod:
(any way we can get a couple of them over here to make a comment or two?)
it's like the big question, will Fallout 3 rise from the ashes of black isle studios?. we don't know..
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Originally posted by Setekh
The more I think about it, the less I think I like that comic. :( I mean, I totally empathise with the humour, but is that who we are? People who shoot newbies who ask legitimate questions? (And yes, I count them legitimate. I know I would be surprised if I asked if there would be a FS3 in all honesty and good faith that I would receive a decent answer, and got shot down in return.)
I would agree if that comic was all newbies ever saw. But usually I get in there first and post the entry I made about in in my FAQ which explains why FS3 questions are generally looked down on by the community.
If I don't get there first generally someone paraphrases what I say anyway.
In that context the cartoon shows our attitude to people who continue to ask after having been told why people don't like the question.
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Dragging things back on topic, I don't think Lucasarts would pull off FS3 particularly well. They seem to have sold out to the arcade side of things after X-Wing: Alliance (the last great SW sim IMO). There's a huge potential for a new space sim now - with technology to back the concept - but most devs are affraid to touch it... and those that do have promised but not delivered.
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Originally posted by Kalfireth
Dragging things back on topic, I don't think Lucasarts would pull off FS3 particularly well. They seem to have sold out to the arcade side of things after X-Wing: Alliance (the last great SW sim IMO). There's a huge potential for a new space sim now - with technology to back the concept - but most devs are affraid to touch it... and those that do have promised but not delivered.
Kal's got a point here, Secret weapons over normandy sacrificed accuracy over an arcade look.. it would've been much better if it had the "flight sim" feel of the original.
personally, i think only two groups would pull a faithful rendition of a fs3 type game would be, the SCP, and volition itself, of course. (maybe if they were not under THQ's ownership, however)
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Thought it was for console, one of teh MANy spce sims NOT delivered was Robotech (Crystal Dreams). What was that 3-5 years of vaporware befire it was offcially called dead and buried?
Then a year or two later TDK comes in and we get the cartoony RT while in Japan they already had FVX2 CGI and makes us look lame cause we never get the GOOD quality games (we are second class anime fans).
I voted NO FS3, meaning there will never be a REAL successor we can identify with. Some console developer will probably grab it and ruin it. Or a lame PC clone...
Our only hope is the community itself!
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Originally posted by Stealth
that's what i think. the SCP and Ferrium are the closest we'll ever see to a "sequel".
Unfortunatly.
FreeSpace Open will never be as good as FreeSpace 3 would be, if it ever had a release. Just think of what FreeSpace 3 would offer: More ships, nicer interface, better and more enjoyable missions, better Ai. And what does the SCP offer? Shinemaps, 32-bit support and ten times as many crashes.
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Originally posted by Singh
we DONT need the companies to make FS3. With the talent and people we got in this community, all we need is the FS3 story and voila! within a few months you'll have a version that is so kick-ass, it'll put I-war2 to shame.
But that's only IF we get the story........dangit........
I disagree. As highlighted by the demise of Reciprocity, in it's current state I really doubt the community could get anything significant like that done in that kind of timeframe. We just haven't evolved towards big projects.
Actually... hmmm. New Thread methinks.
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ICQ conversation:
on 08-08-05 by X: Hi, Y! Have you FREDed the first mission?
y: Sorry, been busy, but I certainly will be able to complete it by the 11th.
on 12-08-05 by X: So, have you finished mission 1??
Y: Sorry, I was busier than I had expected.
on 16-12-09 by Y: I had time to place the ships, I certainly will have time to send the test version to you via E-mail
on 02-02-10 by Y: I had time to send that E-mail, enjoy. :)
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yeah well unfortunately people have less time nowdays, possibly because most of us were young when we started playing Freespace we were all young (or at least younGER :p :cool: ) and now that we're older, we have more responsibilities and less time on our hands.
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Originally posted by Rictor
Prince of Persia: Sands of Time.
Personally, I think yes. At some point. If it did get picked up, it would probably be by an outfit like Ubisoft or Activision, that is more developer and gamer friendly, and not run wholly by corporate ass-hats.
I await with baited breath...
