Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Savage on December 19, 2005, 02:31:53 pm
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Hello,
A friend of mine made this model. It’s for our space station.
(http://www.startrap.de/FS2_Files/HB1.jpg)
We are unable to get a texture on the POF File and to import both into FS2. The model can only be viewed in modelview as a grid model.
Any suggestions?
The files are for a low polygon model.
What is the maximum number of polygons for a FS2 model?
Greetings & Thanx
Malte
http://www.startrap.de/FS2_Files/01.cob
http://www.startrap.de/FS2_Files/HB1_a.lwo
http://www.startrap.de/FS2_Files/Texture_a0001.jpg
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It has no texture, by my guess the export to Cob lost your UV mapping. Or ether you didn't convert the texture to something FS2 could handle.