Hard Light Productions Forums
Off-Topic Discussion => General Discussion => Topic started by: ZmaN on November 11, 2005, 10:16:16 am
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Its probably not the best place to ask, but Is red faction freeware? does anyone have it that is willing to pu the ISO's up for download (if its freeware)?
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AFAIK it's not. But it isn't much cop anyway (in my opinion).
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Nope, not freeware. Look for it on your closest gaming store (used game store would be better).
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I have it, on disk, a good number of other people around here do as well,
I'm not going to rip it and upload all 1.2 gigs of it though.
it's not that good realy, multi-player is alright, if crippled, but it was developed as a single player game and single player sucks.
I made a multi-player map once, it was prety cool, but people took my betas and put them up for download as if they were final, so on the rare ocasion that someone would run it no one else would be able to play it, because everyone else would be useing on of the fourty thousand other versions of it, and the map is totaly un playable with fewer than four people (and not fun with fewer than 8) so I never ever got to play one game with it despite my many hours of tooling around on it for all time.
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Too bad the FS mod for it didn't work out... That would have been cool, me thinks...
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no way man that is insane
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I dunno why Red Faction gets such a bad rap. I'm playing through it at the moment (for the first time - we've had it yonks, but I just never got around to it before) and I'm having fun.
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I didn't mind it. I wouldn't say it's high quality entertainment, but I enjoy playing through it - sort of like the way one would enjoy watching a mindless action film. In fact I've gone through the whole game several times when I'm bored because of how short it is.
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I got the demo for it when it came out and I was impressed with Geo-mod, but that's where my enthusiasm stopped. I bought it for 5.99 at my local wal-mart, apparently it had been sitting on the rack for a while, due to the red price sticker and the dust on the cover of the case... I thought, hey, volition, probably pretty good. At least Dan Wentz did the music for it. Boy was I dissapointed on both counts. Though there was a track I went and hacked up and tried to put into a freespace mission, a bare ulysses vs a demon cruiser.. it actually fit!
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I actually paid full retail for Red Faction, even after playing the boring demo.
Ugh, never again. Pure half-assed uninspired garbage.
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Red Faction is alright. Uninspired, yes. An engine that wasn't as advanced as it could be because it was being designed to run on a console, yes. But alright.
Red Faction 2 is a pure half-assed piece of uninspired garbage.
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The console limitations can only take part of the blame. What about the awful voice acting, the incoherent plot, and the oh-so-inspired scripted sequences?
"Follow me! I'm with the Red Fac--ARGH!"
My favorite moment in the entire game was when that hacker guy gets blown up. As he's running around engulfed in flames, he actually takes a moment to send me a final radio message. Even though I'm standing right there where he could just talk to me. And in the message he doesn't even sound like he's in pain. That's some quality game design.
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i have red faction 2 on cd. i just played my brothers ps2 copy of the original. i already beat it so i didnt buy my own copy. i always wanted to try to make mods for it though.
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If you forget the plot (including the voice acting and dumb scripted events), the game really isn't that bad.
The weapons are pretty cool exept for the lame rocket launcher you get in the beginning. It can't kill a rat, but makes holes in walls. :rolleyes:
But no goofy scifi weapons! (well, the railgun, but it was actually kinda cool) The AI isn't incredibly dumb, and the fighting works.
You have to admit that you have played worse games... And I think it was the first game where the characters had facial expressions.
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I have played worse games. But I've also played much, MUCH better games. Coming from the same people who gave us Freespace 2, Red Faction was an inexplicable trainwreck.
Regarding the facial expressions, I think Anachronox came out a few months before Red Faction. Now there is an awesome game.
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i did like all the weapon scanners from the original. wish they woulda had them in 2. ive yet to see another game with good, on weapon scanners.
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Terminator: Future Shock and Terminator: Skynet.
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multiplayer red faction 1 was kinda good. the story was, uh, average. blowing walls and stuff up was nice too.
2, was easy, no multiplayer at all, and not as good.
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I agree with kode, I think 1 was better, I think the story was better
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I remember that Red Faction was the last shooter I could feasibly play multiplayer with my satellite internet. It was kinda hard when it took 2 seconds to register that I had picked up a gun though... :blah:
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Red Faction is alright. Uninspired, yes. An engine that wasn't as advanced as it could be because it was being designed to run on a console, yes. But alright.
Red Faction 2 is a pure half-assed piece of uninspired garbage.
The man speaketh the truth.
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^ you are correct.
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Red Faction 2 is a pure half-assed piece of uninspired garbage.
*Looks at GameCube copy of Red Faction 2, which was payed for in full*
*Looks at Ace's comment*
*Wholeheartedly agrees*
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Red Faction was a decent game IMO, but nothing more, the SP comsumed my time for a while but once done I didn't play it again.
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geomod was a nice gimmick, but it was too underused to be actually anything earth shattering
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Definately, on average the level design was uninspired and didn't make use of it.
