Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Black Wolf on December 15, 2005, 05:36:42 am

Title: 2 old requests
Post by: Black Wolf on December 15, 2005, 05:36:42 am
- Flip Icon in the briefing enditor
 - Import background button.
Goob always tells me to remind him about these when I post 'em - sooner or later I'll get 'em in :)
Title: Re: 2 old requests
Post by: CP5670 on December 15, 2005, 11:37:28 am
These would make excellent additions to FSO, especially the briefing icon thing. :yes:

On a related note, how much work would it take to create a "rotate background" function in FRED2? This should basically rotate all the bitmaps around the background sphere by some specified angles but preserve their positions and orientations relative to each other. This is quite tricky to do manually, but since it looks funny if you start off facing the same part of the background in every mission, I am currently just having to change all the ship placements instead, which takes some work to get right.
Title: Re: 2 old requests
Post by: Black Wolf on December 15, 2005, 11:43:50 am
What stops you selecting all the ships and rotating them together?
Title: Re: 2 old requests
Post by: CP5670 on December 15, 2005, 11:57:25 am
That should work but it causes weird things to happen in practice. Large ships following waypoints make funny looking turns and banks that they wouldn't otherwise make. It seems they do this sort of thing that when their z rotation angle (relative to the vector going from the ship to the waypoint) exceeds a certain range, and a global rotation changes these angles.
Title: Re: 2 old requests
Post by: Flipside on December 24, 2005, 08:18:51 pm
Bumping this because I remember Goob telling BW to remind him and I'm not sure if he's seen the post :) I suppose the question hangs a bit of the new Fred and where it's at.
Title: Re: 2 old requests
Post by: WMCoolmon on December 24, 2005, 08:20:30 pm
I believe phreak just added Import BG to FRED.
Title: Re: 2 old requests
Post by: phreak on December 25, 2005, 01:29:58 am
i suppose the flip briefing icon wouldn't be too much trouble either.  I'll look at it soon™
Title: Re: 2 old requests
Post by: Black Wolf on December 25, 2005, 09:57:07 am
woot.


:D
Title: Re: 2 old requests
Post by: Goober5000 on December 26, 2005, 02:22:15 am
See, this is the best way to work.  Procrastinate and get nagged long enough, and eventually someone else will do it. :D
Title: Re: 2 old requests
Post by: phreak on December 28, 2005, 06:57:06 pm
flip briefing icon is done.
Title: Re: 2 old requests
Post by: Black Wolf on December 28, 2005, 09:39:07 pm
Sweet. I guarantee that both of these features will find a lot of use - in fact, I suspect they'll find a lot of initial use with the people going through the main campaign for the upgrade  (fixing mission bugs, changing over to LS's BGs etc.).

Thanks muchly :D
Title: Re: 2 old requests
Post by: phreak on December 29, 2005, 05:54:14 pm
Has anyone been able to test the flippable briefing icons?  I would like some feedback
Title: Re: 2 old requests
Post by: Black Wolf on December 29, 2005, 08:32:58 pm
I can't run FS2 at all ATM, or I'd be all over that. :(
Title: Re: 2 old requests
Post by: G613 on December 29, 2005, 10:04:29 pm
What is the point of flipping briefing icons? :wtf:
Title: Re: 2 old requests
Post by: Black Wolf on December 30, 2005, 03:17:51 am
Not all the Icons face the same way. So it looks a bit odd if you want to have a unified task forced, or two opposing sides, and they're all facing different directions.

A good example are the Icons for the Sath and Collosus. They're both facing left, so if you want a colossus vs. sathannas mission, the two ships cannot face each other in the briefing. Another good example is the Terran capital and Terran Cruiser icons - both face different directions, so if you want to show a Terran taskforce of a destroyer supported by a pair of cruisers moving between nodes, at least one ship type has to move backwards.
Title: Re: 2 old requests
Post by: karajorma on December 30, 2005, 04:12:53 pm
I was under the impression I'd need a new CVS build before I could try it so I've been waiting for that. Now that it's here I'll give it a try. :)