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Hosted Projects - Standalone => The Babylon Project => Topic started by: ZhaHaDum1972 on December 26, 2005, 09:52:04 pm

Title: Ivanova's Last Stand
Post by: ZhaHaDum1972 on December 26, 2005, 09:52:04 pm
   Well, I have been testing and testing. and it is starting to take shape. This is the battle in "between the darkness and the Light. Season 4 epp. 19. The whitestars AI is not at the level it needs to be, but is getting there.  :p

   THere will be a rough draft available and the end on Jan. for beta testing.  As far as official release date, well that is still to be seen, for I have very little time between jobs. So, if any one that is very good at fredding and, or wants to learn.(like I am in the process of doing)while writing the mission sexp variable pm me.  :pimp:

   Screen shots, I cannot get at the moment bcause I have no clue how to get them in TBP 3.2 open. But I will get to that soon enough. And I will post them then.

    And are there any new updates to TBP3.2 or to the Mission editor?

Thank you and Keep the at a boys coming. For all mission and campain designers.
   
Title: Re: Ivanova's Last Stand
Post by: Sigma957 on December 26, 2005, 10:11:29 pm
To take screenshots press the print/screen key and the screenshots will be in your root directory of TBP  ;)
Title: Re: Ivanova's Last Stand
Post by: madaboutgames on December 27, 2005, 07:49:34 am
I did that mission last year, it will feature near the end of the heat em up campaign.  It was a knightmare to get the AI right for whitestars, i found it was best to put some of them in a wing and give change ai orders during the game ;)
Title: Re: Ivanova's Last Stand
Post by: ZhaHaDum1972 on December 27, 2005, 02:55:26 pm
Well, I have done that. but how to change AI is still a mystery at the moment.
Do you change it in the sexp variables or by the wing and ship editors????
Title: Re: Ivanova's Last Stand
Post by: madaboutgames on December 27, 2005, 06:45:19 pm
Better to give 1 order (eg waypoints once for that mission) then sexp ai (events) for individual wing orders.  works better that way ;)
Title: Re: Ivanova's Last Stand
Post by: ZhaHaDum1972 on December 31, 2005, 10:34:48 am
Where would I get my hands on the newest build of FRED Open?
Title: Re: Ivanova's Last Stand
Post by: karajorma on December 31, 2005, 10:42:03 am
Source Code Project forum - Recent Builds Subforum - CVS Builds Thread.

Well, I have done that. but how to change AI is still a mystery at the moment.
Do you change it in the sexp variables or by the wing and ship editors????


I use a mixture of the two. The Ships Editor is for the default behaviour at the start of the mission or on arrival. If I want them to react to something that has happened in the mission a clear-goals followed by the new order generally works quite well.
Title: Re: Ivanova's Last Stand
Post by: ZhaHaDum1972 on January 03, 2006, 02:17:45 pm
Ok I've got the Screen shots and they are ausome.
Here Is a test to see if I can get them to appear.
(http://file:///C:/Program%20Files/The%20Babylon%20Project/Screen%20Shots/BLD548.BMP             )
Title: Re: Ivanova's Last Stand
Post by: ZhaHaDum1972 on January 03, 2006, 02:25:52 pm
 :mad:Ok Pics are not working. So it must be me, Or the fact that I cannot figure out
what to do to get the pics to show up. HELP!! :doubt:
Title: Re: Ivanova's Last Stand
Post by: ZhaHaDum1972 on January 03, 2006, 02:27:32 pm
 :mad:OK They are not showing up, What am I doing wrong???
Title: Re: Ivanova's Last Stand
Post by: Vash on January 03, 2006, 02:53:53 pm
i looked at the properties of ur image and it seems to be on ur harddrive. u need to put the image somewere online, on photobucket for example. http://www.photobucket.com/
and then upload the image. the site then makes an url for the image which u can use to put it on the forum
Title: Re: Ivanova's Last Stand
Post by: ZhaHaDum1972 on January 03, 2006, 04:13:10 pm
Here They are. Finnally!!

(http://i28.photobucket.com/albums/c213/zhahadum1972/BLD798.jpg)

(http://i28.photobucket.com/albums/c213/zhahadum1972/BLD792.jpg)

(http://i28.photobucket.com/albums/c213/zhahadum1972/BLD784.jpg)

(http://i28.photobucket.com/albums/c213/zhahadum1972/BLD757.jpg)

(http://i28.photobucket.com/albums/c213/zhahadum1972/BLD734.jpg)

(http://i28.photobucket.com/albums/c213/zhahadum1972/BLD657.jpg)

(http://i28.photobucket.com/albums/c213/zhahadum1972/BLD586.jpg)

(http://i28.photobucket.com/albums/c213/zhahadum1972/BLD557.jpg)

(http://i28.photobucket.com/albums/c213/zhahadum1972/BLD548.jpg)

(http://i28.photobucket.com/albums/c213/zhahadum1972/BLD530.jpg)

(http://i28.photobucket.com/albums/c213/zhahadum1972/BLD527.jpg)

