Hard Light Productions Forums

Off-Topic Discussion => General Discussion => Topic started by: Bobboau on July 27, 2001, 07:55:00 pm

Title: sence everyone else is rendering
Post by: Bobboau on July 27, 2001, 07:55:00 pm
 (http://members.home.net/bobboau/stuff/sci.jpg)

I'm re rendering it now to fixe TS's crapy transparency and to brighten up the fighters.

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Bobboau, bringing you products that work.............. in theory

[This message has been edited by Bobboau (edited 07-27-2001).]
Title: sence everyone else is rendering
Post by: Taristin on July 27, 2001, 08:16:00 pm
Is that background a model? I can see the wireframes...  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/frown.gif)  Beautiful shot tho, if not a bit dark. But I guess that's the realism, eh? Nice pic.  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
Title: sence everyone else is rendering
Post by: Bobboau on July 27, 2001, 08:22:00 pm
ya the background is a few plains but they got all wirey, so I'm reduing it.

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Bobboau, bringing you products that work.............. in theory
Title: sence everyone else is rendering
Post by: Taristin on July 27, 2001, 08:59:00 pm
Keep it up! It looks excellent.
Title: sence everyone else is rendering
Post by: Stryke 9 on July 27, 2001, 09:16:00 pm
Better than any I've done...
Title: sence everyone else is rendering
Post by: Bobboau on July 27, 2001, 09:52:00 pm
  (http://members.home.net/bobboau/stuff/sci2.jpg)  

what did Bobboau learn today kids

well Bobboau learned Turespace sucks with transparencys and anything with tranceparency should be removed from the radiosity prior to iteration.

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Bobboau, bringing you products that work.............. in theory

[This message has been edited by Bobboau (edited 07-27-2001).]
Title: sence everyone else is rendering
Post by: Kazan on July 27, 2001, 09:55:00 pm
i figured out how to fix that once... i think it's ambient glow to max - everything else to zero on the phong attributes


details on the background model.. because all mine are ****ty
Title: sence everyone else is rendering
Post by: Bobboau on July 27, 2001, 10:00:00 pm
I just used constant, but if you want it to glow use translucent plastic.

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Bobboau, bringing you products that work.............. in theory
Title: sence everyone else is rendering
Post by: Kazan on July 27, 2001, 10:04:00 pm
really? and does that work for weapons effects also? making them "glow" a bit around the edges?
Title: sence everyone else is rendering
Post by: Taristin on July 27, 2001, 10:12:00 pm
Hm... I'll have to try that too. Weapons are hard.
Title: sence everyone else is rendering
Post by: Bobboau on July 27, 2001, 10:18:00 pm
I mostly use lens flares for pulse weapons, but it works for beams.

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Bobboau, bringing you products that work.............. in theory
Title: sence everyone else is rendering
Post by: Stryke 9 on July 27, 2001, 10:21:00 pm
Retouch it in Photoshop for the plasma effect... And Just Say no to Lens Flares!
Title: sence everyone else is rendering
Post by: Bobboau on July 27, 2001, 10:32:00 pm
 (http://members.home.net/bobboau/stuff/quickglowtest.jpg)

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Bobboau, bringing you products that work.............. in theory

[This message has been edited by Bobboau (edited 07-27-2001).]
Title: sence everyone else is rendering
Post by: Bobboau on July 28, 2001, 03:01:00 am
that was just a quick example, wasn't a final product


with it you can make things like this
 (http://members.home.net/bobboau/stuff/GVI.jpg)


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Bobboau, bringing you products that work.............. in theory
Title: sence everyone else is rendering
Post by: Setekh on July 28, 2001, 03:04:00 am
Whoa, that looks really, really cool. Very moody, so realistic.

And, weapons effects aren't... that hard...
Title: sence everyone else is rendering
Post by: Bobboau on July 28, 2001, 05:20:00 am
wich one "GVI Cairo" or " The Discovery"

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Bobboau, bringing you products that work.............. in theory
Title: sence everyone else is rendering
Post by: Nico on July 28, 2001, 05:27:00 am
I'm not sure about the explosion on the moloch, tho
Title: sence everyone else is rendering
Post by: Setekh on July 28, 2001, 05:50:00 am
The Discovery, Bobboau.  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
Title: sence everyone else is rendering
Post by: Jabu on July 28, 2001, 06:20:00 am
The explosion seems to be a full 3D explosion. I've always thought bitmaps look better  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/tongue.gif)
Title: sence everyone else is rendering
Post by: Bobboau on July 29, 2001, 03:38:00 am
I was trying something diferent, and they it looks better is it's animated and has debris and such. that GVI one is several months old.

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Bobboau, bringing you products that work.............. in theory
Title: sence everyone else is rendering
Post by: Setekh on July 29, 2001, 06:56:00 am
Bobboau's right (naturally), that render is several months old. I'm surprised you don't do renders more often Bobboau, you're very good at them.
Title: sence everyone else is rendering
Post by: wEvil on July 29, 2001, 08:23:00 am
there are very few 3D applications that can properly do fire and explosions...and they're all damn slow.

Most of the time you're better off compositing a REAL explosion in (thats what they do in movies anyway)
unless you have access to a highly parrallel renderfarm.
Title: sence everyone else is rendering
Post by: Joey_21 on July 29, 2001, 02:12:00 pm
 
Quote
Originally posted by Bobboau:
that was just a quick example, wasn't a final product


with it you can make things like this

 (http://dynamic.gamespy.com/~freespace/ubb/noncgi/eek.gif)  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/eek.gif) That's now my desktop image!  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/eek.gif)  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/eek.gif)

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Title: sence everyone else is rendering
Post by: Kazan on September 15, 2001, 06:32:00 pm
i suppose you _HAVE_ to iterate to fix that
Title: sence everyone else is rendering
Post by: Kazan on September 15, 2001, 06:48:00 pm
ok that didn't fix it
Title: sence everyone else is rendering
Post by: Sandwich on September 16, 2001, 07:18:00 am
 
Quote
Originally posted by Kazan:
i suppose you _HAVE_ to iterate to fix that

 
Quote
Originally posted by Kazan:
ok that didn't fix it

Umm... okaaaayyy.... :squinteyed: <--Where's that smiley!?  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)


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Title: sence everyone else is rendering
Post by: Kazan on September 16, 2001, 08:35:00 am
stepping down to medium quality fixed it but that's a loss of features