Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Cobra on December 24, 2005, 10:07:16 am

Title: Feature(?) request
Post by: Cobra on December 24, 2005, 10:07:16 am
How about something that makes FSO use older drives or something of the sort? i can't get a new sound card, so this is why i'm asking.
Title: Re: Feature(?) request
Post by: taylor on December 24, 2005, 12:21:27 pm
The final OpenAL sound code will still allow you to use DirectSound if you want/need to.  Currently it has to be one or the other, but that's mainly because forcing people to use it was about the only way to make them test the code out.  In a couple of weeks the new code will go in and you can use either OpenAL or DirectSound in the same build and DS will be used as a fallback if OpenAL isn't installed, rather than not having any sound or the game not working at all.

So basically your request was the intent the entire time. :)
Title: Re: Feature(?) request
Post by: Cobra on December 24, 2005, 01:06:09 pm
Funny thing, i've been using DS the entire time.
Title: Re: Feature(?) request
Post by: taylor on December 24, 2005, 01:36:08 pm
Most of the CVS builds, except for the special (and few) DS only versions, haven't supported DS for a few months actually.  Regardless of what you tell it to use in the Launcher it would only use OpenAL.  The current code only allows one or the other as a build option, if it's built for DS then you can't use OpenAL, if it's built for OpenAL then you can't use DS.  The new code just allows it to be a user configurable option, basically like OGL and D3D is now.