Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Savage on December 19, 2005, 02:31:53 pm

Title: Problem with importing a model into FS2
Post by: Savage on December 19, 2005, 02:31:53 pm
Hello,

A friend of mine made this model. It’s for our space station.

(http://www.startrap.de/FS2_Files/HB1.jpg)

We are unable to get a texture on the POF File and to import both into FS2. The model can only be viewed in modelview as a grid model.

Any suggestions?

The files are for a low polygon model.
What is the maximum number of polygons for a FS2 model?

Greetings & Thanx
Malte

http://www.startrap.de/FS2_Files/01.cob
http://www.startrap.de/FS2_Files/HB1_a.lwo
http://www.startrap.de/FS2_Files/Texture_a0001.jpg
Title: Re: Problem with importing a model into FS2
Post by: WeatherOp on December 19, 2005, 02:50:21 pm
It has no texture, by my guess the export to Cob lost your UV mapping. Or ether you didn't convert the texture to something FS2 could handle.