(http://i28.photobucket.com/albums/c213/zhahadum1972/BLD496.jpg)

(http://i28.photobucket.com/albums/c213/zhahadum1972/BLD442.jpg)

(http://i28.photobucket.com/albums/c213/zhahadum1972/BLD440.jpg)

(http://i28.photobucket.com/albums/c213/zhahadum1972/BLD357.jpg)

(http://i28.photobucket.com/albums/c213/zhahadum1972/BLD266.jpg)

(http://i28.photobucket.com/albums/c213/zhahadum1972/BLD265.jpg)

(http://i28.photobucket.com/albums/c213/zhahadum1972/BLD264.jpg)

(http://i28.photobucket.com/albums/c213/zhahadum1972/BLD176.jpg)

(http://i28.photobucket.com/albums/c213/zhahadum1972/BLD120.jpg)

(http://i28.photobucket.com/albums/c213/zhahadum1972/BLD77.jpg)

(http://i28.photobucket.com/albums/c213/zhahadum1972/BLD59.jpg)

(http://i28.photobucket.com/albums/c213/zhahadum1972/BLD35.jpg)

(http://i28.photobucket.com/albums/c213/zhahadum1972/BLD12.jpg)

Title: Re: Ivanova's Last Stand
Post by: karajorma on January 03, 2006, 05:56:12 pm
I wonder why I could see one of the images and not any of the others if they were all on the same host? :D

What I can see looks good though.
Title: Re: Ivanova's Last Stand
Post by: ZhaHaDum1972 on January 03, 2006, 06:30:59 pm
I was using a server that didn't allow you to link to there pages. but I remedied that as you can see.
Title: Re: Ivanova's Last Stand
Post by: karajorma on January 03, 2006, 07:00:05 pm
Yeah. I noticed that but the funny thing was I had 5-6 "We do not allow hotlinking" images and one actual proper picture. All of which were on the same host! :D
Title: Re: Ivanova's Last Stand
Post by: ZhaHaDum1972 on January 03, 2006, 07:35:36 pm
what about now?
Title: Re: Ivanova's Last Stand
Post by: Depth_Charge on January 03, 2006, 07:53:00 pm
i'm still trying to figure out how did EA got any hold of shadow technology.....since there were some shadow ships that was hidden on earth adn elsewhere on sol system
Title: Re: Ivanova's Last Stand
Post by: Vash on January 04, 2006, 03:15:37 am
those screens look good, looking forward to play this one  :nod:

i believe earth got the shadow tech because the clark regime had connections with the shadows like ambasador molari had with mister morden.
Title: Re: Ivanova's Last Stand
Post by: IPAndrews on January 04, 2006, 05:24:47 am
Don't you hate it when you've got a great screen ready to capture and just as you're pressing the key some bloke shoots you in the ass and the screenshot comes out all red. Ruined many a good screenie for me that has.
Title: Re: Ivanova's Last Stand
Post by: madaboutgames on January 04, 2006, 05:40:21 am
Same here :(

But you can still salvage them, If you use photoshop you can alter the colour balance and get rid of the red tinge and it looks great ;)
Title: Re: Ivanova's Last Stand
Post by: 0rph3u5 on January 04, 2006, 12:57:26 pm
those screens look good, looking forward to play this one  :nod:

i believe earth got the shadow tech because the clark regime had connections with the shadows like ambasador molari had with mister morden.

EA found shadow vessels on dead worlds (eg Mars) where the shadows had hidden them before they left 1000 years ago. But they were not able to integrate the technology into a vessel until the PSI Corps made an agreement with the shadows. The shadows gave Earth the technological knowhow to build the Shadow Hybrid and later on the Omega-X and the Black Omega Tbolts for telephats and secret recon.
The connection between Clarke and the shadows was established by the PSI Corps which always had a hand into Clarks politics.
(see the coming episodes of the campaign "The Black Hand" "Odysse" [coming this spring] and "Acts Of Terror" [no specified release date so far] for details on this approach)

I found this is the most plausible explanation for the Omega-X
Title: Re: Ivanova's Last Stand
Post by: Trivial Psychic on January 04, 2006, 03:48:26 pm
Um.. the Shadow Hybrid is a supperior design to the Omega-X.  I'm of a mind that an even deeper level of government (Bureau 13 or further) was in contact with the Shadows since before Clark and PSI corps did.  The Shadows contracted with them for a prototype advanced warship, incorporating certain Human design elements.  For one reason or another, this ship was never put into production, and only ever reported contact with it was by Gideon.
Title: Re: Ivanova's Last Stand
Post by: 0rph3u5 on January 05, 2006, 08:59:23 am
Um.. the Shadow Hybrid is a supperior design to the Omega-X.  I'm of a mind that an even deeper level of government (Bureau 13 or further) was in contact with the Shadows since before Clark and PSI corps did.  The Shadows contracted with them for a prototype advanced warship, incorporating certain Human design elements.  For one reason or another, this ship was never put into production, and only ever reported contact with it was by Gideon.

