Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: starbug on December 22, 2005, 03:10:53 pm
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I am having troubles with FRED in getting the HTL models to work. Whenever i try and place one i get the following error:
Error: Model 'cruiser2t-01.pof' has too many normals (12708)! Needs to be less than 6500!
File:\fs2_open\code\model\modelinterp.cpp
Line: 1346
[This filename points to the location of a file on the computer that built this executable]
Call stack:
------------------------------------------------------------------
------------------------------------------------------------------
That was with the Aelous, but it does it on every single HTL model, i am using the latest standard build 20051218 with the HTL command line, fs2_open_r-20051218, Media 3.6.8 beta, but it did it on 3.6.7 as well. Also when the game runs when i go into the tech room and try and view the Fenris or Levi, the game will crash to the desktop with no errors and it only does that on these 2 cruisers. my sys specs are
AMD Athlon(tm) XP 2600+, MMX, 3DNow, ~2.1GHz
Windows XP Home Edition, Service Pack 2
512MB DDR RAM
DirectX 9.0c
128 RADEON 9500 AGP
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"fs2_open_r-20051218"
That's not FRED, that's freespace2. Try The latest CVS build (http://fs2source.warpcore.org/exes/latest/December2005/20051221-FRED2_open.rar) with the "-fredhtl" commandline (on the shortcut to FRED2, NOT in the Launcher) and see if you get the same prob.
However since it also crashes in FS2 that sounds suspicious to me...try deleting your data/cache folder, and the data/cache folder for whatever mod(s) you're trying to use
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Make sure that you don't have line drawing (outline mode or whatever) turned on. That mode still goes through non-HTL code regardless of whether or not you are using HTL or not. The error message was changed recently (a build or two before the one you are using) to catch this problem earlier and because it was causing a memory overwrite in a couple of instances where there wasn't previously a check. Previously it would end up just crashing with such models.
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the fred build i have is labeled fred2_open_r-20051218, and the version is of FSopen i am using is also labeled fs2_open_r-20051218 both from the CVS build forum soz for the confusion.
Yes that problem is now fixed, its still some comes up with an error, "to many normals reduced to 40" or something along those lines, but it places the ships. i am still getting the error in the game were only the Fenris and Levi crash the game, i am using the original V mesh at the mo but i would like to use the new ones.