Hard Light Productions Forums
Community Projects => The FreeSpace Upgrade Project => Topic started by: WMCoolmon on December 26, 2005, 07:26:49 pm
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Is anyone making a version to work with the high-poly model ATM?
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Yes, but it will take some time before I start working on it.
The old ani map was pretty ... basic... ;)
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True, but it doesn't need to be very flashy. It is a stealth ship, after all...not a Christmas tree. :p
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Oh Pegasus, oh pegasus! How lovely are thy ani's! :nervous:
:D
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True, but it doesn't need to be very flashy. It is a stealth ship, after all...not a Christmas tree. :p
Actually that's kinda debatable.
Compensation for being invisible to radar, to being sort of overly visible to the eye wouldn't be such a bad balance idea.
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but the whole point of stealth is not to be seen at all.
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I thought the thing that was suppost to balance it isn't being visiable to the eye, but having crap weapons? :?
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But FS' balance isn't that simple.
Besides. It's all black on the bottom. It should be very visible from the top.
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It's bright as a chiristmas tree with the static map that's on it now. Anyway, it needs a new animated glow eventually but there's no real rush; most people probably shouldn't be usinig it anyway because of the way animations suck up the memory.
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If it's a small texture (and theres no reason to make it big) it shouldnt suck up too much ram.