Hard Light Productions Forums
Off-Topic Discussion => General Discussion => Topic started by: Xelion on September 05, 2001, 06:27:00 am
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Two questions about ps6.
1. How do you make stars?
2. How do you blend them in so when you place a planet on one layer the stars don't go over the planet, so there are no stars visible on the planet itself?
Max (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
Flash Developer
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If you are doing it manually, just put 3-pixel wide dots...
If you adding a planet manually, just make another layer that is above the stars and add the planet... and delete any black on the planet.
Pretty complicated so the easier way:
Use Glitterario from Flaming Pear ("http://www.flamingpear.com") and make the starfield with that, then get LunarCell from the same place and make the planet with that, but make sure when you add the planet, it's in composite mode.
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I'd also suggest a seperate layer for everything you add to a render. Makes it SOOO much easier to move a planet or whatever around until you like the exact look at feel.
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Originally posted by Warlock:
I'd also suggest a seperate layer for everything you add to a render. Makes it SOOO much easier to move a planet or whatever around until you like the exact look at feel.
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If you want to make stars without using a tool such as Flaming Pear's Glitterato, you can try this method:
start with a black canvas - go to Filters -> Noise -> Add Noise -> select Gaussian Monochromatic and adjust the slider to the amount you want.
Then go Image -> Adjust -> Levels, and then you can adjust the 3 levels on the main graph to your liking. You'll probably only need to adjust the centre slider.
Hope this has been of some help (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
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[This message has been edited by Shadowman (edited 09-07-2001).]
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what he said.
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That makes stars too dense. Mostly, just set the paintbrush to fade at 1 step and click a lot. You can also use different colors, if you keep 'em faint...
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Originally posted by Stryke 9:
That makes stars too dense. Mostly, just set the paintbrush to fade at 1 step and click a lot. You can also use different colors, if you keep 'em faint...
Good starfields should have thousands upon thousands of stars in them. That would take a while to click out... (http://dynamic.gamespy.com/~freespace/ubb/noncgi/tongue.gif)
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Originally posted by Stryke 9:
That makes stars too dense. Mostly, just set the paintbrush to fade at 1 step and click a lot. You can also use different colors, if you keep 'em faint...
Actually, this is a good method for making the brighter stars. Then just do the guassian noise and use the erase tool to thin to your liking.
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