PoP was succesfull at the time of its initial relase, though.
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Originally posted by TopAce
Unfortunatly.
FreeSpace Open will never be as good as FreeSpace 3 would be, if it ever had a release. Just think of what FreeSpace 3 would offer: More ships, nicer interface, better and more enjoyable missions, better Ai. And what does the SCP offer? Shinemaps, 32-bit support and ten times as many crashes.
Everything there except the AI is a non-coding issue, and that's why the SCP doesn't offer it.
Modifying AI is a sticky deal because it can't break backwards compatibility.
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I know they are not coding issues, a reason why you cannot have 100% responsibility for the quality of the 'FreeSpace 3' we are dreaming of. My point is that quality is not only SCP-dependant.
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FS3 huh?
Now, how would that make us look!? For years we've sworn there won't be such thing. Flamed countless people for bringing the topic up..
We MUST stop IT before its too LATE!
n/m.. tired.. gn.. Zzz...
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Bit of a different situation, but how long were the gaps betwixt Wolf3D and RTCW? Or DoomII and DoomIII
Not exactly the same, I know, but still...
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but how popular were those games?
extremely popular
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Originally posted by Stealth
but how popular were those games?
extremely popular
Listen to Stealth! He talks wisdom!!!!!
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Yes, I knew somebody would pick up on that, which is why I said 'not exactly the same'. My point was that suprises happen - who forsaw RTCW?
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or warcraft 3 for that matter.
All I'm saying is, FS2 was a brilliant game, despite the low sales, and everyone acknowledges this. So, it is concievable that it might get picked up in the future, I just hope that V manages to wiggle out of its contract with THQ when /if that happens.
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Originally posted by Rictor
or warcraft 3 for that matter.
All I'm saying is, FS2 was a brilliant game, despite the low sales, and everyone acknowledges this. So, it is concievable that it might get picked up in the future, I just hope that V manages to wiggle out of its contract with THQ when /if that happens.
the warcraft series were very popular you know ;) I know i played them, as did many of my friends.
Yes, no one said FS2 wasn't a brilliant game, but when you say "everyone acknowledges this", it's only the few people that have played it that acknowledge it's a brilliant game. the majority of gamers haven't played it, or haven't even heard of it..
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It did get rave reviews though, AFAIK. Maybe Interplay just forgot to advertise it to actual consumers
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Okay here is what I think should be done. Instead of a sequel to the game Freespace 2 why not go back to the past (in the middle of Freespace 1 and 2 and create something around that time period. (I myself would like to know how the whole NTF front started how Admiral Bosh came to power) It would basically be a game that answered questions on how the whole rebel group started and how the new Freespace 2 ships and weapons came into being. Freespace 1 1/2 :lol:
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lol. don't forget Silent Threat :p
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Microsoft alienated most of the BT community because they blew it on the storyline, not to mention the fact that they changed the way mechs looked. The closest we've had to classic battletech as far as looks go was mech3, which by the way kicked royal ass. For FS3, my answer is simple, Ferrium and SCP. I asked this question two years, and i'll ask it again.....when was the last time a development company asked the players what they wanted? Hasn't happened to my knowledge. Would i like to see a freespace 3? Not from [V]. I think that if it did it would lay to waste and overshadow all of the hard work that our coders have done. Our guys have turned a great game into something incredible, and anyone who posted an idea, whether it got used or not, had a small hand in it.
I say....put together a team, maybe vote on them, and let them come up with the storyline, then pick the cream of the crop and let them build the models, and then let the fredders go nuts. I think that fs3 if done by our community would rock a hell of a lot more than it would from [V], simply because our people don't do it for money, they do it for the love of the game.
that's my take on it anyway.....
we now return you to your regularly scheduled rum party.....
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:nod: is all i can say to that, ShadowWolf
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I agree with you Shadow, I can imagine Hard Light Productions one day being a company. There have been similiar companies that did start out as small groups but as time went by they gradually increased in numbers. Basically Hard Light has done that it has the numbers and has people who have dedicated thier time to working on the Freespace games. So keep up the good work Hard Light and SCP. God speed
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I agree with Shadow on this.......HLP should make FS3.....not [v]
But then, if [v] decided to make another and actually did.......our efforts go to waste.......
ach.....we actually need to bury the rights further so nobody else can use 'em, at least make sure we can't be stopped!
