Hard Light Productions Forums
Off-Topic Discussion => General Discussion => Topic started by: Stryke 9 on September 21, 2001, 07:14:00 pm
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Rendering as an art form...
(http://www.wpierce.com/wlp/FS2/ragnarok/silkrag.jpg)
(http://www.wpierce.com/wlp/FS2/ragnarok/drawrag.jpg)
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CAUTION: MAY PIMP IF PROVOKED
Ragnarok Station:
www.wpierce.com/wlp/FS2/ragnarokmain.html (//"http://www.wpierce.com/wlp/FS2/lbmain.html")
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Pfft I can do the second in Paint, and the first one I can do in PSP (http://dynamic.gamespy.com/~freespace/ubb/noncgi/tongue.gif)
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Calvin (Calvin & Hobbes):
My powerful brain in unraveling the myseries of the universe.
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Head Campaign Manager in Knossos Campaign ("http://www.vidavision.com/entertainment/drzer0/index.html")
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"You have been overloaded with knowlage my young friend" - untouchable
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"When you mess with a doctor, you mess with dark powers" - The Brak show
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I did them both in... 10 seconds with RDS
(http://dynamic.gamespy.com/~freespace/ubb/noncgi/tongue.gif) back at ya.
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Well it looks to me like a dead umbrella (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
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Calvin (Calvin & Hobbes):
My powerful brain in unraveling the myseries of the universe.
------------------
Head Campaign Manager in Knossos Campaign ("http://www.vidavision.com/entertainment/drzer0/index.html")
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"You have been overloaded with knowlage my young friend" - untouchable
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"When you mess with a doctor, you mess with dark powers" - The Brak show
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Now that I have your oh-so-witty criticism of my 10-minute MOD... (http://dynamic.gamespy.com/~freespace/ubb/noncgi/rolleyes.gif)
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Reminds me of a particular virus...
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I like it, nice one (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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Aah, praise. that's better. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
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if that's an installation (I remeber you said so), I think it's a very good design, original and very high tech. Now I think it's time you stop throwing out lots of designs every week, and actually work on the ones you've done so far. This one is the best IMO, so you should begin with it.
Find the extrude button, and add details (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif) the polycount must not be big, so I think you can go and put loads of details.
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I have done high-poly ones- mostly installations built into asteroids (asteroids with things built into them look good whatever you do to them). Most of my others, I try, but when I add stuff it ends up looking congealed. I've been considering adding detail to this one for a time, I'll see where to start soon...