Is iit superior? I think it was the first EA-Shadow prototypes... (Shadow Hybrid destroyes EAS Ceberus: 2257 - EA Omega-X squadron engages Whitestar fleet: 2261 - ISA Excalibur destroys Shadow hybrid: 2267)
And that bureau 13 adn the PSI Corps have been working hand in hand for a while should be obvious after '"Spider in the Web" [I can't get the exact name of the episode right now 'cause a friend of mine has got my B5-DVD-cases right now]... this "Lazarus"-project cyborg was more than simply programmed (wasn't there a shot where see a PSI Cop? - Ahh I've to get my DVDs back  :mad:)
Title: Re: Ivanova's Last Stand
Post by: Trivial Psychic on January 05, 2006, 07:07:17 pm
The Hybrid was CLEARLY supperior.  For one, it was armed with full-fledged shadow weapons, and not those fusion lasers of the Omega-X.  A single sustained volley from its forward beam was able to completely tear appart the Ceberus, which definitely puts it supperior to the Omega-X.  It was also able to mask its sensor signature somewhat, as the Ceberus couldn't get a reading on it until it closed in for the kill.  Now, if we had seen it phase-jump, that would have been another example of its supperiority.

My remark about Bureau 13 was merely as an example.  It would be a group of individuals conspiring to sustain and maintain their own interests, regardless of who is in office.
Title: Re: Ivanova's Last Stand
Post by: 0rph3u5 on January 06, 2006, 09:02:14 am
The Hybrid was CLEARLY supperior.  For one, it was armed with full-fledged shadow weapons, and not those fusion lasers of the Omega-X.  A single sustained volley from its forward beam was able to completely tear appart the Ceberus, which definitely puts it supperior to the Omega-X.  It was also able to mask its sensor signature somewhat, as the Ceberus couldn't get a reading on it until it closed in for the kill.  Now, if we had seen it phase-jump, that would have been another example of its supperiority.

My remark about Bureau 13 was merely as an example.  It would be a group of individuals conspiring to sustain and maintain their own interests, regardless of who is in office.

I simply wanted to keep the PSI Corps into play at this topic  :D
if you look at the scenes another time the Ceberus took hell of a beating before going down....  EA still had trouble with targeting Minbari vessels in 2259 at some places maybe it was just that the Ceberus was badly damaged or had a Windows 98 based targeting computer  :D
since we never saw the battle between the excalibur and the hybrid I think we can not say if ift has the ability to phase in/out
Title: Re: Ivanova's Last Stand
Post by: ZhaHaDum1972 on January 23, 2006, 09:15:02 pm
   Well, As it allways happens, Life has come to me in an unexpected way.  Due to this, my work on this mission has come to grinding halt indefinatly for the time being. 

So, if anyone wants to finish it, or to have the unfinished version. PM me.

Sorry, but as the saying goes, "My shoes are too tight , so I can't dance." Ambassador Millari.

See ya on the flip side.
Title: Re: Ivanova's Last Stand
Post by: madaboutgames on January 25, 2006, 07:42:49 am
Well, As it allways happens, Life has come to me in an unexpected way. Due to this, my work on this mission has come to grinding halt indefinatly for the time being.

So, if anyone wants to finish it, or to have the unfinished version. PM me.


My version of this mission is 75% done and will feature in the B5 Heat Em Up Campaign which will be released this summer :)
Title: Re: Ivanova's Last Stand
Post by: Roanoke on February 11, 2006, 04:52:55 pm
I had a fully working No Surrender No Retreat, including all the dialogue 'n' what not but gave up when I saw how the Whitestars behaved. Probably could have fixed it with waypoints 'n' things but I didn't fancy a botch.
Title: Re: Ivanova's Last Stand
Post by: Trivial Psychic on February 11, 2006, 06:53:18 pm
Just a thought, switch the AI class on the Whitestars from the "EA Pilot" (or "EA Elite") to "Minbari Pilot" and see what happens.
Title: Re: Ivanova's Last Stand
Post by: Azrael15 on February 11, 2006, 11:29:46 pm
in 3.3 there is also a Shadow Pilot AI setting, IIRC...
Title: Re: Ivanova's Last Stand
Post by: 0rph3u5 on February 12, 2006, 03:42:00 pm
Just a thought, switch the AI class on the Whitestars from the "EA Pilot" (or "EA Elite") to "Minbari Pilot" and see what happens.

does not do a thing...
scenarios featuring AI-WS are doomed to death up until a new AI comes cause 1) the WS can be turned on a dime (and the AI uses this all time) and 2) is that large so the AI can't propable deal with it...
it would be nice if there could be a gunship AI coming which does not always uses the full agility of the WS and can deal the WS's seize properly
Title: Re: Ivanova's Last Stand
Post by: IPAndrews on February 13, 2006, 02:51:37 am
in 3.3 there is also a Shadow Pilot AI setting, IIRC...

I wanted to include one for each race but the ai.tbl is still a little touchy.
Title: Re: Ivanova's Last Stand
Post by: Trivial Psychic on February 13, 2006, 12:38:44 pm
Too bad AI can't be tied into species_def.tbl.  We could have different AI profiles for each species.