+Explosion_Medium | the specified name and LOD count will be used for the medium explosion effect |
+Warp_Effect | name and LOD count used for the normal warp effect |
+Knossos_Effect | for the knossos/special warp effect |
+Asteroid | asteroid explosions |
+Explosion_Large1 | name and LOD count for the 1st of the large explosions |
+Explosion_Large2 | name and LOD count for the 2nd of the large explosions |
if(optional_string("$Type:")) {
char buf[32];
stuff_string(buf, F_NAME);
for(int i =0;i<Num_exp_types;i++) {
if(!stricmp(Exp_types[i].name, buf)) {
lod_check.override = Exp_types[i].value; //Or Var_to_set = i;
}
}
}