Hard Light Productions Forums

Off-Topic Discussion => General Discussion => Topic started by: Kazan on September 06, 2001, 05:01:00 pm

Title: "EA Patrol Redux" and "Sentries"
Post by: Kazan on September 06, 2001, 05:01:00 pm
 (http://alliance.sourceforge.net/FinishedArt/EAPatrol2.jpg)

 (http://alliance.sourceforge.net/FinishedArt/Sentries.jpg)

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"Why Climb it?" - "Because it's there."
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FreeSpace 2: The Babylon Project Effects Nerd and Programmer. (//"http://freespace.volitionwatch.com/babylon")
Alliance Productions (//"http://alliance.sourceforge.net")
Title: "EA Patrol Redux" and "Sentries"
Post by: Thorn on September 06, 2001, 05:13:00 pm
Wow, those look sweet..
Except you forgot to put the engine glow on the top left engine of that fighter (Starfury?)  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/tongue.gif)

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You're not drunk if you can lie on the floor without holding on.
Title: "EA Patrol Redux" and "Sentries"
Post by: Kazan on September 06, 2001, 05:54:00 pm
it's obscured.. and that's a good thing otherwise that one would wash out the entire screen because of it's proximity to the camera (they're on Squared Falloff)

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"Why Climb it?" - "Because it's there."
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FreeSpace 2: The Babylon Project Effects Nerd and Programmer. ("http://freespace.volitionwatch.com/babylon")
Alliance Productions ("http://alliance.sourceforge.net")
Title: "EA Patrol Redux" and "Sentries"
Post by: Snakeseyes on September 06, 2001, 07:34:00 pm
Couldn't you make it look destroyed? Well, they are overally(sp?) nice pics, but the shadows in the second pic look a little peculiar.
Title: "EA Patrol Redux" and "Sentries"
Post by: Kazan on September 06, 2001, 09:47:00 pm
 (http://alliance.sourceforge.net/FinishedArt/Sathani.jpg)
Title: "EA Patrol Redux" and "Sentries"
Post by: Kazan on September 07, 2001, 11:18:00 am
bump
Title: "EA Patrol Redux" and "Sentries"
Post by: Jabu on September 07, 2001, 11:28:00 am
The Starfury engine glows are as un-B5 as they come. And, of course, Starfuries rarely have all engines on unless in battle (why should it? nothing to slow you down there).

The rest are cool enough. The backgrounds are very nice and the sun looks more realistic than in most renders.
Title: "EA Patrol Redux" and "Sentries"
Post by: Sandwich on September 07, 2001, 04:48:00 pm
Kazan, the engine should glow even if it's obscured. The way you simulated engine glows was by having lens flares, right? Well, that's not what an engine glow is caused by.

Lens flares are the effects that occur in photos because of a bright light sourcee being directly visible.

Engine glows seem to be more like a constant cloud or haze of gas behind the engine, that is lit up by the light from the engine. So you don't need to have a direct LOS to see the glow.

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"He who laughs last thinks slowest."
"Just becase you're paranoid doesn't mean they're not out to get you."
"To err is human; to really screw up you need a computer."
Creator of the Sandvich Bar ("http://michael.randelman.com"), the CapShip Turret Upgrade, the Complete FS2 Ship List and the System Backgrounds List (all available from the site)
Title: "EA Patrol Redux" and "Sentries"
Post by: Kazan on September 07, 2001, 04:56:00 pm
i'm aware of that.. i don't know how to do good engine glows
Title: "EA Patrol Redux" and "Sentries"
Post by: Setekh on September 08, 2001, 01:21:00 am
Nice. The Orion and Hecate look awful smooth, though.  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
Title: "EA Patrol Redux" and "Sentries"
Post by: Kazan on September 08, 2001, 10:55:00 am
moderate shininess and antialiasing
Title: "EA Patrol Redux" and "Sentries"
Post by: Fineus on September 08, 2001, 10:59:00 am
We know what it is, and Setekhs right - drop it a bit, especially on the Orion (see those grey patches? they look poor).

Apart from that, W0rd!
Title: "EA Patrol Redux" and "Sentries"
Post by: Kazan on September 08, 2001, 11:19:00 am
rgr