The submarine sequences were some of the few areas where it was actually used and used well. (i.e. slamming stalagtites into hostile subs)
In my mind Volition would have been better off making the game entirely the sub or fighter sequences. So an arcadey tunnel shooter in the water with full geomod terrain (mixed with some invulernable metal buildings, barriers).
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geomod was a nice gimmick, but it was too underused to be actually anything earth shattering
The really funny/sad thing is how, at the time, everyone was crowing about how destructible terrain was the future, how every new game engine would have to include it, yadda yadda. And here we are, years later. Yup... gimmick.
I don't pretend that Red Faction would have been a GREAT game without the distraction of geomod, but it would have been a better one. The RF team just tried to do too damn much-- develop a new engine from scratch, build the new engine around this brand-new geomod gimmick, make it work identically on console and PC, make the game appeal to PC gamers and console gamers, rip off Half-Life, implement flyable and drivable vehicles, and do it all with too little time, too little budget, and a craptacular story.
I've got a folder full of screenshots of amusing glitches in Red Faction. AIs driving upside-down vehicles. Light coronas rendering through other objects. Unlit objects against fully-lit walls. Fog that gets brighter with distance instead of darker. Clipping inside people's faces by standing too close to them. Etc...
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red faction did have a really fun side to it, tho...
the detpacks. :D
and going on from ZB's comment, yeah, too much too soon, in too little time, methinks it was all just a quick cash cow for the console crowd.
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The really funny/sad thing is how, at the time, everyone was crowing about how destructible terrain was the future, how every new game engine would have to include it, yadda yadda. And here we are, years later. Yup... gimmick.
And a gimmick that actually broke any hope of having a sensibly structured game if used widely, too.......
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The fundamental problem with geomod-type technology is that there's no need for it. It's an incredibly resource-intensive version of damage decals, and a needlessly general-purpose way of blasting into new areas (scripting is much simpler, and the difference to the player is negligible).
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Red Faction is alright. Uninspired, yes. An engine that wasn't as advanced as it could be because it was being designed to run on a console, yes. But alright.
Red Faction 2 is a pure half-assed piece of uninspired garbage.
hardly!
At least for the console... never played it on the PC but i friggin LOVED that game. Me and my friends would get together all the time and have so much fun fraggin each other on the multiplayer. There are so many 'blow up' guns that it makes it really fast paced and i love it :D The destructible environments also make it very addictive.
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I have it, on disk, a good number of other people around here do as well,
I'm not going to rip it and upload all 1.2 gigs of it though.
it's not that good realy, multi-player is alright, if crippled, but it was developed as a single player game and single player sucks.
I made a multi-player map once, it was prety cool, but people took my betas and put them up for download as if they were final, so on the rare ocasion that someone would run it no one else would be able to play it, because everyone else would be useing on of the fourty thousand other versions of it, and the map is totaly un playable with fewer than four people (and not fun with fewer than 8) so I never ever got to play one game with it despite my many hours of tooling around on it for all time.
I would gladly pay you to upload them for me! please!?!?!?!?! You can upload them on my ftp server. I wouldnt care.. PLZ!?!?
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Are you really so moronic as to be OFFERING TO HOST WAREZ on a forum with a strict no-warez policy?
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Red Faction is alright. Uninspired, yes. An engine that wasn't as advanced as it could be because it was being designed to run on a console, yes. But alright.
Red Faction 2 is a pure half-assed piece of uninspired garbage.
hardly!
At least for the console... never played it on the PC but i friggin LOVED that game. Me and my friends would get together all the time and have so much fun fraggin each other on the multiplayer. There are so many 'blow up' guns that it makes it really fast paced and i love it :D The destructible environments also make it very addictive.
Meh, that doesn't speak well of other games on the PS2 to me then if RF was actually fun :p
I'm sure of a Volition employee was reading this their thoughts would be "stupid elitist FS players, hating all other game types!"
However, I play a ton of stuff and like a large variety. I also call a spade a spade, when a game sucks (RF2) or is so mediocre that it might as well suck (RF1) I'll admit it.
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AFAIK it's not. But it isn't much cop anyway (in my opinion).
i was using this post as a base...
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Are you really so moronic as to be OFFERING TO HOST WAREZ on a forum with a strict no-warez policy?
how strict is it, really? fs2 is up for grabs, apparently.
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Are you really so moronic as to be OFFERING TO HOST WAREZ on a forum with a strict no-warez policy?
how strict is it, really? fs2 is up for grabs, apparently.
i second that!
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well, I don't. I'm actually on the line where I think the admins should be _more_ restrictive, tbh. at the forum I admin, people gets banned for mentioning anything even loosely associated with software piracy. yeah, it's a forum belonging to a company selling games, but still.
what I really want is a clear definition of what is allowed and what isn't, actually.
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RF was okay, but i never finished it. and i think you could go through the entire game without having to use geomodding.
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yeah, but sometimes there was ammo and **** behind walls
and I swear at the end of the game theres like a Deimos ripoff that comes in
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yeah, but sometimes there was ammo and **** behind walls
and I swear at the end of the game theres like a Deimos ripoff that comes in
it isn't a ripoff if it's by the same company.
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It looks more like a Hecate, me thinks...