Hard Light Productions Forums
Community Projects => The FreeSpace Upgrade Project => Topic started by: Pnakotus on November 23, 2005, 07:12:32 am
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Since all the crap I've accumulated in my /fs2 directory has been blocking a fair bit of the improvements over the last several months, there's a lot I haven't seen that's probably old hat to most of you. I can see nebulas now, for instance. :)
However, at least on my rig the new Shivan beam effects look pants. The AAAf is a jarring combination of red and white polys that looks like it's missing a glow, and the larger Shivan beams look much worse (to my eye) than the new TV ones. The new beamglows all kick ass, and I like the new Shivan one, but the beams themselves seem to be broken.
I tried to get a screencap, but the jarring appearance isn't really obvious unless it's moving. I can only describe it as a jumble of solid-white and solid-red sections, without the 'red beam with white core' effect the old ones (and the new TV ones) had. I'm not 100% on when these new effects came in, and the damn search is broken anyway, so I apologise if this is a dead horse.
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I'd clear out my directories, and get the new vp's and patches...
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Since all the crap I've accumulated in my /fs2 directory has been blocking a fair bit of the improvements over the last several months, there's a lot I haven't seen that's probably old hat to most of you. I can see nebulas now, for instance. :)
However, at least on my rig the new Shivan beam effects look pants. The AAAf is a jarring combination of red and white polys that looks like it's missing a glow, and the larger Shivan beams look much worse (to my eye) than the new TV ones. The new beamglows all kick ass, and I like the new Shivan one, but the beams themselves seem to be broken.
I tried to get a screencap, but the jarring appearance isn't really obvious unless it's moving. I can only describe it as a jumble of solid-white and solid-red sections, without the 'red beam with white core' effect the old ones (and the new TV ones) had. I'm not 100% on when these new effects came in, and the damn search is broken anyway, so I apologise if this is a dead horse.
I was in a hurry, because I worked non this stuff right before the MV pack release. I didn't alter the table values, or even the fps for the effect. Maybe somebody would like to take care of this. I'd appreciate it.
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Firecrack, I did. That's why all this new stuff works! :)
Dabrain, I was pretty sure they weren't meant to be that way. I had considered there was some artistic statement being made that was over my head, tho... :) I don't know enough about the beam entries to adjust them, unfortunately.
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Ah, is it a jagged monstrosity, if os try my fix in the media vp patch for the 27'th thread