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HLP should buy the rights :nod:
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singh: well, except for the fact that V could make it about 10x better than the HLP community ever could. Not to downplay the SCP and other achievements, but how many actual campagins, I mean full campaigns with a story, voice acting, custom ships, 30+ missions, fully SCP enabled, custom art and all that, how many have been released? So far, I count none. And with Reci being layed to rest, along with OTT and others, the future ain't looking all that great for people who want actual new content to go along with the SCP coolness.
The fact is, Volition is a professional developer. They have a dedicated staff, being payed to focus all their attention on making games. No one could do FS3 more justice than V, assuming they are given freedom to make a good game, and not another RF2.
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Well how about i just go and cut the idiots.....I mean the good folks at Interplay a check. It'll bounce, but what the hell, all of my checks bounce. :lol:
OK but seriously, in response to Rictor, no Campaign has been finished with SCP content, i grant you that. But I can tell you that MT is strolling right along, and 3.6 is the one we have been waiting for. Mod freindly Multiplayer being not the only reason. There are a number of enhancements that we are using, and a number that we plan to use. I daresay that the SCP guys have made my job (Lead Fredder) so much easier. I remember fredding Casualties of War, and while it isn't quite the dark ages, i can see that alot of what I am doing now would not be possible at all without heavy scripting and a lot of luck. Thanks to the efforts of our guys, I can do my job better and faster.
Let's also look at the advances made in PCS. I remember a time when to edit a POF, you placed things, then went in and tested them, then came out again and redid the whole thing. POF editting is a superbly streamlined setup as compared to what it was. We don't need to discuss the Specular lighting, or the Skyboxes do we? The fact is, that while i agree we are not professionals, and this is all being done for free, i ask also for you to concede that our guys, not just the SCP wonderworkers, but our modellers, our texturers, our programmers, and our story developers aren't just out there being the best that they can be, our guys are in fact out there setting new standards of excellence. If you think I'm wrong, take a look at Casualties of War, the destroyer in that smokes anything that [V] did, not the model itself, but the excruciating detail in the texturing. I put more stock in the opinions of our guys than i do in the facts of [V].
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The way things are going, it might be enough to offer the execs a warm meal and a place to stay for the night, and we have ourselves a deal.
______________
"So, lets talk about buyig the rights to the Freespace universe"
"Alright guys, what do you have in mind. Make us an offer"
"OK then, right to the point. How about a large pepperoni pizza and drinks."
*Interplay execs look at each other*
"Best offer we've had so far"
"Oh...you mean....seriously?"
"Well, lets not be too hasty. I have some concerns here."
"Yeah, figures. Pretty stupid of me to think it would be that easy"
"You bet. We're not stupid. So...how many toppings are we talking about here?"
"Uhh..err...how does 3 sound? And we'll throw in dipping sauce!"
"Done and done! Boys, we're in the money now!"
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Great one, but what if they get gutsy and want some rum to go with it?
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See, thats the time to get tough with them. You need a firm stance during the negotiations. So they want some rum do they!? Perhaps they also want a golden throne and a few dozen palaces! What you do is, threaten to get a few buddies together and go knock down their carboard box. Then where will they sleep? Thats what they get for years of shoddy management and corporate scum-baggery.
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:lol:
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Extortion tactics huh? I like it. I hate that word though....Extortion....they kept using it that day in court.
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Originally posted by Kalfireth
There's a huge potential for a new space sim now - with technology to back the concept - but most devs are affraid to touch it... and those that do have promised but not delivered.
in this month's PCGamer (UK) a few lines talk about David Braben using Rollercoaster Tycoon 3 as a technology test for Elite 4. If it's true: yay
http://www.frontier.co.uk/index.html seems to be the homepage of the company for which Braben works (or owns?). Rollercoaster Tycoon 3 is there as well as these lines:
"Recruitment: We are currently recruiting artists, level designers and programmers for a major game development project. Due to continued expansion we are also seeking candidates for an internal producer / project lead role on a significant new game development"